Update Notes: Tuesday March 10, 2020

Discussion in 'Game Update Notes (Live)' started by Bunji, Mar 9, 2020.

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  1. Bunji Developer

    GENERAL
    • Performance improvements related to overflow items and heroic character creation.


    KALADIM / Time-Locked Expansion
    Rivervale
    • The Gigglegibber Prankster in the Avatar of Mischief encounter should no longer break the encounter and should despawn shortly after spawning.

    Lesser Faydark
    • Summoned adds during the Avatar of Growth contested encounter should now be same level as the Avatar that summons them.


    ZONES/POPULATION
    The Blinding
    • The tamed Shik'Nar drones in The Blinding are now available to all characters on the account after one character has completed the Shattered Dawn signature quest line.
    • Daini the Wright should no longer occasionally appear to be under the world

    Wracklands
    • The eternal, ancient, and timeless golems in Wracklands now properly count towards the Golem slayer achievements.

    The Ruins of Ssraeshza [Heroic & Solo]
    • The pathing undead shissar near the entrance has been moved to prevent it from attacking before the first door is opened.

    Ssraeshza's Hallowed Halls [Raid]
    • Added additional messaging to explain when things go right and when things go very, very wrong with regards to execution of his script during the Ssyre, the Fading Fire encounter.

    Blinding: Twisted Vista [Raid]
    • Reduced the damage that "Thought Gaze" increases by based on how far the boss has moved since the last cast.

    Blinding: Twisted Vista [Raid]
    • Corrected an issue that would cause the decaying rockhopper to disappear or fall through the world when returning to a previously saved instance.


    ABILITIES
    Mystic
    • Corrected a stacking issue that prevented Spirit of the Mammoth IX from applying its crit bonus overcap.

    Dirge
    • Corrected a stacking issue that prevented Riana's Relentless Tune X from applying its crit bonus overcap.

    Troubador
    • Corrected a stacking issue that prevented Alin's Serene Serenade V from applying its crit bonus overcap.

    Brigand
    • Corrected a bug that prevented Band of Thugs VI from benefiting from level 111+ damage curves.

    Coercer
    • Corrected a bug that prevented Puppetmaster V from benefiting from level 111+ damage curves.

    Conjurer
    • Corrected a bug that prevented Roaring Flames VIII from benefiting from level 111+ damage curves.
    • Corrected a bug that prevented Aqueous Swarm IX from benefiting from level 111+ damage curves.
    • Corrected a bug that prevented Communion V from benefiting from level 111+ damage curves.

    Necromancer
    • Corrected a bug that prevented Undead Horde VI from benefiting from level 111+ damage curves.
    • Fixed a size scaling issue with the of the Undead Knight (Master).
    • Updated the appearance of Undead Knight V (Master) so that it is no longer a duplicate of Undead Knight (Master).
    • Updated the appearance of Undead Knight VII (Apprentice) so that it is no longer a duplicate of Undead Knight (Master).

    Templar
    • Corrected a bug that prevented Unswerving Hammer VI from benefiting from level 111+ damage curves.

    Wizard
    • Corrected a bug that prevented Protoflame VII from benefiting from level 111+ damage curves.


    TRADESKILLS
    • An Empyral Physical Infuser recipe has been added to the Reconstructed Empyral Infusers recipescroll. This recipe uses Essence of Chaos or any Planar Energy to craft an infuser that applies to the deity infusion layer exactly as plat infusing does.
    • Veilwalker's, Voidpiercer's, and Empyral Transmutation Stones have been added to Veilwalker's Adornments Volume X. These recipes use Essence of Chaos or any Planar Energy as their primary component.
    • Soft metal vein nodes in Blood of Luclin zones should now return the proper resource when harvested by the pack pony.


    QUESTS
    • Corrected an issue that prevented Sir Trodonis from exchanging Lucanic weapons for Soulfire weapons after slaying Mayong Mistmore.


    OVERSEER
    • Corrected the icon and image for Galen Stormwolf.
    • Corrected the icon and image for Garick the Mad.


    MERCENARIES
    • New Blood of Luclin mercenaries are available from Overseer quests, missions, and heroic instance boss encounters.
    • Tarsil the Pure will speak less often, but still carry a big mace.


