Infiltrators have battle rifles now. Yet another useless change intended to pretend that the devs care about the infiltrator class. Where is vehicle...
Yeah, let's make AA even more helpless and unable to kill. Let's make libs and gals even less vulnerable to AA. Let's completely take away the...
AV mines are good for getting certs? Really? How much certs per hour can you get with them? Maybe 2? On the contrary, getting a tank or an ESF...
Because it's the future, and we have lock-ons even today. It would be completely illogical if infantry could not do that. Also, in PS2 avoiding...
You have four counters to AT mines: 1. Being vigilant (requires skill). 2. Mineguard (which is pretty cheap). 3. Thermals (a little more...
Bro, I prefer neither CQC, not sniping. I prefer actual infiltrating: getting into an enemy base, hacking stuff, planting mines, blowing up enemy...
So many threads on the Forun and the Reddit are dedicated to blaming spawn room warriors! But why belittle their contribuion? Spawn room warriors...
Spawn room warriors are useful. They keep enemies distracted, giving me enough time to sneak out and blow up enemy sunderers, or to redeploy and...
1. That 100 less HP gets infiltrators killed, leaving the last of their enemies with just a little HP. 2. If I could take my GD-22S LMG as an...
That was, honestly, a bugfix, and it's not enough.
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