ZOE is balanced, TR/NC finally scared of VS MAXes

Discussion in 'PlanetSide 2 Gameplay Discussion' started by InMedeasRage, May 26, 2013.

  1. Dragonblood


    wow....what a ********, you had access to a broken Cosmos before. That claim that the VS Max was inferior before is just a lie.
  2. C0L0NELH0GAN

    Your were perfectly right, your post was full of Trololololol!
    Where were you the last 7 months, saying "Oh ****, our SkillMAX is so damn OP that we have to force the Dev's to balance him"

    What makes ZOE a "I win" button???
    Lets make a challange! We do a one on one - you tell me what MAX i should use (without ZOE) and we will duel
    And beside of a HA (with a deci) I will eat all classes without ZOE too because of MAX > Infantry!
    • Up x 1
  3. C0L0NELH0GAN

    You were miss informed! Cosmos had the stats of Blueshift and Blueshift the stats of Cosmos... Now we have the "good" Blueshift and a buffed Cosmos from the old worse stats of the real old Cosmos stats!
    Jep, it is a little bit hard to unserstand...
  4. Dragonblood

    I read the stats myself. The Cosmos is the mutilator equivalent (more ammo), but had the precision of the blueshifts (Mercy equivalent).
  5. Zeke342


    WAIT! You mean VS got something that ISNT situational for once?!?!? BLASPHEMY!!!!
    • Up x 1
  6. Ultramarine

    As mentioned the scatmax is not OHK, to land a OHK the scatmax needs both arms to land every single pellet within 10m, Pellets miss, so it's typically a OHK 5m or less. At 15M even if every single pellet lands from each arm, It won't kill you. Scatmax is NOT superior, it is niched. Just like you wouldn't want to fight a shark while in the ocean, but would kill it easily on land, you don't fight a scatmax in 5-10m, but you'd murder it past that.
  7. Haterade


    Everything should be situational. That's the point of asymmetrical balance and forcing players into meaningful choices (both articulated development goals).

    Haxmaxes are situational. The Phoenix is situational. Strikers are situational. Lockdown is situational. Prowler deploy is situational. AV turrets are situational.

    ZOE isn't.
  8. C0L0NELH0GAN

    That's what I said! ZOE isn't godmode!!!!!
    Adapt playstyle and ZOE MAX isn't that Meatgrinder it is made here in the Forum...

    I got killed so often yesterday! On a One by (stupid) one fight every MAX eats infantry, but C4, Rocketlauncher, Flash-, Concussiongranade or a Claymore/Bouncing Betty makes every class a short TTK for a ZOE MAX (even in a one on one
    • Up x 1
  9. Weirdkitten

    Probably true. Unfortunately, the derp herd is what the game must be balanced around if the game is to have any longevity.
    • Up x 1
  10. Xasapis

    I think he means that it's more versatile. So far both AV empire specific infantry and max anti-vehicle launchers have been very specialised for the VS, while they are more versatile for the NC & TR (the phoenix was a bit too versatile at launch). In the case of the zoe it's the other way around, some more specialised things were introduced for the TR & NC, while the VS got a more versatile ability.
    • Up x 2
  11. C0L0NELH0GAN

    Striker is situational? Phoenix is situational?
    The only situation I won't use Striker is against infantry, because of Lockon! Flash comes along, LockonStriker does the Job. A Lib flying over, Lockon-Striker does the Job. Omg, a Tank Zerg, LockonStriker does the Job... To be honest, the Striker got beaten by FractureMAX so, ok it is situational to think it over if I have the 100 resources or is it on Cooldown for the FractureMAX or have to use the striker
    Same for Phoenix, beside that he can also hit infantry but has also a situational pendant with the RavenMAX

    What VS got, a ******* "no damage Sniper Rocketlauncher" with a x1 scope for extreme 500m ranges which is only descent when used in Groups - same with the VortexMAX that it is also **** and all smart VS uses Comet for AV! That's what i call situational...
  12. Zeke342