    ITEMS
    • Corrected a bug that prevented the Instance Lockout Reset: 7 Day Reuse from leaving your inventory when it consumed its charge.
    • Recipe: Empyral Painlink, Recipe: Empyral Powerlink, and Recipe: Empyral Forcelink will no longer be able to drop if you already have them in your inventory.
    • Shadowguard Seru Pauldrons - Item name is now spelled correctly.
    • Shadowplated Seru Pauldrons - Item name is now spelled correctly.
    • Overseer's Mercenary Training Reduction [5 Day] - Item description is now accurate.
    • Overseer's Mercenary Training Reduction [15 Day] - Item description is now accurate.
    • Overseer's Mount Training Reduction [5 Day] - Item description is now accurate.
    • Overseer's Mount Training Reduction [15 Day] - Item description is now accurate.
    • Vyzh'dra's Golden Torque - Collectible is now spelled correctly.
    • Ercel's Lupine Bite - Collectible is now spelled correctly.
    Cyrrena, zimzorz, Rarkevan and 6 others like this.
  2. Gninja Developer

    Additional Raid notes:


    Ssraeshza's Hallowed Halls [Raid]
    Added additional messaging to explain when things go right and when things go very, very wrong with regards to execution of his script during the Ssyre, the Fading Fire encounter.
    The Timeless Golem’s Temporal Shock should hit for less damage when it is applied. The “High Noon” version of this spell will still need to be reacted to in order to survive.
    The Deactivated Blood of Ssraeshza has returned for battle! He will not make an appearance in zones where he was missing when the zone was created.
    Vyzh'dra the Unleashed has returned for battle! She will not make an appearance in zones where she was missing when the zone was created.

    Blinding: Twisted Vista [Raid]
    Reduced the damage that "Thought Gaze" increases by based on how far the boss has moved since the last cast.
    Corrected an issue that would cause the decaying rockhopper to disappear or fall through the world when returning to a previously saved instance.

    Aurelian Coast: The Emergent Eclipse [Raid]
    Corrected an issue that would occasionally cause the braziers in the Xi Xia Xius encounter to become unable to be damaged.
    Mutagenic Reishi adds in the Sambata Champion encounter have been made to spawn less often as well as lengthening the timer before they multiply.

    Sanctus Seru: The Fading Arches [Raid]
    Corrected an issue where Lord Triskian Seru would break encounter if he started his monologuing too close to one of the side walls.

    Wracklands: The Crimson Barrens [Raid]
    Berenz, the Shattered Blade should no longer hit quite as hard.
    “Surge: Heated Rage” in the Berenz the Shattered Blade encounter has had its damage lowered.
    Blood of Luclin Raids
    All bosses have been reviewed for max health. In some cases, such as Imperiatrix the health was adjusted down. There should be very few to no cases where health was increased.
  3. Caith Developer

    TIMELOCKED ITEMS
    • Several Kingdom of Sky era items have become duplicated as they come from multiple difficulties of content. Those duplicates have been renamed below.

