Why does 'soothe servant' give me SO MUCH aggro???

Discussion in 'Necromancer' started by ARCHIVED-Gargamel, Dec 16, 2004.

  1. ARCHIVED-Catodon Guest

    My take on the mob 'con' system- noticed the same relative numbers as Baneful and the folks above- is that the 'con' is more or less keyed to the overall encounter rather than the individual critters.

    A group of 4 green 'group' orcs in aggregate is about as difficult for me to kill as a single 'group' orc of the same level. (Easier, actually, since I can use AOE attacks efficiently, divide damage between pet and myself, and each death results in a 25% reduction of damage to me.) So, a green^^ mob is actually a full arrow more difficult than 2 green^ mobs of the same level. Weird, huh?