No worries. I took no offense in your post, so everything is fine. :)
Bad design choices? You know it happens, they thought it would be fun and great, but didn't thought through and did not took into considerations...
That was sarcasm. And I would really appreciate if you actually read my post till the end to understand what i was talking about. And yes in most...
And that is exactly what I've been talking about. Base design, weapons nerfs, but in the end it all comes down to this: we want to be able to...
IMHO, no, op is just saying that he cant farm infantry effectively on more bases after the nerfs and base design changes. That is it. Every time...
I think that he is talking about guys that are spamming HE into spwanroom not the other way around. And that is a very boring stuff to do if you...
That might be a good idea, but this outpost should not be in lattice system and should flipable on the go. Who owns the point ownsthe outpost.
What do you mean by non-campable? The ones where you can not surround the spanwroom and prevent defenders from pushing out by mindlessly spamming...
Woa, easy there, don't make it personal. I see that so called combined arms everyday it all goes down to spawn camping. So foothold means...
They need to get closer to spawnroom to do what? Spwancamp? What power do you need for tanks to have at the bases? Spam HE shells at pixels from...
That is one of the major problems of planetside2 to many useless and badly designed for the game small outposts. Don't get me wrong they all look...
And reading this thread i understand that there is something really wrong with the design of this game...
Once again, that video is almost a year old, you wont see that warping anymore if only someone is lagging or using hacks, there is no problem with...
That video is almost a year old, they already fixed warping while ADAD. The only warp you can now see is: 1. someone is lagging, 2. someone is...
Or they can use the same idea that the have on Hossin with those bridges on interlink, the ones that change color, or how they made those gates...
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