    ITEMS
    • Shackle of Meldrath: Has been renamed to Shackle of Meldrath of the Pioneer, Primary Att decreased by 1, Stamina decreased by 1, Potency decreased by 0.1, Crit Chance decreased by 0.1, Haste decreased by 0.2.
    • Shackle of Meldrath: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.2, Base Resists decreased by 1.
    • Tunarian signet ring: Has been renamed to Tunarian signet ring of the Adventurer.
    • Bracelet of the Aberrant: Has been renamed to Bracelet of the Aberrant of the Adventurer.
    • Gear-pressed Leather Tunic: Has been renamed to Gear-pressed Leather Tunic of the Pioneer, Primary Att decreased by 1, Stamina decreased by 1, Potency decreased by 0.1, Crit Chance decreased by 0.1, DPS decreased by 0.3, Mitigation Increase decreased by 0.1, Max Health decreased by 0.2.
    • Gear-pressed Leather Tunic: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.3, Mitigation Increase increased by 0.1, Max Health increased by 0.2.
    • Arcanist leggings: Has been renamed to Arcanist leggings of the Adventurer.
    • Arcanist protectors: Has been renamed to Arcanist protectors of the Adventurer.
    • Al'Kabor's Spellborn Sleeves: Has been renamed to Al'Kabor's Spellborn Sleeves of the Hero, Equip level is now 60, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Cast Time decreased by 0.6, Spell Skills decreased by 1.
    • Darkbriar's Masquerade Sleeves: Has been renamed to Darkbriar's Masquerade Sleeves of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Cast Time decreased by 0.6, Spell Skills decreased by 1.
    • Jale Phlintoe's Wildfire Sleeves: Has been renamed to Jale Phlintoe's Wildfire Sleeves of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Cast Time decreased by 0.6, Offensive Skills decreased by 1, Spell Skills decreased by 1.
    • Kithicor's Nighthunter Shoulderpads: Has been renamed to Kithicor's Nighthunter Shoulderpads of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Ability Modifier decreased by 2, Offensive Skills decreased by 1.
    • Kyle Bayle's Dogmatic Spaulders: Has been renamed to Kyle Bayle's Dogmatic Spaulders of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Cast Time decreased by 0.6, Mitigation Increase decreased by 0.6, Max Health decreased by 0.7, Defensive Skills decreased by 1.
    • McCabe's Double-Dealing Armguards: Has been renamed to McCabe's Double-Dealing Armguards of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Ability Modifier decreased by 2, Offensive Skills decreased by 1.
    • Najena's Voidcaller Sleeves: Has been renamed to Najena's Voidcaller Sleeves of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Cast Time decreased by 0.6, Spell Skills decreased by 1.
    • Pauldrons of Nem Anhk: Has been renamed to Pauldrons of Nem Anhk of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Ability Modifier decreased by 2, Offensive Skills decreased by 1, Spell Skills decreased by 1.
    • Strongbear's Steelskin Arms: Has been renamed to Strongbear's Steelskin Arms of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Ability Modifier decreased by 2, Mitigation Increase decreased by 0.6, Max Health decreased by 0.7, Defensive Skills decreased by 1.
    • Vhalen's Thunderous Armguards: Has been renamed to Vhalen's Thunderous Armguards of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Ability Modifier decreased by 2, Offensive Skills decreased by 1.
    • Wu's Fighting Sleeves: Has been renamed to Wu's Fighting Sleeves of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Block decreased by 0.3, Max Health decreased by 0.7, Defensive Skills decreased by 1, Offensive Skills decreased by 1.
    • Ykesha's Spiritwalker Sleeves: Has been renamed to Ykesha's Spiritwalker Sleeves of the Hero, Primary Att decreased by 5, Stamina decreased by 5, Potency decreased by 0.6, Crit Bonus decreased by 0.1, Crit Chance decreased by 0.4, Cast Time decreased by 0.6, Offensive Skills decreased by 1, Spell Skills decreased by 1.
    • Al'Kabor's Spellborn Shoes: Reuse Time increased by 0.1, Spell Skills increased by 1.
    • Darkbriar's Masquerade Slippers: Reuse Time increased by 0.1, Spell Skills increased by 1.
    • Jale Phlintoe's Wildfire Boots: Ability Modifier increased by 1.
    • Kithicor's Nighthunter Boots: DPS increased by 0.1, Offensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Boots: Haste increased by 0.1, Defensive Skills increased by 1.
    • McCabe's Double-Dealing Boots: DPS increased by 0.1, Offensive Skills increased by 1.
    • Najena's Voidcaller Boots: Reuse Time increased by 0.1, Spell Skills increased by 1.
    • Sabatons of Nem Anhk: Ability Modifier increased by 1.
    • Strongbear's Steelskin Feet: Haste increased by 0.1, Defensive Skills increased by 1.
    • Vhalen's Thunderous Boots: DPS increased by 0.1, Offensive Skills increased by 1.
    • Wu's Fighting Slippers: Haste increased by 0.1, Block increased by 0.1.
    • Ykesha's Spiritwalker Boots: Ability Modifier increased by 1.
    • Al'Kabor's Spellborn Cowl: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Al'Kabor's Spellborn Gloves: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Al'Kabor's Spellborn Pants: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Al'Kabor's Spellborn Sleeves: Has been renamed to Al'Kabor's Spellborn Sleeves of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3, Spell Skills increased by 1.
    • Circlet of Nem Anhk: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Darkbriar's Masquerade Gloves: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3, Spell Skills increased by 1.
    • Darkbriar's Masquerade Guise: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Darkbriar's Masquerade Silks: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Darkbriar's Masquerade Sleeves: Has been renamed to Darkbriar's Masquerade Sleeves of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3, Spell Skills increased by 1.
    • Hands of Nem Anhk: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Jale Phlintoe's Wildfire Gloves: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Jale Phlintoe's Wildfire Hood: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Jale Phlintoe's Wildfire Leggings: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Jale Phlintoe's Wildfire Sleeves: Has been renamed to Jale Phlintoe's Wildfire Sleeves of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3.
