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  <channel>
    <title>Game Discussion: PlanetSide 2</title>
    <description>Game Discussion: PlanetSide 2</description>
    <pubDate>Tue, 10 Mar 2026 22:37:16 +0000</pubDate>
    <lastBuildDate>Tue, 10 Mar 2026 22:37:16 +0000</lastBuildDate>
    <generator>Player Studio Forums</generator>
    <link>https://forums.daybreakgames.com/playerstudio/index.php?forums/game-discussion-planetside-2.13/</link>
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    <item>
      <title>Are submissions still possible?</title>
      <description><![CDATA[I realize that this forum is dead but since the submission page is not working and directing me to post here, I will.<br />
 <br />
Is there some new way of contacting the team? I have an old player studio e-mail address so I sent my query that way but have no idea if someone will see it.<br />
 <br />
Thanks in advance!]]></description>
      <pubDate>Wed, 24 Jan 2024 17:47:42 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/are-submissions-still-possible.11500093381/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/are-submissions-still-possible.11500093381/</guid>
      <author>CountPoly</author>
      <dc:creator>CountPoly</dc:creator>
    </item>
    <item>
      <title>is this still active at all?</title>
      <description><![CDATA[are they still doing playerstudio at all? if so how long is the wait nowdays?]]></description>
      <pubDate>Thu, 03 Nov 2022 03:22:25 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/is-this-still-active-at-all.11500093379/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/is-this-still-active-at-all.11500093379/</guid>
      <author>CoffeeOutlaw</author>
      <dc:creator>CoffeeOutlaw</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Goshawk Helmet (NC........or TR)</title>
      <description><![CDATA[<img src="https://gyazo.com/816ed8500dcc83b3bb10846aa59b5c3e.png" class="bbCodeImage LbImage" alt="[IMG]" /><img src="https://gyazo.com/807ebda5c5e8d23b0ad7d5caddf9f751.png" class="bbCodeImage LbImage" alt="[IMG]" /><img src="https://gyazo.com/f17444cff6c2790863aff8895599caa6.png" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Sat, 15 Oct 2022 04:48:29 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/goshawk-helmet-nc-or-tr.11500093378/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/goshawk-helmet-nc-or-tr.11500093378/</guid>
      <author>Biscuit3</author>
      <dc:creator>Biscuit3</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>NC-II Resurgence turret</title>
      <description><![CDATA[Hello people. I've tried to submit this cosmetic turret to player studio and I am getting a strange error message pertaining to my screenshot submission. I understand that cosmetic turrets have not been accepted in the past, but I figure I might as well try with the big updates coming out.<br />
 <br />
&quot;Failed to convert to JPEG, file: _screenshot.jpg<br />
Expected files are: 1 Submission Text file (.txt), 1 Screenshot (.jpg), 1 Mesh file (.obj/fbx 3250 maximum polys). &quot;<br />
 <br />
The name of the image I uploaded was not just _screenshot as well<br />
 <br />
Here is the p3d of the mesh. <a href="https://p3d.in/E6uOD" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/E6uOD</a><br />
 <br />
<img src="https://i.imgur.com/lAiud6m.jpg" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Sun, 20 Mar 2022 07:23:52 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/nc-ii-resurgence-turret.11500093376/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/nc-ii-resurgence-turret.11500093376/</guid>
      <author>James T</author>
      <dc:creator>James T</dc:creator>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>The Future of PlayerStudio</title>
      <description><![CDATA[As all you creators know, PS has been put in a dark closet and hasn't seen much daylight of late with long processing times of our created assets.<br />
 <br />
With the new Escalation update, the population has skyrocketed higher than it has been in the past few years. I feel with that update more people will continue to flood into the game which can help increase our payout on our royalty checks.<br />
 <br />
The more people that plays the game, DayBreak/Rogue Planet makes more money and can lead to the increase the staff size little by little. Which could eventually shed more light to PS, hopefully taking it back to the beginning of PS where it took a week or two to get our creation(s) in the game.<br />
 <br />
