So the GU is incoming and many things we wanted looking at are still the same and doubt they will be changed at this late stage. So I figured I would start a wish list of what changes wardens want to see in the next expansion. Wardens are undenialably great healers with plenty of defensive capabilities but this doesn't mean that wardens don't need some fixes. So here is my personal wish list for wardens: 1. Please revamp the warden tree completely the reuse aa's are completely wasted for raiding wardens are normally capped, the combat art conversions do less damage than the spells and the reuse is abysmal and the cure line is completely out of date. 2. Druid rezzes (including furies) we have the worst rezzes of all the healers just bring us in line not asking for anything overpowered and please, please, please change the delayed rez sickness the amount of times I get moaned at over using that rez just isn't even funny. 3. Death Interventions (this applies to all healers) please make the %health or make the numbers higher please. 4. Groupwide offensive utility, please give us something we are the only healer with no groupwide offensive utility, Groupwide instinct would be great but i'd be happy with a temp buff that increases group dps (either accuracy/dps mod/haste/crit bonus/pot/etc) 5. Temp pets please do something with them make them aoe immune or turn them into something useful please. 6. Make cyclone raid friend not just group friend please. Wardens don't need huge changes just a few small one's and we will be able to get a spot in raids again with 2 group cures and massive potential hps there is not reason why wardens shouldn't get a raid spot, but with inquisitors being able to solo heal almost everything and bring greater utility (no i don't want as much utility as a inquisitor just enough to get wardens a spot in raids) there is just no reason to currently take a warden. Defensive healers healers seem to be dying at the moment even templars have taken a hit this expansion so either give defensive healers more utilty to even the game or make mobs so you need defensive healers.