    • Kithicor's Nighthunter Gloves: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Kithicor's Nighthunter Hood: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Kithicor's Nighthunter Leggings: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Kithicor's Nighthunter Shoulderpads: Has been renamed to Kithicor's Nighthunter Shoulderpads of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Gauntlets: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Mitigation Increase increased by 0.2, Max Health increased by 0.3, Defensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Greaves: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Mitigation Increase increased by 0.2, Block increased by 0.2, Defensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Helm: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Mitigation Increase increased by 0.2, Block increased by 0.2, Defensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Spaulders: Has been renamed to Kyle Bayle's Dogmatic Spaulders of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3, Mitigation Increase increased by 0.2, Max Health increased by 0.3, Defensive Skills increased by 1.
    • Legplates of Nem Anhk: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3.
    • McCabe's Double-Dealing Armguards: Has been renamed to McCabe's Double-Dealing Armguards of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • McCabe's Double-Dealing Cowl: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • McCabe's Double-Dealing Hands: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Offensive Skills increased by 1.
    • McCabe's Double-Dealing Pants: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Najena's Voidcaller Hands: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Najena's Voidcaller Hood: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Najena's Voidcaller Silks: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Najena's Voidcaller Sleeves: Has been renamed to Najena's Voidcaller Sleeves of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3, Spell Skills increased by 1.
    • Pauldrons of Nem Anhk: Has been renamed to Pauldrons of Nem Anhk of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Strongbear's Steelskin Arms: Has been renamed to Strongbear's Steelskin Arms of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Mitigation Increase increased by 0.2, Max Health increased by 0.3, Defensive Skills increased by 1.
    • Strongbear's Steelskin Hands: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Mitigation Increase increased by 0.2, Max Health increased by 0.3, Defensive Skills increased by 1.
    • Strongbear's Steelskin Legs: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Hate increased by 0.5, Mitigation Increase increased by 0.2, Defensive Skills increased by 1.
    • Strongbear's Steelskin Skull: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Hate increased by 0.5, Mitigation Increase increased by 0.2, Defensive Skills increased by 1.
    • Vhalen's Thunderous Armguards: Has been renamed to Vhalen's Thunderous Armguards of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Vhalen's Thunderous Cap: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Vhalen's Thunderous Leggings: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Vhalen's Thunderous Lutepluckers: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Wu's Fighting Cap: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Block increased by 0.2.
    • Wu's Fighting Pantaloons: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Block increased by 0.2.
    • Wu's Fighting Sleeves: Has been renamed to Wu's Fighting Sleeves of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Block increased by 0.2, Max Health increased by 0.3.
    • Wu's Fighting Wraps: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Block increased by 0.2, Max Health increased by 0.3.
    • Ykesha's Spiritwalker Hands: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3.
    • Ykesha's Spiritwalker Leggings: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Ykesha's Spiritwalker Sleeves: Has been renamed to Ykesha's Spiritwalker Sleeves of the Adventurer, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.3.
    • Ykesha's Spiritwalker Veil: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Chance increased by 0.1, Ability Modifier increased by 2.
    • Al'Kabor's Spellborn Robe: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.5, Spell Skills increased by 1.
    • Al'Kabor's Spellborn Sleeves: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Spell Skills increased by 1.
    • Al'Kabor's Spellborn Wristbands: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Spell Skills increased by 1.
    • Armplates of Nem Anhk: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Breastplate of Nem Anhk: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Darkbriar's Masquerade Robe: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.5, Spell Skills increased by 1.
    • Darkbriar's Masquerade Sleeves: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Spell Skills increased by 1.
    • Darkbriar's Masquerade Wristlets: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Spell Skills increased by 1.
    • Jale Phlintoe's Wildfire Bracers: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Jale Phlintoe's Wildfire Sleeves: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4.
    • Jale Phlintoe's Wildfire Tunic: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Kithicor's Nighthunter Chestguard: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Offensive Skills increased by 1.
    • Kithicor's Nighthunter Shoulderpads: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Kithicor's Nighthunter Wristguards: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Offensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Breastplate: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Manacles: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Kyle Bayle's Dogmatic Spaulders: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • McCabe's Double-Dealing Armguards: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • McCabe's Double-Dealing Shackleguards: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Offensive Skills increased by 1.
    • McCabe's Double-Dealing Vest: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.5, Offensive Skills increased by 1.
  4. Caith Developer

