I notice the option 'User channel voice chat' in the key binding section. I'd love to have a way to chat to a pilot or gunner without spamming the whole squad (or having the need to put us in our own squad as a workaround). How do I make use of this? is there a command like '/userchannel [playername]' or some such to register transmissions to just that player? Thanks!
Its a custom user channel. /voice join <channel> <password> allows one to create a global channel that anyone may join if they know the name and password. Useful for joint platoon communication.
Has anyone actually been able to use this feature successfully? Issuing the "/voice join <channel> <password>" command seems to only echo the command on the console screen. Also, based on the overlays I see when I use other channels (such as [Command], [Squad], [Platoon] and [Proximity]), I expect something to be displayed when pressing the (default) 'num 6' key assigned to this user channel, but I do not see anything, and nothing can be heard by the people trying to communicate through this channel. Has this been disabled/broken since the post?
I seem to remember being able to use this command, but a lot of the commands have been disabled or are now defunct that were previously working. Actually allow me to pull up this list: /afk - toggle afk status, effect unknown /friend online - shows all online friends /friend add <name> - sends <name> a friend request /friend remove <name> - removes <name> from your friend list /friends - alias of /friend /ignore add <name> - adds the named player to your ignore list /ignore remove <name> - removes the named player from your ignore list /loc /location /suicide Squad Commands /squad invite <playername> /squad accept /squad reject /squad kick <playername> /squad leave /squad disband /squad autoowneron /squad autoowneroff /squad autofriendson /squad autofriendsoff /squad autoguildon /squad autoguildoff /squad groupautoon /squad groupautooff /squad lfmon /squad lfmoff /squad lfmoptions <description> <air=1/0> <ground=1/0> <infantry=1/0> <guildOnly=1/0> <friendsOnly=1/0> /squad lfmsearch <air=1/0> <ground=1/0> <infantry=1/0> <guildOnly=1/0> <friendsOnly=1/0> /squad getgroupinfo <groupId> /squad autogroup /squad setowner <playername> /squad show - not sure what this does /squad showinvite Platoon Commands /platoon invitemember <squadid> <playername> /platoon invitesquad <squad owner playername> /platoon accept /platoon reject /platoon kickmember <playername> /platoon kicksquad <squad owner playername> /platoon leave /platoon disband /platoon setplatoonowner <playername> /platoon setsquadowner <squadid> <playername> /platoon setmembersquad <squadid> <playername> /platoon show - not sure what this does /platoon showinvite /platoon swap <playername> <playername> Outfit Commands /outfit invite <playername> /outfit quit /outfit leave Chat Commands /sa /say - defaults to this when no slash command is provided /re /regionsay /y /yell /s /sq /ss /ssay /squadsay /group /p /ps /psay /platoonsay /o /os /osay /outfitsay /t /tell /w /whisper /r /reply /o /order /orders /l /lead /leader /leadersay /c /com /command /profanity - toggle profanity filter Misc Commands /report [playername] /oomreport <enable> [filename] [reserveSize] Prints an out-of-memory report when out of memory. Where <enable> can be true/false, 0/1, enable/disable, etc. [filename] is an optional location to write the report (default: outofmemory.txt) [reserveSize] is memory to reserve for report generation (default: 10MB) As far as I'm aware this command list might be datamined, I'm not entirely sure if all of these commands work though as I haven't been able to try them all out yet. Sorry I couldn't really clarify anything.