Heavy
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    What I played: Planetside 2
    What I expected: A faithful PlanetSide sequel
    What I got: Higby's best Battlefield imitation. A monument to the loathsome workings of current video game design. A lazy collection of generic modern FPS conventions painted with a thin PlanetSide veneer that reveals SOE's inability to innovate and reconcile old with new.

    Shame on you, Smedley. Shame on you, Higby. If you wanted to make a Battlefield game so badly, why didn't you go work for DICE?