Right now, PS2 is just that game that I play while I wait for the next best game. I supported PS2 by being a member and buying several things during...
I'm not sure if this bug was recently introduced or if its been around for a while.. but a friend of mine spent a bunch of certs on unlocking stuff...
Not sure how this makes sense.. since.. ghost capping would yield almost no exp.. in PS1, destroying the Generator and Spawn tubes would end...
He hit the nail on the head. All I can say is..PS1 had a better XP system than PS2 does.. and it rewarded long hard battles and penalized easy...
The point is not to prevent ppl from killing other ppl. The point is to make important things more rewarding so that players feel like there's...
Kill farming Needs to be replaced. Objective juggling may happen, but the longer ppl fight at one objective, the more EXP they could...
If you fight in a contested hex and you're in a vehicle / aircraft, you would gain EXP once that hex is captured / defended, Regardless of if you...
Many ppl right now complain about the lack of Meta, and the fact that PS2 is just really a Large scale Team deathmatch. Ppl don't care about taking...
Redeployside has pretty much rendered all logistic / strategic gameplay.. Useless. Some awesome outfits still do the occasional gal drops, but not...
Just make PS2 into PS1 with better graphics. all problems solved.
Most ppl don't mind the big fights. This is an MMOFPS as you pointed out. Redploying and Big fights are not the same thing. ppl shouldn't...
Yeah, when they announced the lattice system, I was ALL for it too! because I also played PS1 and I knew how GREAT the PS1 lattice worked....
Its more than just the lattice. The lattice doesn't help, but remember that before the lattice system, ppl were ghost capping all the time,...
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