Lets pray to the PlayerStudio GODS, that this happen within the next 6 month to a year. I honestly miss creating Camos and Helmets.<br />
 <br />
UPDATE: Wrel said in a stream that PlayerStudio will put more attention, they just have to get a pipeline/processing figured out.]]></description>
      <pubDate>Fri, 13 Mar 2020 20:30:39 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/the-future-of-playerstudio.11500093367/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/the-future-of-playerstudio.11500093367/</guid>
      <author>Giz</author>
      <dc:creator>Giz</dc:creator>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>Flight/Pilot Jackets for the Air Community</title>
      <description><![CDATA[I wish to work on this idea, and make it possible to be added in game.<br />
 <br />
the main challenge is acquiring the correct assets (rig/model) to use.  i have bone/model rigs for each faction for female and male which i am working with. but will only find out at the end or mid way through if they are the correct rig or they are out of date.<br />
<br />
Still running through what names to give each jacket , alot of them are already taken.<br />
 <br />
Here are my concepts for each faction:<br />
<img src="https://cdn.discordapp.com/attachments/365650087592067082/935954093967556609/BaronSetx.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><img src="https://cdn.discordapp.com/attachments/365650087592067082/935954095624302632/ProdigySetX.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="https://cdn.discordapp.com/attachments/365650087592067082/935954092122079313/MaverickSet.jpg" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Wed, 26 Jan 2022 18:26:19 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/flight-pilot-jackets-for-the-air-community.11500093375/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/flight-pilot-jackets-for-the-air-community.11500093375/</guid>
      <author>Biscuit3</author>
      <dc:creator>Biscuit3</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Are Submissions Being Accepted For NSO Cosmetics?</title>
      <description><![CDATA[Hi everyone, are NSO cosmetics accepted for PlayerStudio, and if so where can I download the base NSO models to use as a reference for the cosmetics?]]></description>
      <pubDate>Tue, 16 Nov 2021 02:05:56 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/are-submissions-being-accepted-for-nso-cosmetics.11500093374/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/are-submissions-being-accepted-for-nso-cosmetics.11500093374/</guid>
      <author>svertov</author>
      <dc:creator>svertov</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>G1ngerBoys Projects</title>
      <description><![CDATA[<div align="left"><span style="font-size: 16px"><span style="font-family: 'Times New Roman'"><span style="color: #000000">Decided im just gonna make one thread for everything on here.</span></span></span></div><div align="left"><br /></div><div align="left"><span style="font-size: 16px"><span style="font-family: 'Times New Roman'"><span style="color: #000000">to start things off this is a helmet I just started working on i decided to try sculpting and this is what i have so far i cant decide what faction to make it for TR or NC just thought i would share what i have so far</span></span></span></div><div align="left"><br /></div><div align="left"><br /></div><img src="https://i.imgur.com/5sP059s.png" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Wed, 08 Nov 2017 04:09:26 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/g1ngerboys-projects.11500083093/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/g1ngerboys-projects.11500083093/</guid>
      <author>G1ngerBoy</author>
      <dc:creator>G1ngerBoy</dc:creator>
      <slash:comments>33</slash:comments>
    </item>
    <item>
      <title>Can anyone please help me upload my Outfit decal?</title>
      <description><![CDATA[I've been having trouble getting my outfit decal uploaded for years, I've been playing since BETA. <img src="https://imgur.com/a/6EYAbEq" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Wed, 28 Oct 2020 21:48:17 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/can-anyone-please-help-me-upload-my-outfit-decal.11500093372/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/can-anyone-please-help-me-upload-my-outfit-decal.11500093372/</guid>
      <author>KhorneFlakez</author>
      <dc:creator>KhorneFlakez</dc:creator>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Curious about PS2 PlayerStudio status</title>