    • Najena's Voidcaller Sleeves: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Spell Skills increased by 1.
    • Najena's Voidcaller Vestment: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.5, Spell Skills increased by 1.
    • Najena's Voidcaller Wristcuffs: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.5, Spell Skills increased by 1.
    • Pauldrons of Nem Anhk: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Strongbear's Steelskin Arms: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Strongbear's Steelskin Chest: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Strongbear's Steelskin Forearms: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Block increased by 0.3, Defensive Skills increased by 1.
    • Vhalen's Thunderous Armguards: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Vhalen's Thunderous Vest: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Offensive Skills increased by 1.
    • Vhalen's Thunderous Wristbands: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Offensive Skills increased by 1.
    • Wu's Fighting Armguards: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Block increased by 0.3, Max Health increased by 0.5.
    • Wu's Fighting Shirt: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2, Block increased by 0.3.
    • Wu's Fighting Sleeves: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Block increased by 0.3, Max Health increased by 0.5.
    • Ykesha's Spiritwalker Cuffs: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Ykesha's Spiritwalker Shroud: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Ability Modifier increased by 2.
    • Ykesha's Spiritwalker Sleeves: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4.
    • Chaplain's Pauldrons of Piety: Has been renamed to Chaplain's Pauldrons of Piety of the Mogul, Crit Bonus increased by 0.1.
    • Cowl of Dark Arts: Has been renamed to Cowl of Dark Arts of the Mogul, Crit Bonus increased by 0.1, Reuse Time increased by 0.1.
    • Cowl of Force: Has been renamed to Cowl of Force of the Mogul, Crit Bonus increased by 0.1, Reuse Time increased by 0.1.
    • Cowl of Illusory Vexation: Has been renamed to Cowl of Illusory Vexation of the Mogul, Crit Bonus increased by 0.1, Reuse Time increased by 0.1.
    • Cowl of Silent Incantations: Has been renamed to Cowl of Silent Incantations of the Mogul, Crit Bonus increased by 0.1, Reuse Time increased by 0.1.
    • Cowl of Spirit Siphoning: Has been renamed to Cowl of Spirit Siphoning of the Mogul, Crit Bonus increased by 0.1, Reuse Time increased by 0.1.
    • Cowl of Temporal Foresight: Has been renamed to Cowl of Temporal Foresight of the Mogul, Crit Bonus increased by 0.1, Reuse Time increased by 0.1.
    • Mantle of Daring: Has been renamed to Mantle of Daring of the Mogul, Crit Bonus increased by 0.1.
    • Mantle of Fascination: Has been renamed to Mantle of Fascination of the Mogul, Crit Bonus increased by 0.1, Flurry increased by 0.1.
    • Mantle of the Cunning: Has been renamed to Mantle of the Cunning of the Mogul, Crit Bonus increased by 0.1.
    • Mantle of the Outrider: Has been renamed to Mantle of the Outrider of the Mogul, Crit Bonus increased by 0.1, Flurry increased by 0.1.
    • Mantle of the Requiem: Has been renamed to Mantle of the Requiem of the Mogul, Crit Bonus increased by 0.1.
    • Mantle of the Wayward: Has been renamed to Mantle of the Wayward of the Mogul, Crit Bonus increased by 0.1, Flurry increased by 0.1.
    • Pauldrons of Divination: Has been renamed to Pauldrons of Divination of the Mogul, Crit Bonus increased by 0.1.
    • Shoulder Pads of Perception: Has been renamed to Shoulder Pads of Perception of the Mogul, Crit Bonus increased by 0.1.
    • Shoulder Pads of Primeval: Has been renamed to Shoulder Pads of Primeval of the Mogul, Crit Bonus increased by 0.1.
    • Shoulder Pads of the Indomitable: Has been renamed to Shoulder Pads of the Indomitable of the Mogul, Crit Bonus increased by 0.1, Haste increased by 0.1.
    • Shoulder Pads of the Raging Storm: Has been renamed to Shoulder Pads of the Raging Storm of the Mogul, Crit Bonus increased by 0.1.
    • Shoulder Pads of the Sacred Grove: Has been renamed to Shoulder Pads of the Sacred Grove of the Mogul, Crit Bonus increased by 0.1.
    • Shoulder Pads of Totemic Etchings: Has been renamed to Shoulder Pads of Totemic Etchings of the Mogul, Crit Bonus increased by 0.1.
    • Spaulders of Righteousness: Has been renamed to Spaulders of Righteousness of the Mogul, Crit Bonus increased by 0.1, DPS increased by 0.1.
    • Spaulders of the Eternal Sentinel: Has been renamed to Spaulders of the Eternal Sentinel of the Mogul, Crit Bonus increased by 0.1, Flurry increased by 0.1.
    • Spaulders of the Malicious: Has been renamed to Spaulders of the Malicious of the Mogul, Crit Bonus increased by 0.1.
    • Spaulders of the Vehement: Has been renamed to Spaulders of the Vehement of the Mogul, Crit Bonus increased by 0.1, Haste increased by 0.1.
    • Vambraces of the Primalist Nature: Has been renamed to Vambraces of the Primalist Nature of the Mogul, Crit Bonus increased by 0.1.
    • Barbute of Righteousness: Has been renamed to Barbute of Righteousness of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Cast Time increased by 0.2, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Barbute of the Eternal Sentinel: Has been renamed to Barbute of the Eternal Sentinel of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Flurry increased by 0.2, Cast Time increased by 0.2, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Barbute of the Malicious: Has been renamed to Barbute of the Malicious of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Cast Time increased by 0.2, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Barbute of the Vehement: Has been renamed to Barbute of the Vehement of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Cast Time increased by 0.2, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Boots of Daring: Has been renamed to Boots of Daring of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Boots of Fascination: Has been renamed to Boots of Fascination of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Boots of Perception: Has been renamed to Boots of Perception of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Reuse Time increased by 0.3, Block increased by 0.1, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Boots of Primeval: Has been renamed to Boots of Primeval of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Boots of the Cunning: Has been renamed to Boots of the Cunning of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Boots of the Indomitable: Has been renamed to Boots of the Indomitable of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Block increased by 0.1, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Boots of the Outrider: Has been renamed to Boots of the Outrider of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Boots of the Raging Storm: Has been renamed to Boots of the Raging Storm of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Reuse Time increased by 0.3, Spell Skills increased by 1.
    • Boots of the Requiem: Has been renamed to Boots of the Requiem of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Boots of the Sacred Grove: Has been renamed to Boots of the Sacred Grove of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Boots of the Wayward: Has been renamed to Boots of the Wayward of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Boots of Totemic Etchings: Has been renamed to Boots of Totemic Etchings of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Bracers of Daring: Has been renamed to Bracers of Daring of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Bracers of Fascination: Has been renamed to Bracers of Fascination of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Bracers of the Cunning: Has been renamed to Bracers of the Cunning of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Bracers of the Outrider: Has been renamed to Bracers of the Outrider of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Bracers of the Requiem: Has been renamed to Bracers of the Requiem of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Bracers of the Wayward: Has been renamed to Bracers of the Wayward of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Cap of Dark Arts: Has been renamed to Cap of Dark Arts of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cap of Force: Has been renamed to Cap of Force of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cap of Illusory Vexation: Has been renamed to Cap of Illusory Vexation of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Reuse Time increased by 0.3, Spell Skills increased by 1.
    • Cap of Silent Incantations: Has been renamed to Cap of Silent Incantations of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cap of Spirit Siphoning: Has been renamed to Cap of Spirit Siphoning of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cap of Temporal Foresight: Has been renamed to Cap of Temporal Foresight of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Chaplain's Gauntlets of Piety: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Chaplain's Helm of Piety: Has been renamed to Chaplain's Helm of Piety of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Chaplain's Tonlets of Piety: Has been renamed to Chaplain's Tonlets of Piety of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Chaplain's Vambraces of Piety: Has been renamed to Chaplain's Vambraces of Piety of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Coif of Daring: Has been renamed to Coif of Daring of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Coif of Fascination: Has been renamed to Coif of Fascination of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Coif of the Cunning: Has been renamed to Coif of the Cunning of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Coif of the Outrider: Has been renamed to Coif of the Outrider of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Coif of the Requiem: Has been renamed to Coif of the Requiem of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Coif of the Wayward: Has been renamed to Coif of the Wayward of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Cuffs of Dark Arts: Has been renamed to Cuffs of Dark Arts of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cuffs of Force: Has been renamed to Cuffs of Force of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Reuse Time increased by 0.3, Spell Skills increased by 1.
    • Cuffs of Illusory Vexation: Has been renamed to Cuffs of Illusory Vexation of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cuffs of Silent Incantations: Has been renamed to Cuffs of Silent Incantations of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
  5. Caith Developer

