[IMG] Perhaps the game could have been saved as a milsim. Certainly going the ARMA route can't have made for a worse game than what PS2 is now...
Doesn't (really) matter if you get hit by a kilo of copper, feathers, or nanites. A kilo of anything going 1,000m/s as an anti-air 40mm...
Regardless of whether the projectile is HE or APFSDS (a 40mm weapon can use both interchangeably and the best bet is that the one in Planetside...
Like I said, it does bear quite a few similarities to the newer T-14. I agree that it doesn't look much like a T-72 or T-90, largely due to the...
Oddly enough the 40mm Skyguard shells do less damage (200 max/150 min) than a 20mm Basilisk round (250 max/167 min), according to the wiki. They...
As has been pointed out, the NC are a mix of freedom fighting rebels and professionally-trained mercenaries. That and the fact that the Planetside...
Sure, if infantry and vehicles existed in completely different realms and never interacted... But if you have a tank and a rifleman side by...
[IMG] Although the image is from 2 years ago where there might have been some tweaks in velocity, I think for the most part it still stands....
I think the new Battlefield 5 is (or was) attempting to encourage more teamplay through limiting mechanisms, some of which are similar to what you...
It is worth pointing out that the flight mechanics (and tank mechanics) of War Thunder are much more popular than what PS2 offers: [IMG] Both...
Well, for sure things are declining. This is data from 2015-2018: [IMG] So apart from a little bit in May 2016 (probably from the...
I'm just going to quote myself here:
Pretty much that sounds as if vehicles should have the following roles: 1) Transport infantry 2) Provide radar coverage for infantry 3) Suppress...
You're missing the point here. Are there more: HESH Lightnings or... Infantry? I would posit that the greatest farmers in this game are...
But that "pressure" must be continuous in order for it to produce any tactical effect. Say you have a few tanks that come barging in an clear...
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