      <description><![CDATA[So I have not submitted anything in a while when PS2 was in its decline on player base. I have been very pleased to see PS2 regain momentum with its great updates and have enjoyed playing the game myself once again. Im curious to see if there are still semi-regular additions to the in-game store and especially if there are Devs in contact with the PlayerStudio semi-regularly.<br />
<br />
Im not seeing a whole lot of forum activity, but hopefully theres just a bunch of lurkers waiting for life to spring back up? Devs included? eh? <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie8" alt=":D" title="Big Grin    :D" />]]></description>
      <pubDate>Tue, 25 Aug 2020 13:50:30 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/curious-about-ps2-playerstudio-status.11500093371/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/curious-about-ps2-playerstudio-status.11500093371/</guid>
      <author>Deadmon Tell'Em</author>
      <dc:creator>Deadmon Tell'Em</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>State of PlayerStudio</title>
      <description><![CDATA[For everyone that has been around since the beginning can say, the state of PlayerStudio is pretty much non-existing. Ever since SOE sold off the company things went downhill for us PlayerStudio Creators.<br />
<br />
There was a time when we submitted anything, it would have been reviewed within a few hours or a day. Now we all have been sitting on our hands waiting for our submission to be reviewed, and to be given some feedback on what needs to be fixed/changed in our submissions. We all have been waiting for 6months to a year, yet our submission sits idol with the &quot;Valid Status&quot;. It sucks because I want to make more money, but my checks have been the same amount for the past year and a half.<br />
<br />
There haven't been Devs on the forums since TRay left, the only person that was there to help us was Syrah. He didn't know much but he steered us in the right direction for us to get answers. Now that he's gone. There's Dev or Rep on the forums.<br />
<br />
With the massive layoff, what is the &quot;Future&quot; holds of PlayerStudio?]]></description>
      <pubDate>Thu, 03 May 2018 18:15:11 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/state-of-playerstudio.11500090663/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/state-of-playerstudio.11500090663/</guid>
      <author>Giz</author>
      <dc:creator>Giz</dc:creator>
      <slash:comments>25</slash:comments>
    </item>
    <item>
      <title>VS_Stimulant_Respirator_Helmet</title>
      <description><![CDATA[I have been playing a little bit of division 2, and i was looking at all the crazy designs of the breathing masks and respirators.  I decided to make a Vanu looking breathing mask.  Hope everyone likes it<br />
<img src="http://i66.tinypic.com/sb3ujp.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i68.tinypic.com/2hygf7s.jpg" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Thu, 30 May 2019 14:00:25 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/vs_stimulant_respirator_helmet.11500093364/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/vs_stimulant_respirator_helmet.11500093364/</guid>
      <author>Reaperop117</author>
      <dc:creator>Reaperop117</dc:creator>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>NC Reaver Chimera</title>
      <description><![CDATA[This is my latest submission, I took this from scratch to final, submitted product in just 48 hours. I submitted this about 8 months ago, and given the current state of things around here, im not sure if anyone from Daybreak will even look at it. But bygummit, I'm proud as **** about this one, and I still want to talk about it.<br />
 <br />
<a href="https://imgur.com/a/loiYwak" target="_blank" class="externalLink" rel="nofollow">https://imgur.com/a/loiYwak</a><br />
 <br />
I tried to make something that could be a fitting NC counterpart for my Scythe Usurper set. For a design prompt, I was thinking about a stealth bomber, a vicious dragon, and a box full of knives. I think I may have also subconsciously worked a bit of Starfox into it, but it was not intentional. I started working a dragon head/face into it, but I pulled away from that idea, because it seemed a bit cheesy. The face structure is more ore less still there tho.<br />
 <br />