    • Cuffs of Spirit Siphoning: Has been renamed to Cuffs of Spirit Siphoning of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Cuffs of Temporal Foresight: Has been renamed to Cuffs of Temporal Foresight of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Reuse Time increased by 0.3, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gauntlets of Divination: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gauntlets of Righteousness: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Ability Modifier increased by 1, Hate increased by 0.6, Mitigation Increase increased by 0.2, Defensive Skills increased by 1.
    • Gauntlets of the Eternal Sentinel: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Ability Modifier increased by 1, Mitigation Increase increased by 0.2, Block increased by 0.1, Defensive Skills increased by 1.
    • Gauntlets of the Malicious: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Hate increased by 0.6, Mitigation Increase increased by 0.2, Defensive Skills increased by 1.
    • Gauntlets of the Vehement: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Mitigation Increase increased by 0.2, Block increased by 0.1, Defensive Skills increased by 1.
    • Gloves of Daring: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Gloves of Dark Arts: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of Fascination: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Gloves of Force: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of Illusory Vexation: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of Perception: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Mitigation Increase increased by 0.2, Block increased by 0.1, Defensive Skills increased by 1.
    • Gloves of Silent Incantations: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of Spirit Siphoning: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of Temporal Foresight: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of the Cunning: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Gloves of the Indomitable: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Strikethrough increased by 0.3, Ability Modifier increased by 1, Block increased by 0.1, Defensive Skills increased by 1.
    • Gloves of the Outrider: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Gloves of the Raging Storm: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of the Requiem: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Gloves of the Sacred Grove: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Gloves of the Wayward: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Gussets of Righteousness: Has been renamed to Gussets of Righteousness of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Gussets of the Eternal Sentinel: Has been renamed to Gussets of the Eternal Sentinel of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Multi Attack increased by 0.3, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Gussets of the Malicious: Has been renamed to Gussets of the Malicious of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, DPS increased by 0.5, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Gussets of the Vehement: Has been renamed to Gussets of the Vehement of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Flurry increased by 0.2, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Handguards of Primeval: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Handguards of Totemic Etchings: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Helm of Divination: Has been renamed to Helm of Divination of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Helm of Primeval: Has been renamed to Helm of Primeval of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Helm of Totemic Etchings: Has been renamed to Helm of Totemic Etchings of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Sabatons of Righteousness: Has been renamed to Sabatons of Righteousness of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Sabatons of the Eternal Sentinel: Has been renamed to Sabatons of the Eternal Sentinel of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Cast Time increased by 0.2, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Sabatons of the Malicious: Has been renamed to Sabatons of the Malicious of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Reuse Time increased by 0.3, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Sabatons of the Vehement: Has been renamed to Sabatons of the Vehement of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Ability Modifier increased by 1, Mitigation Increase increased by 0.2, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Skullcap of Perception: Has been renamed to Skullcap of Perception of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Cast Time increased by 0.2, Block increased by 0.1, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Skullcap of the Indomitable: Has been renamed to Skullcap of the Indomitable of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Cast Time increased by 0.2, Block increased by 0.1, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Skullcap of the Raging Storm: Has been renamed to Skullcap of the Raging Storm of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Skullcap of the Sacred Grove: Has been renamed to Skullcap of the Sacred Grove of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Slippers of Dark Arts: Has been renamed to Slippers of Dark Arts of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Slippers of Force: Has been renamed to Slippers of Force of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Slippers of Illusory Vexation: Has been renamed to Slippers of Illusory Vexation of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Slippers of Silent Incantations: Has been renamed to Slippers of Silent Incantations of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Slippers of Spirit Siphoning: Has been renamed to Slippers of Spirit Siphoning of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Slippers of Temporal Foresight: Has been renamed to Slippers of Temporal Foresight of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Tonlets of Divination: Has been renamed to Tonlets of Divination of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Reuse Time increased by 0.3, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Vambraces of Divination: Has been renamed to Vambraces of Divination of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Wristguards of Perception: Has been renamed to Wristguards of Perception of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Multi Attack increased by 0.3, Block increased by 0.1, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Wristguards of Primeval: Has been renamed to Wristguards of Primeval of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Wristguards of the Indomitable: Has been renamed to Wristguards of the Indomitable of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, DPS increased by 0.5, Block increased by 0.1, Max Health increased by 0.2, Defensive Skills increased by 1.
    • Wristguards of the Raging Storm: Has been renamed to Wristguards of the Raging Storm of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Wristguards of the Sacred Grove: Has been renamed to Wristguards of the Sacred Grove of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Wristguards of Totemic Etchings: Has been renamed to Wristguards of Totemic Etchings of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Cast Time increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 1.
    • Boots of the Primalist Nature: Has been renamed to Boots of the Primalist Nature of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Multi Attack increased by 0.3, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Bracers of the Primalist Nature: Has been renamed to Bracers of the Primalist Nature of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, AE Auto increased by 0.1, Haste increased by 0.3, Offensive Skills increased by 1.
    • Gloves of the Primalist Nature: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, Haste increased by 0.3, Flurry increased by 0.2, Offensive Skills increased by 1.
    • Coif of the Primalist Nature: Has been renamed to Coif of the Primalist Nature of the Conqueror, Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.1, Crit Bonus increased by 0.1, Crit Chance increased by 0.1, DPS increased by 0.5, Ability Modifier increased by 1, Offensive Skills increased by 1.
    • Barbute of Righteousness: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Barbute of the Eternal Sentinel: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Barbute of the Malicious: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Barbute of the Vehement: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Boots of Daring: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Boots of Fascination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Boots of Perception: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Reuse Time increased by 0.6, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Boots of Primeval: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Boots of the Cunning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
  6. Caith Developer

