A helmet designed for TR Platoon Leaders or people of authority. TR Legionary Helmet(View in 3D) No Emissive Parts
Welcome to PS! its an intresting concept but it could do with some refinement, heres a few points I just quickly noticed: - you dont need to model the inside of the helm - you have a 6k-12k tri limit; so feel free to try to push the detail levels up a bit; and refine the shape language; it looks a tad low poly rn - whilst beveled edges are a good way of adding visual fidelity yours could be slihtly larger and with less of a curve. - it doesnt need to be a single mesh, Id recommend using PS2Ls (google provides a link somewhere) to extract others helmets to take a quick look about and see how other artists have put their helms together! that being said its a cool idea and I hope you can continue to refine it