One thing that delightfully surprised me as I was working on this, was how all the sharp, complementary lines kinda create a faceted effect. As you spin it around, it kinda just clicks together and creates some very unique silhouettes and shapes, depending on what angle you view it from<br />
 <br />
<a href="https://p3d.in/9xnw4" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/9xnw4</a>]]></description>
      <pubDate>Wed, 06 Mar 2019 09:16:59 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/nc-reaver-chimera.11500093339/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/nc-reaver-chimera.11500093339/</guid>
      <author>EbonNebula</author>
      <dc:creator>EbonNebula</dc:creator>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>1RPC - NC competitive team decal</title>
      <description><![CDATA[Hello,<br />
 <br />
I have made and submit a decal for my team. I also have paid the 10$ tax.<br />
 <br />
But more than 1 year later I have no more informations and the submition status is always on &quot;VALID&quot;.<br />
 <br />
What i need to do ?<br />
 <br />
<a href="https://imgur.com/8toGN0U" target="_blank" class="externalLink" rel="nofollow">https://imgur.com/8toGN0U</a><br />
 <br />
<a href="https://imgur.com/coz1OVZ" target="_blank" class="externalLink" rel="nofollow">https://imgur.com/coz1OVZ</a>]]></description>
      <pubDate>Sun, 07 Apr 2019 20:34:22 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/1rpc-nc-competitive-team-decal.11500093359/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/1rpc-nc-competitive-team-decal.11500093359/</guid>
      <author>Marcassin</author>
      <dc:creator>Marcassin</dc:creator>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>VS_Mantid_Armor</title>
      <description><![CDATA[Finally having time to get back into making something, this is an armor set im making to match the helmet that already got approved. making slightly different versions for the classes once i get most of the original completed.  I looked at binary coders guide to double check, is there a polycount limit on character armor? i extracted some other armors to get a ballpark idea.  critiques welcome!!<br />
<img src="http://i67.tinypic.com/w9gpxv.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i68.tinypic.com/33yoykh.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i67.tinypic.com/idf7er.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i64.tinypic.com/24fk77n.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i65.tinypic.com/2jbqiw5.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i64.tinypic.com/vj9s4.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
<img src="http://i65.tinypic.com/2igljyh.png" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Thu, 27 Sep 2018 12:49:26 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/vs_mantid_armor.11500093235/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/vs_mantid_armor.11500093235/</guid>
      <author>Reaperop117</author>
      <dc:creator>Reaperop117</dc:creator>
      <slash:comments>21</slash:comments>
    </item>
    <item>
      <title>TR Armor Collection</title>
      <description><![CDATA[I will be posting each armor set one by one. It's going to be a long process but I want to make an armor set for each class. Got inspired by Doku and Faven to make my own.<br />
<br />
Feedback, please.<br />
<br />
Starting with Light Assault<br />
<img src="https://imgur.com/cK48rd4" class="bbCodeImage LbImage" alt="[IMG]" /><img src="https://i.imgur.com/cK48rd4.jpg" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Tue, 15 May 2018 01:52:08 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/tr-armor-collection.11500090923/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/tr-armor-collection.11500090923/</guid>
      <author>Giz</author>
      <dc:creator>Giz</dc:creator>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>Do they still accept submissions for helmets?</title>
      <description><![CDATA[I've got a helmet I basically finished like 2.5 years ago, they liked the design but it wasn't accepted because it was missing the second unique UV unwrap, which I never got around to (yeah, I'm that lazy). If I submit it with the second UV unwrap done do you think they'll take it?<br />
 <br />
<a href="https://imgur.com/a/VmfXaHS" target="_blank" class="externalLink" rel="nofollow">https://imgur.com/a/VmfXaHS</a>]]></description>
      <pubDate>Tue, 06 Nov 2018 03:51:12 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/do-they-still-accept-submissions-for-helmets.11500093252/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/do-they-still-accept-submissions-for-helmets.11500093252/</guid>
