The way I see it, the fact that it needs to be deployed, makes you a stationary sniper target, not to mention that it has a limited field of aim, the...
It's almost as if forcing TR to land twice as many shots as everyone else or they'll have the least damage output is a handicap, not a faction...
It's the .75 ADS with the game's horrid netcode. You peek into a hallway, and if someone is there you can gun them down and they're dead before you...
I'll defend my stance that the game is currently heavily weighted in favor of defenders. Right off the bat, there's no such thing as a sneak...
No Deploy Zones for Defenders will be the best change in a long time. Currently, a battle lasts until the defending force is utterly outpopped or the...
Yeah, it shouldn't. Designers, pick two: 1. Lasts a limited amount of time. 2. Is highly visible. 3. Is fragile and easy to destroy. 4. Has...
I think the situation as it stands right now is pretty good. Heavies make up the core of a fighting force with Infiltrators and Light Assaults being...
On PTS, for owning a Tech Plant, you can call down a Flash from the map screen. I'd love to see this expanded on via a certs tree progression....
Two issues: 1. It despawns on its own after a few moments. 2. It despawns if you restock and hold a second one in your hands, even if you don't...
My mistake. The strike has a max range of 800m and takes 40(!) minutes to charge.
What a waste with the Orbital Strike. Range maxes out around 900m?, takes like 15 minutes to charge, can't be fired on bases (just player made...
You only notice Vulcans because the tank itself, and its main gun, are terrible. Prowler is the worst performing main tank. Prior to the HE nerf, it...
THERE'S NOTHING WRONG WITH VS THERE'S NOTHING WRONG WITH BALANCE. THE GAME IS BALANCED AND HEALTHY BUY NS GUNS WE'RE GONNA ACCOMPLISH GREAT...
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