3 people is a Sunderer crew. You could be really useful providing a secure spawn location for a larger friendly force in a defensible position either...
Asking everyone to withdraw behind curtains as some sort of vampire-like hermit afraid of the sunlight and then ask them to pay up for an expensive...
This is one of my biggest problems too. I'd play the game more but outside peak hours its hard to find a fun fight. I still can't understand why...
I couldn't find a balance I liked. The colours when brightness is turned up just looked too faded for me. Certain things becomes really bright...
This drives me crazy. Its summer time, blazingly bright outside with light streaming through the windows and for some reason we have a night time...
Was the fix to do with spotting targets beyond your render range, sometimes seemingly on the other side of the map? Didn't notice any of that...
You have a very distorted view of the game. Basing your impression on the complaints of others doesn't give a realistic assessment of the current...
The main problems I have with SOE's approach to balance are; Introducing the Resistance system (PPA no longer damaging heavy armour etc) but...
Flamethrowers already exist. They have just been disabled/removed while the new Weapon FX engine is developed and added to the game. [media] The...
If you like Light Assault watch this video from "Pintpot". He suggests an loadout to work towards while discussing the strategies to get the most...
Thats a good point on the practicality side of thing. Maybe it would be possible to toggle whether a region is Out of Bounds or not. Then we could...
Not sure I'd go as far as having just 2 factions. I do miss the 2-way battles that were typical in Planetside 1 for the first 6 months or so. Could...
Separate names with a comma.