[Guide] More fps

Discussion in 'PlanetSide 2 Gameplay Discussion' started by EddieCarbone, Jun 16, 2015.

  1. EddieCarbone

    My useroptions is a little different to what I've seen in guides and stuff. The main thing that got me most fps is to lower the number of "ParticleDistanceScale" which in my Useroptions file is set to "0.000010". This means that tracers and explosions and all particles will only be rendered if they are very close to you. Your cpu has less work to do. I never go under 60fps.

    [Rendering]
    GraphicsQuality=5
    TextureQuality=0
    ShadowQuality=0
    RenderDistance=987.000000
    Gamma=0.500000
    MaximumFPS=59
    UseLod0a=1
    OverallQuality=-1
    LightingQuality=1
    EffectsQuality=1
    TerrainQuality=1
    FloraQuality=4
    ModelQuality=1
    VerticalFOV=74
    ParticleLOD=0
    ParticleDistanceScale=0.000010
    FogShadowsEnable=0
    MotionBlur=0
    VSync=0
    AO=0
    BloomEnabled=0
    Smoothing=0
    UseAspectFOV=0

    [Terrain]
    RenderFlora=Off

    [Sound]
    Master=0.400000
    Music=0.000000
    Game=0.300000
    Dialog=0.300000
    UI=1.000000
    UseFloat32Output=0
    ExclusiveMode=0
    HitIndicator=0
    LowAmmoIndicator=0
    VehicleChatter=1
    IdleMusic=0
    UseHighQualityReverb=0
    MaxVoices=48
    SampleRate=44100
    OutputDeviceName=Speakers (Realtek High Definition Audio)
  2. Nitrobudyn

    Huh?
  3. EddieCarbone

    It doesn't actually limit it to 59 in game but it just makes the game less stuttery.
  4. orangejedi829

    Just out of curiosity, doesn't the ability to do this allow people a gameplay advantage?
    I always just play on ultra because I enjoy the eye candy more than I do the few extra fps I'd potentially get on a lower setting. But if people who turn off certain graphics options actually have a gameplay advantage in addition to a framerate advantage and wall-climbing advantage, that's really pretty ridiculous.
  5. EddieCarbone

    Obviously not SOE anymore but SOE said that you can't get banned or anything like that by editing useroptions.ini. It does give an advantage but it's just a means of getting more fps. However, everyone has the opportunity to turn off/down graphics options so it's not like it's cheating.
  6. orangejedi829

    Well what I meant is that if a player turns off fog/smoke but I don't, there will be scenarios where they can see me but I can't see them. Same goes for explosions and other particles.
    I'm just surprised SOE/DBG allows changing these things in the useroptions file.
  7. Czarinov


    Ideally it would. It my case it would a limit of 60 in config would mean 60-65 ingame.
  8. Crator

    This has always been the case and the reason there are graphic settings that allow you to adjust the parameters. This is due to the fact that not all computers have the same capabilities (lower end PCs vs. higher end PCs). If you computer can handle the graphics being at a higher setting without degrading the performance of the game then you should use those settings. Otherwise you should adjust your setting to allow the game to perform better on hardware that has problems using higher settings.
  9. Iridar51

    Used information in this post for my Performance Guide, thank you.
  10. omfgweeee

    Grass thingy setting for example work against his user. Not all the grass is rendered by default. If you turn off your setting you will see how some of the bushes and big grass disappear which means you THINK you hide in the grass but the same grass is not rendering for the guy who have turned it off.
  11. EddieCarbone