I think you're underestimating your utility. Try pulling all of your utility spells off your hotbars (hearts, FD, rez, heal, buffs, debuffs) and play for a week and see how much you miss them. I'm not saying they're game breaking, but they do help. If you're a tinker, feel free to use any tinkered items you've made. Likewise self buffs are ok. I'm not trying to troll, I'm perfectly happy with the necro's I raid with doing as much dps as they can. But if you can't see why sorcerors and predators can be resentful of your ability to dps well and at the same time provide other useful utility, then I think you're deluding yourself. We could break down sorceror/pred/summoner utility down spell by spell, but it's been done a gazillion times and I (like you) am tired of the argument. Even if you're not thrilled with necro utility, it's very easy to see it's much better than what we provide. My original post was not intended to delve into this all again, but merely to correct what Jazuo said about the damage tiers. Apparently Brightstrider has seen a dev post I haven't that said necro's are intended to be tier 1 dps. I'd be interested in seeing that - I did a quick search but didn't turn anything up. And now we've thoroughly derailed this thread, although I didn't see many people posting parses in it anyway.