    • Boots of the Indomitable: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Boots of the Outrider: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Boots of the Raging Storm: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Boots of the Requiem: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Boots of the Sacred Grove: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Boots of the Wayward: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Boots of Totemic Etchings: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Bracers of Daring: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Bracers of Fascination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Bracers of the Cunning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Bracers of the Outrider: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Bracers of the Requiem: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Bracers of the Wayward: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Breastplate of Divination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Breastplate of Righteousness: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Breastplate of the Eternal Sentinel: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Breastplate of the Malicious: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Breastplate of the Vehement: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Cap of Dark Arts: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cap of Force: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cap of Illusory Vexation: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Cap of Silent Incantations: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cap of Spirit Siphoning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cap of Temporal Foresight: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chaplain's Breastplate of Piety: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chaplain's Helm of Piety: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chaplain's Legplates of Piety: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chaplain's Pauldrons of Piety: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chaplain's Tonlets of Piety: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chaplain's Vambraces of Piety: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chestguard of Primeval: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chestguard of Totemic Etchings: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Coat of Daring: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coat of Fascination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coat of the Cunning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coat of the Outrider: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coat of the Requiem: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coat of the Wayward: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coif of Daring: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coif of Fascination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coif of the Cunning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coif of the Outrider: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coif of the Requiem: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Coif of the Wayward: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Cowl of Dark Arts: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cowl of Force: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cowl of Illusory Vexation: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cowl of Silent Incantations: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cowl of Spirit Siphoning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cowl of Temporal Foresight: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cuffs of Dark Arts: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cuffs of Force: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Cuffs of Illusory Vexation: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cuffs of Silent Incantations: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cuffs of Spirit Siphoning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Cuffs of Temporal Foresight: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Greaves of Righteousness: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Greaves of the Eternal Sentinel: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Greaves of the Malicious: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Greaves of the Vehement: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Gussets of Righteousness: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Gussets of the Eternal Sentinel: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Multi Attack increased by 0.6, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Gussets of the Malicious: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, DPS increased by 0.8, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Gussets of the Vehement: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Flurry increased by 0.3, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Helm of Divination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Helm of Primeval: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Helm of Totemic Etchings: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Leggings of Daring: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of Fascination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of Primeval: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Leggings of the Cunning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of the Outrider: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of the Raging Storm: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Leggings of the Requiem: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of the Sacred Grove: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Leggings of the Wayward: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of Totemic Etchings: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
  7. Caith Developer