      <author>PlayerStudioGuy</author>
      <dc:creator>PlayerStudioGuy</dc:creator>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>How to install PS2 Player Studio PSView Anywhere</title>
      <description><![CDATA[<b><span style="text-decoration: underline">EDIT</span>: WARNING! The PSView client is currently bugged as of July 2016. However I have an older version of the game which PSView still works on. If you want to use PSView at all you must download my client. This works on Windows 7, i'm not sure about any other version of Windows however.</b><br />
 <br />
Client download (10GB download size, 17GB when uncompressed): <a href="https://www.dropbox.com/s/syj2cxicw44hsqr/PlayerStudio%20Full%20Install.7z?dl=0" target="_blank" class="externalLink" rel="nofollow">https://www.dropbox.com/s/syj2cxicw44hsqr/PlayerStudio Full Install.7z?dl=0</a><br />
 <br />
Steps to install:<br />
- Download base file.<br />
- Download and install 7-zip. <a href="http://www.7-zip.org/" target="_blank" class="externalLink" rel="nofollow">http://www.7-zip.org/</a> <i>Note: It's a great free/open source ZIP program and I use its special &quot;7-zip&quot; format for the client. It's got far better compression rates than a normal ZIP file.</i><br />
- Use 7-zip to unzip the files to the location of your choice (make sure it's all in a folder).<br />
 <br />
And that's it! Just run &quot;PlayerStudio.exe&quot; in the &quot;PlayerStudio&quot; folder. It should work like a charm!<br />
 <br />
<span style="text-decoration: underline"><b>END EDIT</b></span><br />
 <br />
Here's a little guide so you can install Player Studio anywhere you want! And since this installation isn't in the Planetside 2 folder the textures won't be overwritten when launching Planetside 2!<br />
 <br />
First you need to download the Planetside 2 test client, which includes the PSView program.<br />
 <br />
 <br />
There are two methods. Method #1 takes a little bit of work while Method #2 requires at least 16 gigs of space. With method #2 it might be possible to place the PlayerStudio program onto a USB stick and run it on other computers (can't test this myself).<br />
 <br />
<span style="font-size: x-large"><span style="text-decoration: underline"><b>Method 1 Steps</b></span></span><br />
(requires Planetside 2 to be installed on target machine).<br />
 <br />
<b>1.</b> Copy the &quot;Player Studio&quot; folder within the &quot;Planetside 2&quot; folder.<br />
 <br />
<img src="http://i.imgur.com/swSNjdi.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><br />
 <br />
<b>2.</b> Paste the folder to your new location.<br />
 <br />
<b>3.</b> Open your <b>new</b> &quot;PlayerStudio&quot; folder, then the &quot;plugins&quot; subfolder.<br />
 <br />
<img src="http://i.imgur.com/SPhl4u1.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><br />
 <br />
<b>4.</b> Open the file called &quot;PlayerStudioPlugin.ini&quot; using the text editor of your choice (I recommend a free program called Notepad++, but default Windows Notepad works too).<br />
 <br />
It should look like this:<br />
 <br />
<img src="http://i.imgur.com/f4eAHUa.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
 <br />
<b>5.</b> The PlayerStudio program uses this file to find all the assets it needs. Since it's not in the Planetside 2 folder anymore it can't find the assets, so we've got to direct it to the right files.<br />
 <br />
<span style="text-decoration: underline"><b>Update (Jan 29/2016)</b></span>: This ini file has extra and unnecessary information in it. Reduce it down this before continuing:<br />
 <br />
<img src="http://i.imgur.com/3NzgNx0.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
 <br />
Your file structure will vary, but your INI file should look something like the below image. I have mine installed via Steam:<br />
 <br />
<img src="http://i.imgur.com/LRR4IKW.png" class="bbCodeImage LbImage" alt="[IMG]" /><br />
 <br />
...Naturally your own file structure will be different. Replace the path before &quot;Planetside 2&quot; with the path to your installation.<br />
 <br />
<b>Note</b>: I might have gotten one or two of those paths wrong, the dots and backslashes confuse me. But the program seems to work 100% with those data values.<br />
 <br />
<b>6</b>. Copy your PlayerStudioTextures folder into your PlayerStudio folder (like you normally would).<br />
 <br />
<b>7.</b> Your new PlayerStudio install location should now work! Mine does anyway, no errors on my side.<br />
 <br />
