You have recieved a new spell: Concussive (Apprentice I)

Discussion in 'Warlock' started by ARCHIVED-Ronzul, Dec 20, 2005.

  1. ARCHIVED-Kasai Guest

    Man its nice having a constructive talk about this spell rather then the whining thats going on in the wizard fourms...

    I for one am VERY happy with this spell. Thanks for finding out that it can be used on aoe as well.(its hard becusae most group-non raid die to fast) when i use it when its up i never take aggro... we are detaunting as much as the tanks taunts. Its like another taunt thats just for us :)
  2. ARCHIVED-Tomanak Guest

    Aye, at 47 it reduces hate by 800-1500, not bad at all considering the sad amount of hate reduction we get from Nullmail. I'll take any hate reducer I can get that doesnt require that I get hit for it to work..:smileywink:
  3. ARCHIVED-Burnout Guest

    hmm - seems to work on ae sometimes, sometimes not. as i only test on raids - where situations differ, hard to say. btw.: spell descrition says that it procs on the next spell towards the target the spell directs, and ae's primary have one target, secondary spread ae.
    but currently i have more situations making me guess it works ae, then other way round. i would love to have me change my mind on this one.
  4. ARCHIVED-Ronzul Guest

    I think you should re-read the spell description. It says, and I quote:
    top - "Places a concussive augmentation on the sorcerer's next offensive spell that reduces the target's hate towards the sorcerer." (note the use of the singular possessive...not that the data entry stooges at SOE are renowned for their spelling and grammar, but there it is)
    bottom - "On a successful hostile spell this spell will cast Concussion on target of spell." (again, note the use of the singular...if they had meant to imply that it would work on a whole encounter, they would/should have written "target(s)")

    We can debate whether the phrase "target of the spell" encompasses spells that have multiple targets, but it's purely conjecture on either side.

    Those who are convinced that they've experienced it working encounter-wide may be experiencing a little confirmation bias. In how many different groups/situations can you have used it in one day? Maybe you were with a different/better tank?


    So what, those of us who play in pick-up groups don't count or matter? Maybe the problem isn't in raid situations, or likely to be experienced at all by members of high-end guilds. In a raid, the tank is the guy with the best gear, accompanied by the perfect set of buffing classes, and members of high-end guilds are likely to be grouping, if not with that guy, then with the guy who's next in line for his spot. So if you've always got the best tanks, then you shouldn't expect to see problems exposed by average tanks, and seen by average players. That doesn't make the problem any less real.


    Looking at it analytically,
    at level 60, it gives the potential for an extra 35-58 dps (assuming you're constantly fighting and mash it the instant it refreshes) without drawing aggro. It won't get you out of a sticky situation, because it takes too long to cast, and we fold like wet paper when we're getting pounded on.

    Compare that to scouts, whose level 60 evade -

    - gives the potential for an extra 39-65 dps and has a .2 second cast time, without the requirement to follow it up with another spell. Don't forget that they (some, if not all) get buffs that reduce their threat on a continuing basis.


    I mean, why can't we just get a spell that does the same [expletive haxx0red by Raijinn] thing? How is that too much to ask?
  5. ARCHIVED-Oakbrow Guest

    Does not seem to do diddly squat on grouped mobs for me. It is helpful for single targets--we raided Archlich tonight, and in the past I've pulled aggro on him, even without using any AE. Didn't happen tonight. The we raided Angler--no real problem there.
    Then we raided the CoD drakota--the one with all the skellie guards to clear. Concussive + AE and I'm still pulling aggro more than I think I should. An AE version of this spell would be great. What we got does not appear to be AE to me.
  6. ARCHIVED-Crono1321 Guest

    Oh Yola/Blam/Ibring/Alti I love you!
  7. ARCHIVED-Kasai Guest

    ok while in RoV(caming creator with some guildies i was playing around with this spell...

    I would attak the mobs and my friend would attack them so we could both get hate. I would make sure that they were one me then i would use concussive then my PBaoe ALL of the mobs that it touched would go to my friend. I know it worked becuase i would laught at him cause he could only put them back on me one at a time then i would just put them all back on him.
  8. ARCHIVED-Tanatus Guest

    I have tested this spell very intensive during raiding ... well
    it SUCKS ... it not reduce hate even on bit (I been recasting it as soon as it up)....Good thing it goes off on anything that hit mob even none damaging spells but it not affect agro... For example I was easy pulling agro from guardian with Master 1 Inflame Deffence then I was go in "full offence"
  9. ARCHIVED-Ziffnabb Guest

    Can concur this spell doesn't help with AE encounters. As we are AE specialists it would be nice to see an AE hate reducing spell.
  10. ARCHIVED-Dyshar Guest

    Well i for one love this new spell, as i stated earlier it seems to work for me on aoe targets. Last night i was in Silent city farming eyes with a fury, guardian, bruiser and conjuror, i was out dmging the conjuror by a large amount yet most of the time the conjuror was the one saying get it off me, if i did pull aggro it was not on the entire group may be 1, 2 at most would turn to me, which is to be expected at times since the spell has a big range in debuffing aggro (1100 to 1800). This spell was not meant to be a cure all, you cant go balls to the wall aoeing, still need to watch your aggro.


    Take it for what you want, im satisfied with my aggro control now =)


    P.s We killed spiregaze with 5 people /cheer

    Dyshar De'Val
    LvL 60 Warlock
    Halcyon Affinity
    Antonia Bayle
  11. ARCHIVED-pharacyde Guest

    Seems to be pretty nice then, I better change a post then :)
  12. ARCHIVED-Burnout Guest

    tested it some more on ae targets, no way. it's clearly a single detaunt.. and btw - detaunting even 500% of your agro doesn't charm anything...
  13. ARCHIVED-Dyshar Guest

    Ok try this and see if it works, pull a group mob with dark nebula, then cast netheros ( let netheros get in a few hits) afterwards cast concussive then the maelstrom spell (posion/disease aoe debuff). all the mobs should turn from you and start to beat on netheros....Tried it multiple times last night with success.


    If that does not work then i dont know what to tell ya because im seeing results /shrug

    Btw Burnout "works like a charm" is an idiomatic expression which means it works good, Not like an actual charm spell hehe


    Message Edited by Dyshar on 01-03-2006 07:35 AM
    Message Edited by Dyshar on 01-03-2006 07:36 AM
  14. ARCHIVED-TheBladesCaress Guest

    Have not got aggro on a raid a single time since we got this spell. After they fixed the upgraded version, this spell is fantastic.
  15. ARCHIVED-Maelwys1 Guest

    Funny, I still get aggro on many raids with poison/disease succeptable group encounters -

    If you think that not getting aggro on lockjaw is a result of using concussive every time it cycles, I have a bridge to sell you.