I don't mean this to bash the previous post at all so don't take this wrong. But I believe showing you can take on a solo mob maybe 1-2 levels about your own is not a proper example of ability to tank. Now, What I have seen that Impresses me and shows that at best classes still need alot of balancing. Is the fact that those ^^ lvl34 Bee's in EL, I have seen a Mystic tanking them solo. He was lvl36 which means they are blue ^^ heroic mobs to him and he stood toe to toe with them and strait up owned them. Another example of unblance in game atm, is when I was passing through TS other day. Witnessed a Templar tanking a ^^ lvl22 Skeleton in the dead river. Sadly to my amazement, his duo partner was a 21 Guardian dual wielding. Now ok with that info your probably thinking the Templar must have been higher level then the Mob. I thought so as well, but he was only lvl20! Level 20! Thats nuts, not even a good monk or Bruiser can toe to toe with something 2 levels higher, specially Heroic class without atleast getting beat on pretty bad. Seeing things like this at best disapoint me, not because of the inbalance, but cause others who happen to see it also gather the idea and pass it along much the same. Why get a tank? Heck we got one tank, why we need two in group? Why even get a tank? We got a healer who can tank in his heavy armor? Ask yourself this. When facing the mobs you face most day to day, do you find yourself lacking sometimes? WOuld you trade off some dps for more tanking ability? Or in effect, would you rather them put Brawler classes into thier respectful place as a true scout class. Light armor, better tanking ability scouts with moderate DPS. To me I'd almost love this ability. ATM we lack a true place in my thoughts. We suffer the worst of both worlds. Lowest tanking ability of all tank classes and in some cases lower DPS as well. Just seems to me we are more fit to be a true scout, with Feign death instead of Pathfinding and tanking ability inplace of big utility buffs or the higher end DPS. Don't get me wrong, I love being a Bruiser. I can tank if I need to, I can take one heck of a beating doing it also time to time. Then othertimes seems mobs can touch me. I've played on several occasions when it seems like I get hit every other time the mob swings, and get hit hard. Then there are times when I accidently over agro, and end up tanking 500 times better then the tank the mob was on. I'm not yet of raiding level, but I'm starting to see my place on raids. I'm learning when to hold back my attacks, and when to unleash them and pound out my damage in a massive wave. I do have one gripe about my class, which is namely our skills we do offer to groups and raids, which offer the most use, we can't use. Can't use my Bruisers Throat Punch on epic targets, cause it stifles. Can't use my Haymaker attack either, cause it carries a 3 second stun. Whats is funny, is I can Intimidate a epic target. Why take away the whole skill for one effect, instead should just make the mobs resistant to those types of effects and still leave those damage attacks open to us. those two attacks when on a epic class mob, effectively take away over 300 damage from us unless we resort to going to our older grey skills to still do damage. I do that but its a big reduction in our ability. Are Brawlers tanks? yeah, short term we hold probably the highest tanking ability of all tank classes, for fights 20 seconds or less in length. In sustained fights, we come in last place. Just think its time we was given the use of all our skills instead of holding us back. I mean it stands to reason, brawlers are Focused honed fighting machines, skilled in thier arts, and trained and hardened, stead fast in our ability and should be able to do those things to anyone we face, cause we have train and honed our skills to allow us to do just that.