 <br />
<span style="font-size: x-large"><span style="text-decoration: underline"><b>Method 2 Steps</b></span></span><br />
 <br />
<b>1</b>. Copy the &quot;PlayerStudio&quot;, &quot;GraphicsData&quot;, and &quot;Resources&quot; folders.<br />
 <br />
<img src="http://i.imgur.com/w2GgrgJ.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><br />
 <br />
<b>2</b>. Paste those 3 folders into a <span style="text-decoration: underline">new folder</span> where you want the installation.<br />
 <br />
<b>3</b>. Place the PlayerStudioTextures folder into the new PlayerStudio folder (like you normally would).<br />
 <br />
<b>4</b>. And that's all! No data editing, the program should just work as-is.<br />
 <br />
 <br />
I hope these help folks out! The file size of Method #2 could be reduced but I'm not sure which files PlayerStudio needs.<br />
 <br />
 <br />
Jan 29/2016 Update: Reduced some of the plugin information.<br />
July 25, 2016 Update: Included PSView install.]]></description>
      <pubDate>Fri, 15 Jan 2016 08:58:01 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/how-to-install-ps2-player-studio-psview-anywhere.11500068475/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/how-to-install-ps2-player-studio-psview-anywhere.11500068475/</guid>
      <author>JerreyRough</author>
      <dc:creator>JerreyRough</dc:creator>
      <slash:comments>21</slash:comments>
    </item>
    <item>
      <title>I need help with something...</title>
      <description><![CDATA[Ok, I need help and since it goes with this game I think it would be great if I used the talented people to help me. <span style="text-decoration: line-through">My Idea was to make a NC MAX weapon</span> I'll get to those details later, I need a concept artist or an artist to draw me a somewhat detailed concept of my gun. I submitted my drawing before, but it was ****. Let's not talk about it. So would anyone be up for the task at hand? Yes, I'm going to swallow my pride and pay the person would be willing to take on a task. (Not much money, but pay no less.)<br />
 <br />
Anyone in?]]></description>
      <pubDate>Thu, 01 Nov 2018 03:51:41 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/i-need-help-with-something.11500093248/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/i-need-help-with-something.11500093248/</guid>
      <author>PYROxSYCO</author>
      <dc:creator>PYROxSYCO</dc:creator>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>ES ANT Cosmetics [WIP]</title>
      <description><![CDATA[Decided to try and work on empire-themed versions of the ANT. <br />
 <br />
TR: <a href="https://p3d.in/fbByx" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/fbByx</a><br />
NC: <a href="https://p3d.in/MixFw" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/MixFw</a><br />
 <br />
<img src="https://i.imgur.com/hBrtGdS.jpg" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Mon, 25 Sep 2017 05:51:47 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/es-ant-cosmetics-wip.11500080988/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/es-ant-cosmetics-wip.11500080988/</guid>
      <author>LorrMaster</author>
      <dc:creator>LorrMaster</dc:creator>
      <slash:comments>32</slash:comments>
    </item>
    <item>
      <title>New Helmet</title>
      <description><![CDATA[I have been working on this for a year. Kinda lost momentum..<br />
<img src="https://imgur.com/0Y85fOk" class="bbCodeImage LbImage" alt="[IMG]" /><img src="https://imgur.com/JwCF4Fz" class="bbCodeImage LbImage" alt="[IMG]" />]]></description>
      <pubDate>Mon, 22 Oct 2018 20:36:34 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/new-helmet.11500093245/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/new-helmet.11500093245/</guid>
      <author>heavydee</author>
      <dc:creator>heavydee</dc:creator>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>"Outlaw" Windshield Harasser</title>
      <description><![CDATA[I just see that there is a post already for my new content..and i dont know how to delte this thread.. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie7" alt=":p" title="Stick Out Tongue    :p" />]]></description>
      <pubDate>Sun, 14 Oct 2018 08:13:27 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/outlaw-windshield-harasser.11500093243/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/outlaw-windshield-harasser.11500093243/</guid>
      <author>FOC-SpikE</author>
      <dc:creator>FOC-SpikE</dc:creator>
    </item>
    <item>
      <title>CTI error after paying for the service</title>
