Binary's Workshop

Discussion in 'Game Discussion: PlanetSide 2' started by binarycoder, Nov 19, 2015.

  1. binarycoder Member

    So, I've been in a bit of an art slump recently. I've doodled a few things, but so far everything feels to similar or just isnt interesting enough to get me working on it. Thought I'd use this thread to throw a few of those designs up and see if anything looks interesting to you all.

    [IMG]

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    • Like x 1
  2. Giz Active Member

    That NC ONE! Make that one first!;)
  3. Steveo Member

    Is everyone doing pipes now ? haha :p
  4. binarycoder Member

    Hah, it is becoming a theme now isn't it? I'm also playing with a filter instead.
  5. binarycoder Member

    Update! Started on the NC one, current working name is Tundra.

    Rather proud of this, tried out sculptris again, then spent all of last evening getting my geo all nice and pretty. Detail to come.

    [IMG]
    • Like x 1
  6. binarycoder Member

    Alrighty, geo's final and colored. Gotta finagle the UV islands a lot...


    [IMG]
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  7. Fuzz Active Member

    good start, should probs make the goggles look more like ski goggles instead of scuba ones
  8. binarycoder Member

    Fixed the goggles (I think). Textures are placed, UV2 is not done.

    [IMG]
  9. Fuzz Active Member

    very nice although imo the little valve needs more detail? or just viaual intrest its a little dartboardy atm
  10. binarycoder Member

    Yeah, that was my least favorite part as well.

    Updated. I'm pretty close to tricount.

    [IMG]
  11. Fuzz Active Member

    can we see a p3d? some of those edges look a smidge weird :/
  12. binarycoder Member

    Yeah, sure thing.

    TUNDRA (View in 3D)
    [IMG]
  13. CountPoly Member


    You have quite a bit of redundant polygons. You could easily clear 'em up and use them elsewhere if you want to.
  14. binarycoder Member

    So, an update on the TR one. I saw a neat design for the eyes and decided to go for it.

    [IMG]

    Started modeling the VS one as well, nothing interesting to show though
  15. binarycoder Member

    Alrighty, and here's that VS helmet. Anything before I rig and submit?

    [IMG]
  16. Fuzz Active Member

    dunno feels really really plain&flat and needs a lot more detail and depth even just extruding out and beveling some of the panels would give it a lot more intrest
  17. binarycoder Member

    [IMG]

    Trying to add a bit more depth to the shape. UV's are messed up still.
  18. binarycoder Member

    Alright, update on the VS one. Decided to go full out "Buyce" on it.

    [IMG]
  19. CountPoly Member

    So what exactly is Buyce and how is it pronounced? I always giggle a little when I read it, but the meaning I'm thinking of is probably not the right one.

    I don't know which color scheme I prefer, but for what it's worth I think a black visor looks the best.
  20. Faven Active Member

    far right but different material for face mask, its overly shiny

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