Vegarlson: Ruins of Rathe

Discussion in 'Zone Discussion' started by Chrol, Oct 8, 2018.

  1. Chrol Developer

    Please post any feedback, bugs, etc. regarding Vegarlson: Ruins of Rathe. There are 2 versions of this zone, [Solo] and [Heroic]. In your posts, please be sure to call out which version of the zone you are discussing.


  2. Priority Active Member

    I've killed Heaper, Glimmerstone, and Slurpgaloop in that order. I've been running around for 45 minutes now and cannot find ANYTHING else to do to spawn the next named. Emerald Clusters are still up, but i've mined like 8 of them completely with no message other than infusing my weapon (which seems to do nothing). The hints are severely lacking in this zone on what the next step is. Nothing appears to be clickable, doors in pyramids arent opening, though they just go to the outside and you can mario around them.
  3. Pheidra Member

    A bedrock brute having a eight second knockdown seems a bit much to me, especially when they seem to come in twos and you can't swap between them fast enough to interrupt (and not everyone has an interrupt).
    Slurgaloop: I didn't get an announcement when he spawned? Lucky I had a merc with tracking up ^_^
  4. Chrol Developer

    You can get up from that immediately...
  5. Pheidra Member

    Zone: Solo
    Mob: Koni Ferus and Pete Bog (Bahaha)
    The Forest Roots aren't targetable currently. I can see them in my target threat list window, but targeting there nor on them directly gives you an actual target
  6. Pheidra Member

    Lady Najena: So the first time I didn't understand the snowballs and I managed to just run straight across the top of the water. Lol. No idea how.
    Second time - sometimes the snowball, while on the ice bridge, drops beneath you under the water
    She repeatedly interrupts. I was able to get through the teleport due to my 100% riposte (SK) but other toons may have a hard time

    Another note I had written down:
    A group of slugs are in the tree trunk at Loc 236, 83, 326, and they are super hard to get to/see, Had to do some jumping shenanigans to pull with an arrow
  7. Pheidra Member

    *Gasp* Well now I feel like a numbnut. Thanks!
  8. Pheidra Member

    Final note on this zone.
    Woof - This one was a bit rough for me. It was definitely hard to know where to go and what to do and there is a lot of trash to clear. I clear from the beginning in and it probably took me a good 25 minutes before I figured out how to spawn the first named. Maybe I'm just slower than others but it took about two hours for me to work through, with a little help from a friend who had done it already. Maybe making the rock named first would help?
  9. Minimme New Member

    Hey after creating bridge from snow balls to green circle that updated signature we with my friend both died next to it. There is no revive option, i thought that we can just go to sleep and tomorrow zone will kick us out because of expiration but it did not. So we are dead inside and can't get up.How can we leave zone?
  10. Chrol Developer

    Will be adding more clues to help you along, as well as an extra revive point or two, among other things. Thanks!
  11. Chrol Developer

    I'm able to revive at the entrance. Are you still stuck?
  12. Conifur Well-Known Member

    I have killed the Rock guy and that's it? If there are hints - I can't find them. Could you all explain how you spawned the mobs?
  13. Minimme New Member

    Thank you Chrol when i logged in i was dead outside in Myrist so everything is fine
  14. Chrol Developer

    I did find an issue where you could not choose the island as the revive point after the Najena fight. That will be fixed tomorrow. Thanks!

    Edit: Found the bug - I couldn't repro it earlier as I didn't have the signature quest active. Will be fixed tomorrow!
  15. Mermut Well-Known Member

    Is it intended that even touching the water is instant death in this zone? I'm not even sure why that would make sense.. We can go into the water in the poison zone and the lava in the fire zone.. but water in earth zone is scripted kill....
  16. Razpberry Member

    Pete Bog and his sister... I just spent 10 minutes killing them. Is it intended that they heal up to 100% so fast? I think my dps is decent enough and yet I get one mob to 5% and he heals up to 100. I even tried balancing them..sigh
  17. Monstuhr Active Member

    The sister is like a warden with their "tree" spell. Try not to let her stand by the tree.
  18. Mermut Well-Known Member

    Too bad the warden tree doesn't heal even 1/2 so well ;)
  19. Mercychalice Well-Known Member

    Suggestion: Scale back the AOE on Heaper just a tad. Between getting interrupted trying to harvest the nodes, and his adds, and his AOE, the AOE hits a little hard to make this fight manageable for just a solo zone.
  20. Mercychalice Well-Known Member

    The snowball fight with Najena doesn't seem to be working appropriately. I've been told to make a bridge with the snowballs, however when I jump to them to avoid the gap between land and fetid water, I fall straight through the snowball into the water. I've also been told maybe she needs to break them, however, she's not doing that. She's just spawning more adds. Evac got me out of the zone, and I didn't get to finish fighting with her, as I couldn't get back to the island, but I think the fight could use some simplification, or stronger snowballs....o_O

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