Xerxes'Kade

Discussion in 'Zones and Populations' started by Mercychalice, Dec 17, 2016.

  1. Mercychalice Well-Known Member

    WTF is up with this fight? he keeps spawning adds back to back. We evac, start over, and same thing. back to back adds. The named is healing to 100% every time as soon multiple adds are up. He's spawning adds 2 at a time. This is ridiculous, especially considering we're pulling as high as 400mil group damage. Please, for the love of God, fix this fight.
  2. Pitta Active Member

    400m dps isnt all that high. also, try killing the adds.
  3. Moooony New Member

    Fight is buggy. If you push him too hard past 37% he'll spawn adds like crazy. Slow dps down around 37% until he spawn the add, single focus and kill the add. Once the add dies, you can dps down the boss like normal and shouldn't give you anymore adds unless your dps is really low. Or if you have 1bil+ dps, just obliterate the add.
  4. Mercychalice Well-Known Member

    problem we were having was him spawning 2 adds at a time, then spawning them back to back as soon as those two die.
  5. Moooony New Member

    Read carefully what I said.... Slow dps down around 37%, that's why he spawns the add. If you push him hard past this point, the adds will bug out and spawn like crazy.
  6. Noistria New Member

    Sometimes that doesnt even matter, the fight bugs where sometimes after he pops the first add then he starts popping them roughly back to back 10s, ish Please DEVS take a look at this fight. So Inconsistent
  7. Mercychalice Well-Known Member

    I have been in a group where we have done the fight 3 times, literally the exact same way 3 times in a row. same people -no class changes, same spot, same damage, same strats. the first 2 times he'd spawn adds back to back, 2 at a time until we were overwhelmed. the third and last time he spawned 1 add. just one. and that time he was killable. the inconsistencies of the fight's mechanics are confusing. This is what I would like either clarified or simplified.
  8. Noistria New Member

    Please DEVS do something about the inconsistencies in this fight or at least acknowledge something its annoying to say the least
  9. Adaac Member

    We just experienced the same thing with him spawning adds around 40% two at a time and two more before the first are dead and so on had 8 adds up at one point and melee dps was almost perma stunned so can't kill adds stunned. Script is FUBAR
  10. Faillen Member

    Had the problem, too. As mentioned above, the strategy to take dps from named to add and burn him down fast using bottle worked for us finally. After first add was dead we could kill the named without further adds.

    On a site note... I tried to charm the first add but he immediately spawned a new one, so that doesn't help.
  11. Errrorr An Actual EQ2 Player

    Bump for a fix.
  12. Moooony New Member

    Well this fight got real annoying.
  13. Sowy Active Member

    It's a very broken fight.

    Even when you pull the adds away from the named he still heals.
  14. Anghammarad Well-Known Member

    and sometimes 2-4 spawn at one time.getting worse and worse.
  15. Kander Developer

    We have fixes for the multiple spawns plus the adds not despawning going in tomorrow. Thanks for being patient.
  16. Maripop Member

    In here now and still bugging out.
  17. Adaac Member

    Did this fight last night and had no problems all seemed normal
  18. Eliziana Active Member

    Same, thank you for this fix.