    Haxmaxes situation is instant win. There is no full proof counter to a hack max. Even against the Zoe.
    Phoenix is not situational.. it's usable for anything up to 300m. If you're not an idiot you can dumbfire it.. don't know why you would though.
    Strikers can do anything but dumbfire.. so pretty useful for ANY outdoor situation.. given you don't hop out infront of a tank just to fire it.
    Lockdown is the same way. Armor column? Fracture lockdown. Air? Burster lockdown. Infantry in a biolob? Lockdown at the top of stairs or around the corner from a safe room.
    Prowler deploy is admittedly very situational.
    AV turrets also.. they're AV turrets :/


    The Zoe is not situational obviously. It dominates mid range. Close range the NC still dominate the max race though. The TR have the market on anti armor/air and still have an extremely viable max for close to mid range. The VS finally get something that isn't ******** situational and it's too good. We haven't gotten a single release that didn't require extensive adjustments just to be made even kinda viable.
  13. TehGrimZa

    Check my stats, I rarely ever used a MAX, so where was I in the last 7 months of the "OP SkillMAX" I was ground pounding as a engi and a LA. Nice try though.

    Also ready all your posts here, you're trying to Hard to defend the ZOE, I'm looking forward to the next patch when they tone it down since you obviously don't want that to happen.

    What makes ZOE a "I win" button??? - Well when a single ZOE max can use a blueshift and 1 burster and down a single ESF within 6 seconds you're trying to tell me that there isn't a issue?
    Yeah, I said when the game was released that NC maxes were too strong in close combat and I gladly give up the shotties for any of the VS TR weapons, never happened so whatever.

    I've tested your little 1v1 ZOE / Hacksaw max and at a realist situation the ZOE always won, unless the NC max used charge in a biolab and caught the ZOE max off guard. So, again explain to everyone how ZOE is balanced? '

    Give ZOE a energy use, and a Cooldown time when deactivated and activated. Until then, it isn't "balanced"
  14. Talshere




    .....T2 striker isnt situational, that hasnt been nerfed yet.
  15. Oathblivion

    ZOE seems pretty balanced against infantry. I'm actually afraid of VS maxes again, but they're more easily focused down by small arms fire.

    It is making me cry tears of blood when I try to fly against the VS though. Against two or more purple flak fairies of death, I just seem to melt instantly...
  16. C0L0NELH0GAN


    You have not to use the MAX on your own - you know that SkillMAX is OP in CQC and wether you or any NC complained about it!
    That's what I wanted to say to you...

    Anyway, Forumside 2 will win. ZOE will be nerfed to oblivion and VS will be pissed of once again. But who cares...

    NC and TR get their OP toys (Phoenix, ScatMAX, Striker, FractureMAX) and laugh about VS because of their poop Lancer and MAX!
    The problem that it seems, that the noskillaz are the Gamerbase which the game will be designed around
    • Up x 1
  17. Xae

    If ZoE is nerfed before Fractures, I don't know what to say.
    • Up x 3
  18. rickampf

    TR lockdown is completely situational, a deathtrap, sitting duck, stationary glass cannon... only good if you have strong support and very good with busters if there is little enemy infantry around. Very... Very limited. I have mine level 5 and can barely use it, almost every time when you need it you cant use it.

    NC max shield; Situational too, but provides protection for advance in close spaces for the max unity and infantry behind, strengthens the NC close range trait. More useful than our anchor ability.

    Your ZOE ability has praticaly no downside. You take more damage but you turns a fast, evasive killing machine... your downside is negated by agility and poor server stability. You can, and must use it, every time cause there is no true downside or limitation. Yes, ZOE is unbalanced.
  19. TehGrimZa

    Phoenix - haha you're good dude, that's good right there. The Phoenix was OP when it would 1 shot infantry, its junk now.
  20. C0L0NELH0GAN


    Junk with the lowest TTK for ESF and vehicle of all three factions. MAybe a little bit harder to hit infantry because of travelspeed, but a direct hit is a OHK. Can be fired out of spawn where the HA can't be killed!

    Yes, sounds like real junk!