I posted the wrong video! My apologies I will look for the file and repost
See here: https://forums.daybreakgames.com/ps2/index.php?threads/no-deploy-zone-everywhere-ant.255598 Since we are at it, the construction mechanic...
@Mithril Here is a video of the bug, + an attempt to fix it by changing classes (what, by definition, changes loadouts). Didn't work, had to...
Those are good points indeed I guess the biggest incentive that would be easy to implement is: decrease exp/cert gain for destroying/damaging...
Yes! Please! Or just give some attention to base building!
Thanks for sharing your views Demigan! 1. We can already build on top of high places. A good builder will always look for a spot that will make...
Disclaimer: if you do have an issue with Orbital Strike Spam, you should definitely look towards criticising the War Assets implementation as Base...
More like a question/discussion started; why in the heavens is the War Asset Orbital Strike MUCH easier to use when compared to the base's Orbital...
Hey Ripok, thanks for the update. I've been out of the game for a while. Would you be so kind to point us to where they said they wouldn't work on...
The forum is full of threads asking for a Base Building overhaul. This post aims to submit a few suggestions to make the base building mechanic...
Hello Mithril, yesterday I had a colleague facing this bug during my play session. I suggested the switch loadout workaround, I saw him go to a...
As far as I know, logging in and out is the only solution, but I will try to work around it next time I got this bug quite a few times while...
Can you link to the original post of the promise?
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