Wizard Changes are on test

Discussion in 'Mages' started by Zarchos, Apr 2, 2013.

  1. Zarchos Member

    Wizard


    Mystical Heat now restores 1.5% power per tick per rank. It can no longer crit.
    Ro's Blade now can trigger on ranged attacks.
    Auroranow roots the wizard instead of mesmerizes them.
    Fusion now has a 90 degree arc and a 10 meter radius.
    Spell Reach now also increases spell radius by 25%.
    Frozen Solid now lasts 120 seconds and maxes at 150 increments.
    Frozen Rain and Frozen Detonation now require 30 increments of Frozen Solid to cast. They now gain additional damage for every 30 increments. The damage has been slightly reduced due to only needing 150 increments.
    Iced Anger is now 0.18% threat reduction per rank per increment.
    Velium Chill now applies its effects at 30, 60, 90, 120 and 150 increments of Frozen Solid. Instead of modifying Hail Storm, it modifies E'Ci's Frozen Blast.
    Incineration now increments to a maximum of 3 stacks and triggers at 33%, 66% and 100% chances by rank. The damage has been increased to match the lower max increments. It can no longer be cured.
    Fire Chains now applies at 3 increments of Incineration.
    Mystical Heat now applies at 3 increments of Incineration.
    Hellfire now applies three hits that deal more damage. It now has a 30 second reuse. If it hits a target with three increments of Incineration, the wizard will gain 50,000 ability mod for their next attack.


    Sorcerer

    Enhance: Thunderclap now applies the additional damage if the target is within 25 and 15 meters of the sorcerer.
    Concussive Blast can now trigger procs.
    Overall spell damage in PVP combat has been slightly reduced
  2. Griffinhart Member

    It will be interesting to test. We'll have to see if losing a significant amount of AE damage is worth the extra single target damage.
  3. Illuminator New Member

    By "E'Ci's Frozen Blast" I trust you mean "E'Ci's Frozen Wrath".