      <description><![CDATA[Hey! Has anyone come across this error before when trying to access the CTI program for Tax Registration after paying the $10 fee? &quot;<span style="font-size: 15px"><span style="font-family: 'Verdana'"><span style="color: #ff0000">The login credentials you have provided do not match our records. Please reference the form solicitation message or contact <a href="mailto:playerstudio@daybreakgames.com">playerstudio@daybreakgames.com</a>.&quot;</span></span></span><br />
<br />
<span style="color: #000000"><span style="font-size: 15px">I used the code given to me when I clicked the [COMPLETE SUBMISSION WITH CTI] button and I get that error. I went to do it quite a few times getting the same issue. Am I doing something wrong? I'm trying to get my outfit decal in game and I have the zip file ready, this Tax stuff is just holding me up.</span></span><br />
 <br />
I have also reached out to <a href="mailto:playerstudio@daybreakgames.com"><span style="font-family: 'Verdana'">playerstudio@daybreakgames.com</span></a> but have not had a response.<br />
 <br />
Thanks<span style="color: #000000"><span style="font-size: 15px"></span></span>]]></description>
      <pubDate>Tue, 12 Jun 2018 18:21:32 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/cti-error-after-paying-for-the-service.11500091763/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/cti-error-after-paying-for-the-service.11500091763/</guid>
      <author>BigGrump</author>
      <dc:creator>BigGrump</dc:creator>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Problem submitting</title>
      <description><![CDATA[Hello, I was trying to submit an outfit Decal and I dont understand what went wrong. It didn't tell me what the problem was or if it was on my end.<br />
 <br />
I would very much like to have my outfit decal in game asap <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie3" alt=":(" title="Frown    :(" />]]></description>
      <pubDate>Sun, 09 Sep 2018 23:37:00 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/problem-submitting.11500093218/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/problem-submitting.11500093218/</guid>
      <author>ScarletPain</author>
      <dc:creator>ScarletPain</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>PS viewer App material crash</title>
      <description><![CDATA[i have looked, so if this has been answered please link it.  My model works fine in PS view, but when i go to make a new material and then apply it to the model. the program thinks really hard for a second then crashes. no errors or anything.  Any work around?]]></description>
      <pubDate>Mon, 10 Sep 2018 10:56:21 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/ps-viewer-app-material-crash.11500093219/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/ps-viewer-app-material-crash.11500093219/</guid>
      <author>Reaperop117</author>
      <dc:creator>Reaperop117</dc:creator>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Does CTI Still Work?</title>
      <description><![CDATA[It says the service is unavailable. Is it still possible to sign up? What's the best way to contact Daybreak about this?]]></description>
      <pubDate>Mon, 17 Sep 2018 20:17:22 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/does-cti-still-work.11500093223/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/does-cti-still-work.11500093223/</guid>
      <author>svertov</author>
      <dc:creator>svertov</dc:creator>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Outfit decal status</title>
      <description><![CDATA[Hello,<br />
I'm one of the outfit leaders of &quot;Sentinels of Conglomerate&quot; playing on Miller server as NC. At our last outfit meeting I was selected to explain HUGE delay in getting our outfit decal to live server (getting public). It's almost one and half year since our outfit member &quot;SzympanZ&quot; submitted an item on Player Studio (November 2015), get all that tax procedure registration done and waited for our decal get on the live server.<br />
Can You inform me what is the status of our outfit decal registration? And how could we make it finally get public? Because as I see other outfits decals showing on live server even after 2 months from submitting them on Player Studio. Where this delay in the case of our outfit decal? Should we make complaint and start all that &quot;Submit an Item&quot; procedure once again from the beginning?<br />
