I'm not sure how many of us will get into beta until a week before launch, with beta being so short this year, so figured I would make a post for us to give feedback on what we would like to see for AA with Velious. I'm sure another post will pop up with going back to fixing problems with the class, so try to keep this as much about AA as possible. 1) General damage increases and lower reuse times for our CA's without the high concentration on melee CA's. There should be one that is general and works for all CA's and others that focuses on specific CA's, since a 10% increase in damage and 10% decrease in reuse might be huge for one attack but almost nothing for another. Something bringing the recast on sniper shot down to 5 minutes would be awesome! 2) If no action is being taken to convert our important melee CA's into ranged attacks, then I would like an AA that gives us extended range on our melee CA's (At least 150%) so we're not stuck using Miragul charm forever. 3) Some kind of utility. I recommend either a group/raid casting range increase on all CA's and spells by 10-20% or a useful extension to focus aim that will have a real effect on both melee and caster classes. 4) Something that either doubles the trigger count of Makeshift Arrows, or cuts the reuse time in half. I know we have an AA that increases it already but it needs to be extended. With the ability to AE auto attack, we burn through all those triggers in no time and the recast on it is to long. 5) I'm sure there needs to be some type of fluff AA. For that, I would like to see a much bigger increase in our track radius. It is kinda crazy that a bard can track as far as a ranger. 6) Miracle Shot needs an AA that actually makes it hold up to it's name. Since it's nerf it has the damage and cast speed of a utility CA without the utility. I'll keep adding to this as I think of more.