Update Notes: Wednesday, December 3, 2014

Discussion in 'Game Update Notes (Live)' started by Bunji, Dec 2, 2014.

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  1. Bunji Developer

    GENERAL
    Fixed a bug where mercenary names would show as gibberish on non-english servers.


    POPULATION / ZONE PROGRESSION
    Zavith'loa: The Lost Caverns [Advanced Solo and Heroic]
    Fixed a bug that caused Beastmaster Kau'mua to heal for more than intended.
    Fixed a bug that was rarely causing Ceracuspis to get stuck in his charging animation.

    Zavith'loa: The Lost Caverns [Advanced Solo]
    The Beastmaster Kau’mua fight now contains better messaging to explain the fight mechanics.
    Ceracuspis now moves slightly slower and charges slightly less frequently.

    Zavith'loa: The Lost Caverns [Heroic]
    Fixed several stegoplatodons and carnivodocuses that were mistakenly respawning.

    Castle Highhold
    Woglok's Blood Frenzy increases his damage output by a smaller amount.
    Gudre Blackhand's Stunning Thresher Shark attack drains less mana and no longer applies a knockback.
    Damage from Smouldering Combustion has been slightly reduced.
    Grimling vialtossers now inflict less damage.

    Castle Highhold [Solo and Advanced Solo]
    Gudre Blackhand's Strike of the Thresher Shark no longer applies a knockback.
    Grimling vialtossers now inflict less damage.

    Castle Highhold: Thresinet's Den
    Some of Qworux's abilities now inflict less damage.

    Ssraeshza Temple
    The Earthen Behemoth now inflicts less damage. It now also spawns adds and casts Shatter Earth less often.
    Kavis Set'Ra's Wave of Poison now inflicts less damage.

    Ssraeshza Temple: Inner Sanctum
    Pov Xin'Kaas's Will of the Senshali now inflicts less damage.

    Ssraeshza Temple: Echoes of Time [Raid]
    The Energized Shard of Luclin from the Kah'Ra encounter should be removed from players when the encounter resets.


    PVP
    Players can no longer use the Discord Portal while engaged in pvp combat.


    ITEMS
    Experience bonuses granted directly by equipment will once again apply correctly.
    Corrected an issue where the protection rating from shields would not scale by player level in some scenarios.
    Minimum level to equip on gear dropped from advanced solo zones and easier heroic zones has been reduced to level 98.
    Increased the drop chance of rare items from the Event Heroic Dungeons.
    Weapon patterns in Altar of Malice raid zones will now display what weapons can be claimed from them.


    TRADESKILLS
    Tradeskill Apprentice quest rewards will now return the correct tier of rare harvests at tradeskill level 100.


    QUESTS
    Altar of Malice missions, repeatable quests and all Tradeskill Writs will now multiply experience rewards based on your experience modifiers such as veteran bonus, vitality, or potions.
    Deep in the Lost Shadows - Only one Greymast will be seen, no matter how many people have recently revived him, or if you are grouped with others on the same step or not.
    Shattered Seas: Refuge Return - Overseer Clackwhinge no longer gives the Captain Greymast completion dialogue before offering the quest "Captain Greymast" while you are on Refuge Return.
    Seagull Slaying now requires tradeskill or adventure level of 90 to start.
    Blackhand or Bust must now be completed within 8 minutes instead of 6.
    Lowered the required number of updates and added more time to complete The Shadow Lurkers.
    Karrabukk's Peak - You should no longer be attacked by a horde of pterodons.
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