Looking forward to recive some information about status of our outfit decal and some solutions of the problem.<br />
 <br />
Regards<br />
DreDpl]]></description>
      <pubDate>Wed, 15 Feb 2017 13:01:20 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/outfit-decal-status.11500070941/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/outfit-decal-status.11500070941/</guid>
      <author>DreDpl</author>
      <dc:creator>DreDpl</dc:creator>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>New Helmet Sketch critiques welcome!</title>
      <description><![CDATA[<img src="http://i68.tinypic.com/s33695.jpg" class="bbCodeImage LbImage" alt="[IMG]" /><br />
This is something i sketched out real quick.hope to get some good feedback]]></description>
      <pubDate>Sun, 25 Mar 2018 16:12:24 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/new-helmet-sketch-critiques-welcome.11500089462/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/new-helmet-sketch-critiques-welcome.11500089462/</guid>
      <author>Reaperop117</author>
      <dc:creator>Reaperop117</dc:creator>
      <slash:comments>27</slash:comments>
    </item>
    <item>
      <title>Scrub needs help making air canisters.</title>
      <description><![CDATA[Currently trying to get gud at blender to make Planetside stuff but tutorial videos only get me so far, talked to fuzz and lobster in another thread but here's there official one. Trying to make air canisters (resembling scuba tanks) and ran into some issues. Here's a few things I got so far:<br />
 <br />
Round Cube, cut in half, extruded down: <a href="https://p3d.in/vLhs3" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/vLhs3</a><br />
 <br />
I just tossed it in p3d just to show what I have, but I just have a few questions, how would I take the top and extrude a cylinder, considering its a round cube with all the flat edges. I tried doing this with a UV sphere and the lighting or something had a stroke (next p3d).<br />
 <br />
<a href="https://p3d.in/3C9E8" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/3C9E8</a><br />
 <br />
Also, in this one I tried using some loops and scaling them inwards to make a bottom, would this be the way to go at it? It should be flat so it doesn't have that weird fan look to it, but I can't tell for sure.<br />
 <br />
Sorry if I'm not very perceptive to advice, like I said, I'm a scrub at this stuff lol.]]></description>
      <pubDate>Wed, 08 Aug 2018 19:49:43 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/scrub-needs-help-making-air-canisters.11500093211/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/scrub-needs-help-making-air-canisters.11500093211/</guid>
      <author>Frostiger</author>
      <dc:creator>Frostiger</dc:creator>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Scrub needs help making air canisters.</title>
      <description><![CDATA[Currently trying to get gud at blender to make Planetside stuff but tutorial videos only get me so far, talked to fuzz and lobster in another thread but here's there official one. Trying to make air canisters (resembling scuba tanks) and ran into some issues. Here's a few things I got so far:<br />
 <br />
Round Cube, cut in half, extruded down: <a href="https://p3d.in/vLhs3" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/vLhs3</a><br />
 <br />
I just tossed it in p3d just to show what I have, but I just have a few questions, how would I take the top and extrude a cylinder, considering its a round cube with all the flat edges. I tried doing this with a UV sphere and the lighting or something had a stroke (next p3d).<br />
 <br />
<a href="https://p3d.in/3C9E8" target="_blank" class="externalLink" rel="nofollow">https://p3d.in/3C9E8</a><br />
 <br />
Also, in this one I tried using some loops and scaling them inwards to make a bottom, would this be the way to go at it? It should be flat so it doesn't have that weird fan look to it, but I can't tell for sure.<br />
 <br />
Sorry if I'm not very perceptive to advice, like I said, I'm a scrub at this stuff lol.]]></description>
      <pubDate>Wed, 08 Aug 2018 19:49:43 +0000</pubDate>
      <link>https://forums.daybreakgames.com/playerstudio/index.php?threads/scrub-needs-help-making-air-canisters.11500093211/</link>
      <guid>https://forums.daybreakgames.com/playerstudio/index.php?threads/scrub-needs-help-making-air-canisters.11500093211/</guid>
      <author>Frostiger</author>
      <dc:creator>Frostiger</dc:creator>
      <slash:comments>8</slash:comments>
    </item>
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