Gal dropping in ps2 was one of my bugbears. Take a lesson from ps1; don't inherit momentum, maybe forward momentum and not much of that, as you're...
This sentence I think will have some old-time ps1-ers scratching their heads. I think what you're trying to say is we're not trying to bring...
Classes are a bad idea, they serve no purpose at all and are only there because. There is no reason a sniper has to also be a cloaker. The purpose...
A couple of other reasons are. In ps2 the droppers inherit the momentum of the galaxy so if the galaxy happened to turn at the moment of the jump you...
I've got plenty of free time and nor is cost a barrier. I just found it boring and repetitive. Too much concentration on kills not enough on tactics...
possibly we're not sure what a guild is.
No. I can't see the "32 players" that you refer to however, PS1 could cope with 200 per empire per continent although that limit reduced to 166 then...
Yep ,and difficult so it's important to get your comms right. Too much and too many voices speaking at once and your brain gets scrambled.
Y Sounds the same as in teamspeak .... you have multiple channels on the TS server and you can set your client to talk to any channel you want by...
It does depend on how you like to play. I haven't played on Hossin but of the rest Amerish is my favourite, it's a good infantry fighting continent...
I certainly don't think they're as important in ps2 as they were in ps1.
ancient tech was left behind by the vanu when they 'mysteriously' disappeared from Auraxis. The Vanu are not the Vanu Sovereignty, the VS are...
Sure the precedent has been set in the franchise..... whether they will or not is up to them. In the past I've advocated the router because I...
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