    • Legplates of Divination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Mantle of Daring: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Mantle of Fascination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Mantle of the Cunning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Mantle of the Outrider: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Mantle of the Requiem: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Mantle of the Wayward: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Pantaloons of Dark Arts: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Pantaloons of Force: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Pantaloons of Illusory Vexation: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Pantaloons of Silent Incantations: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Pantaloons of Spirit Siphoning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Pantaloons of Temporal Foresight: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Pants of Perception: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Block increased by 0.2, Defensive Skills increased by 1.
    • Pants of the Indomitable: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Block increased by 0.2, Defensive Skills increased by 1.
    • Pauldrons of Divination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Vest of Dark Arts: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Vest of Force: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Vest of Illusory Vexation: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Vest of Silent Incantations: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Robe of Spirit Siphoning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Robe of Temporal Foresight: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Sabatons of Righteousness: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Sabatons of the Eternal Sentinel: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Cast Time increased by 0.4, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Sabatons of the Malicious: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Reuse Time increased by 0.6, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Sabatons of the Vehement: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Shoulder Pads of Perception: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Shoulder Pads of Primeval: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Shoulder Pads of the Indomitable: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Shoulder Pads of the Raging Storm: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Shoulder Pads of the Sacred Grove: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Shoulder Pads of Totemic Etchings: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Skullcap of Perception: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Cast Time increased by 0.4, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Skullcap of the Indomitable: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Cast Time increased by 0.4, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Skullcap of the Raging Storm: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Skullcap of the Sacred Grove: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Slippers of Dark Arts: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Slippers of Force: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Slippers of Illusory Vexation: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Slippers of Silent Incantations: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Slippers of Spirit Siphoning: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Slippers of Temporal Foresight: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Spaulders of Righteousness: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Spaulders of the Eternal Sentinel: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Spaulders of the Malicious: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Spaulders of the Vehement: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Mitigation Increase increased by 0.3, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Tonlets of Divination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Tunic of Perception: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Flurry increased by 0.3, Ability Modifier increased by 2, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Tunic of the Indomitable: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Tunic of the Raging Storm: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Tunic of the Sacred Grove: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Reuse Time increased by 0.6, Spell Skills increased by 1.
    • Vambraces of Divination: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Wristguards of Perception: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Multi Attack increased by 0.6, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Wristguards of Primeval: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Wristguards of the Indomitable: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, DPS increased by 0.8, Block increased by 0.2, Max Health increased by 0.5, Defensive Skills increased by 1.
    • Wristguards of the Raging Storm: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Wristguards of the Sacred Grove: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Wristguards of Totemic Etchings: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Cast Time increased by 0.4, Ability Modifier increased by 2, Spell Skills increased by 1.
    • Chestguard of the Primalist Nature: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Haste increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Boots of the Primalist Nature: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Multi Attack increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Bracers of the Primalist Nature: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Haste increased by 0.6, Offensive Skills increased by 1.
    • Coif of the Primalist Nature: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, DPS increased by 0.8, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Leggings of the Primalist Nature: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, Reuse Time increased by 0.6, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Vambraces of the Primalist Nature: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Bonus increased by 0.1, Crit Chance increased by 0.2, AE Auto increased by 0.1, Ability Modifier increased by 2, Offensive Skills increased by 1.
    • Meldrath's Control Staff: Has been renamed to Meldrath's Control Staff of the Pioneer, Primary Att decreased by 2, Stamina decreased by 2, Potency decreased by 0.2, Crit Chance decreased by 0.2.
    • Meldrath's Control Staff: Primary Att increased by 2, Stamina increased by 2, Potency increased by 0.2, Crit Chance increased by 0.2.
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