Welcome to a new world in Landmark! As we prepare Landmark for live launch (expected this spring), we’re bringing a ton of new features, bug fixes, and changes to the UI and new user experience to make Landmark more fun and accessible to everyone, regardless of experience level. As of 10am March 21st, Landmark servers are down for this update and may remain down for 24-48 hours. We'll be doing a livestream to show off some of these features on Tuesday (details here). In the mean time, here's a run-down of what you'll find once you're back in game! Bugs! There’s tons of stuff in this update as well as a good number of pesky bugs we know about and we're sure you will find plenty more! We will be using the third-party fansite dgcissuetracker.com as well as watching the forums for your feedback. We also have a list of Known Issues at the end of these notes. If you are entering a bug, the MOST useful information you can give us is how to make it happen again, step by step! Welcome to our new world -- Lumeria! Landmark now has a clearer theme and direction for launch to better reflect the creativity and brilliance of our players and their creations. Characters are now called Luminaries and the unit of imagination is called the "lumen"! Luminaries acquire inspiration in the form of lumens as they complete everyday activities and the Lumen Station can distil these into equipment, resources, and knowledge! Some other in-game terms are also changing for theme and clarity to new players: Islands are now called Landscapes Claims are now called Build Sites, and Claim Management is Site Management Templates are now called Building Designs, or Designs for short Voxels are more commonly known as Blocks Underground caverns with ruins are known as the Chaos Caverns Achievements are now called Goals Getting Started New characters now have a size slider to change between small and large humans; New characters now select a starter outfit which determines the look of their starter armor and weapon; Names that are tied to accounts that haven’t logged in since before our last wipe in 2015 will be unlocked and can be claimed again (Note that as long as you’ve logged in on an account after the last wipe, your previous name will still be reserved for use on that account only). Any founder’s pack items and any marketplace purchases you made during beta will be granted to the first new character you create after the wipe, or refunded in lumens so you can repurchase the items (or an alternate item if you prefer). Remember that tradeable marketplace items, and lumens, will be DELETED if you delete your character, so we highly advise that you be sure you’re happy with your character before confirming creation. New characters will be automatically granted a Building Site, with priority on a Pioneer Landscape as long as there is any remaining space. Second priority places build sites in an underground cavern on a Pioneer Landscape. The lowest priority for new player sites grants a site on one of the classic Landscapes, if the Pioneer Islands are completely full. If you had claims in the world prior to the wipe, you will find that we have created Designs of all the claims that were in the world when the servers came down. You’ll find these in your Designs window with a name that matches the name of the claim. If the total voxel count of these Designs exceeds your maximum voxel storage limit, you’ll need to delete some Designs before you can create any new ones, however. It’s very important to us that we ensure new players have a good experience starting the game. So a new series of Goals will lead you through starting tutorials -- and while this may not be necessary to our already experienced beta players, we’ll appreciate your feedback on whether you think these will be clear and helpful to the brand new Luminaries we hope will join us at launch! Refer to the Wipe FAQ for more information about wipe details if you played prior to this update.