First off, hi to you all! This is my first try at a PS2 helmet, I think it might be too "round" to follow the NC characteristics? I thought I just get something posted so that I can start getting some feedback from you guys. I've looked through pretty much all the helmet threads here on the forum and i gotta say, there are some awesome artists here. Keep up the good work PS: Obviously I haven't started on the top of the piece yet.
Words cannot describe how much I love this helmet simply because it looks like Bebop. Make a set with Rocksteady.
Looks great. It may be round at the top, but no more than the default NC helmets so I think you'll be okay there.
Very solid, I think the 'brow' of the goggles needs to be a little more forward/leaning / aggressive. Functionally speaking it also cuts out total peripheral vision which is a killer for soldiers, consider some angled corners or windows?
I've made a couple of changes and started on the low poly model. I'm probably better off showing you those changes on the zbrush sketch, before I do any furhter low poly modeling. So I'll make sure to post that within the next couple of days.
I'm experimenting on that now, after I got your suggestion. Thx for the feedback it's greatly appreciated
P-p-p-penta post! You can click Reply on each post to have multiple replies all in the same post Shotgun. As for the post itself, I've got nothing to add atm. Looking good to me.