Cool, you can pretend that people are gonna do this all you want. But the current system encourages spawn camping. In fact, it forces spawn...
You seem to think that if the defenders are stuck in their spawn room they still have a chance in hell of actually defending the base. That...
What? Spawn camping is a natural result of defenders being encouraged to sit in spawn. How do you solve a problem? It isn't by helping the...
Ok, "get rid of spawn shields" then. They aren't shields anymore. Get that out of your head. Shields are bad game design.
How do you solve that problem? Don't let the defenders sit in there safely. My post kinda got buried of course.
What's up with all these "generator for the spawn room" ideas? Why not just let the attackers finish the job they're currently forced to stop...
ITT: a lot of people don't understand what OP is talking about and go off topic. Please read the thread people, everything about this idea is done...
This would be a great Platoon leader cert - goes in tool slot for any class. What the targeting laser does (I seriously cannot find a single video...
What gunners? There's a gunner cert now? When did this happen? I thought the devs were deathly scared of making real tanks like they did in...
shhh if they find out the base designers snuck something from PS1 in they'll make them remove it.
Jumppads are PS2 in a nutshell. Lazily designed, poorly thought out, and unmodified without massive community pressure.
The ANT should have no weapons.
Once they finally break down and reintroduce all of PS1's metagame features (loot, NTU, hacking, global lattice, spawn system, etc) then maybe the...
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