Impulse grenades are 50 nanites each when you carry twice the amount as normal grenades, while flashbangs only cost 25? What was the thought process...
The former is not a mistake. Sniper rifle damage replaced only the small arms resistance from nanoweave. Every other resistance from each rank is...
This can happen with nearly every point in the game. Suspect it resulted from the lighting changes done recently, as I had never seen it before this.
Haven't had this issue, so I can't suggest a fix, but if you use CTRL+ALT+DELETE, you can instead choose your task manager. Even if the game stays...
Was this on Hossin? The water layer makes many things such as C4 and cortium bombs not deal damage because they settle on the ground below the water...
Why are we reviving 9 year old posts? Why is this even possible?
^ In addition to this, you can also set an "equip melee" key in your keybinds.
The MANA AV turret is already an anti-air turret. It instantly kills ESFs and three-shots libs.
I was going to rhetorically ask "well both left and right click are already important for both tools, how else would you implement it?", but...
It's funny that you mention that because they used to be high-velocity until CAI, where they were slowed down greatly to "improve the dynamic...
Just make equipping both increase your cone of fire or equip time. Either would make sense and justify the utility of two attachments in the slot.
The easiest (and best, afaic) solution is to bring back aerial anomalies as a mini alert when main alerts aren't happening, and tie A7 rewards to...
It's a bug that happens for all vehicles (especially heavy ones). It happens because when a vehicle is alive, its collision is "squishy", meaning the...
Technically, yes. They wrote it into lore that the numerous bombardments and orbital strikes incapacitated the spawn systems and therefore the hex...
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