I agree completely. How dare any vehicle not melt in the face of a lone infantry?
Unless they nerfed it after I left the game, the only buff the Kobalt could possibly need is a CoF bloom decrease. Its damage is fine, its starting...
Oh dear, calling for more nerfs, in a game that has seen almost nothing but nerfs in its entire lifespan. Do you really want to fight with nerf...
It's been like that since the beginning. About the only saving grace about ridiculous crap like Flashes being able to roadkill MAXes without a dent...
Or you can just nerf hover mode maneuverability to the point that it's useless for anything else than landing, and give player proper controls to...
I don't know man, when the game has devolved to the point of "my equipment sucks, the other factions' equipment also suck, but I think theirs...
The only thing that really needed to be changed is to require a C4 to be actually attached to an armored vehicle for it to deal damage, instead of...
I swear by Kobalt front and Walker rear, but I generally play (or really, played) Proximity Repair which is less of a frontline vehicle, which allows...
Are you a prophet? (I mean yes, this is true about basically anything in PS2, but still)
MAX were barely worth the bother before they axed the Hossin cost bonus. Now it's gone, and the good ol' "oh crap!" Charge ability is gone as well......
As usual, a feature that the dev team promised to improve long ago and went absolutely nowhere. :rolleyes: (The old dev team. This was even on...
If anything, non-combat support roles should give better rewards, because most of the time they aren't inherently fun like shooting bad guys.
Wasn't that removed back in one of those OMFG performance patches?
You mean player-made bases are actually defensible compared to the laughable swiss cheese pre-built ones?
He's unintentionally right on one thing though. They're changing HE to HESH and improving its AV capabilities while leaving its pathetic AI AoE...
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