Contested content: yea or nay?

Discussion in 'News, Announcements, and Dev Discussions' started by Amnerys, Aug 28, 2013.

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  1. Ekrei Member

    You nailed it sir. Spot on. Those are FACTS.
    • Up x 5
  2. xanier Member

    To me, one of the greatest weeknesses in MMO's today is the idea that everyone should get everything. This fundamentally turns the game into some sort of candy land with virtual toons. Candy Land was fun when I was a little kid. I pay 50 to 75 dollars for a mmo KNOWING I may not see everything or do everything I pay that money for the Journey.

    What was it that made EQ so incredible those early years, was it the content, the bugs, the hell levels, the 75 man raids, the hours of corpse runs, the zoneing into Fear and insta death from across the zone, the mile long trains in black burrow, it was all of it.. it was the JOURNEY and contested content lends to a journey that is challenging and rewarding. If the journey I play leads me to the best end game content awesome! If not, I don't care because it is the JOURNEY thatmakes the game fun. The adventure, the competition, the socialization, the class mastery and so on.
    Contested content leads to better players, better understanding of teams, better server social groups. If you want everything for free go to WoW every 10 year old and up can win. IF EQN goes that route, no matter how cool stuff is, I won't be along for the ride sadly.
    • Up x 11
  3. Koraxer Well-Known Member

    You don't need to be waiting around if the game is rich enough to provide meaningful side-projects.
  4. Ekrei Member

    Thats why they just need something implemented to stop respawn - re-filling of the ranks. Like, if you die and release from your body. Thats it, you are no longer in this battle, you can't run back to join this battle, thats it, game over, try next time. Plus they speak of the game being oriented around classes, Just change to your spec to defeat that tanky wall you speak of. They said you can change in and out of classes / builds easily. Go in with your group with a plan. After that, its good luck.
  5. eqaddictedfool New Member

    I like contested content but the problem that normally comes with it is the strongest guilds camping it and not giving anyone else access to it. I would like to see more random timers on the spawns
    • Up x 3
  6. Dravun Well-Known Member

    My feelings were more in-line with persistent worlds vs. instanced zones... I could be wrong.

    IMO, I think contested, and I start thinking about things that people have to compete for to get a piece of... not necessarily in PvP. Like EverQuest (when it launched) versus EverQuest: Lost Dungeons of Norrath.

    Events as well, not just loot. In my imagination the Rallying Calls could be a type of Contested Content.

    If the discussion is betwen PvP vs. PvE I'd be very disappointed.
    • Up x 4
  7. Elleon Well-Known Member

    Adios
  8. Chillsabre New Member

    Personlly, I think contested makes for an interesting mechanics but it can unbalance certain factions depending on how its done.

    A good example of this is the MMO Aion which had wonderful contested content. The Aether zones were fully contested in PvPvE fashion and it worked to a certain extent. However, certain zones had special spawns with certain which were not balanced between the different factions. I think there should always be a way for any players to obtain the same items than anyone else and this should not be faction limited.

    I agree that factions should get a bonus based on the effort they put out to gain and maintain objectives but if a faction has 70% of a server population, it will be a moot point where they will just steamroll in zerg fasion the objectives.

    Has there been any information as to how they plan to keep population in checks so no faction is overpopulated compared to others?
  9. Asphyx Well-Known Member

    One problem that comes to mind from EQ1, would be the jboots quest:

    I would have to wait for hours/days for the Sand Giant to spawn so I could complete this quest. It would usually end with a random person running by who would accidentally run into that Sand Giant and loot the quest stuff I needed that they had no use for. I think EQ Next should look into "Open Tapping" which means that any player can join the fight at any time, and that would offer them the quest item they need/and or loot for helping to kill that mob. That would stop all the fighting and the instances from ever taking place. Win for everybody.
    • Up x 2
  10. Mallas Scumlord Well-Known Member

    lol that quest. I would rather have parts of my cut off than do that crap again.
    • Up x 2
  11. xanier Member

    I remember a guy on Drinal who took all week off to kill the boss spawn for his priest legendary. Th eguy spawned as his friends started coming the top guild on the server showed up and killed the boss. The guy wasted a week of his life doing nothing but sitting and watching and getting screwed.

    While I want, as my post clearly states above, contested content I think you point out an important thing, random spawn timers for things of that nature. Or maybe since our quest lines will be so different a phased encounter9if that is even possible in this new scenario of quests/raids)

    My hard hardcore days are over, with a wife, kids and a business to run BUT I am still very core and want challenge and competition BUT I sure don't want people wasting a week of RL looking for a mob only to have some elitest group gank it.
    • Up x 12
  12. Mallas Scumlord Well-Known Member

    my= me
  13. Amris Well-Known Member

    I think I misunderstood "contested". Now I feel like a dope. :p
    • Up x 1
  14. vlawde New Member

    I do like instanced content, thinking of EQ's Lost Dungeons of Norrath. Get your friends/guild together and it's all yours to play in. But not everything should be instanced.

    One thing I hope EQ Next avoids are mass zerging events. I play Guild Wars 2 and enjoy it, and they keep adding events to keep it fresh. But most events end up with loads of players running around like lemmings from one boss or event to the next just farming. All you have to do is follow and get some hits in and get the same rewards as those doing the most damage..as Xanier said above, everyone gets everything.

    That doesn't give you a sense of accomplishment, everything is free and easy. Area events are fine, but not ones that can just be zerged. I want strategy and skill
    • Up x 2
  15. Talathion Well-Known Member

    This won't be STATIC SPAWNS like it was in EQ1/EQ2.

    You have to take that into consideration, almost nothing will be in the same spot so there won't be static contested farming.

    The reason GW2 Events Failed, is because there is a BIG arrow telling everyone and there mom where to go, where the bad guy is, where it spawns, and what rewards they get for it.

    PLEASE don't do this, make the game as cryptic as possible.
    • Up x 6
  16. Xurtan Well-Known Member

    Hm, true. Rallying Calls could very well count as Contested Content, depending on how they work it. But yeah, I highly doubt this is a PvP question. It wouldn't make any sense.
    • Up x 1
  17. Ekrei Member


    Sorry, but no. If there is enough things to do, then you may as well just go do something else if it looks to hard for you to get dirty and try and compete... Princess.

    One other thing. Don't forget there are NOT level's in EQN. Level's do not exist. There are no level 10-20 quests in EQN.
    • Up x 2
  18. Xurtan Well-Known Member

    This was one thing I always enjoyed seeing, especially in Kunark, Velious and such - dragons wandering the land. I think they should bring back the feeling of having epic, raid world bosses wandering around, or holding court in their Palaces or whatever. *shrug* Contested content is a great addition and helps breathe life into a game.
    • Up x 9
  19. Elleon Well-Known Member

    I would say all areas considering what they have already stated in the panels. There should be plenty of group and solo for any content in the game. Wouldn't make any sense that they would shut off either side and not have a relatively good mix throughout all aspects of content.
  20. xanier Member

    I think you sadly misunderstand where they are going with this game.. lol not one round table vote yet has come down on the support of casual gamers... not sure if you saw that
    • Up x 1
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