UI Fixed an issue where the end element of the Channeler bar was not displaying correctly. POPULATION / ZONE PROGRESSION Plane of Disease: Virulent Insurrection [Raid] Corrected an issue that caused Rankle to stop gaining increments of "Vile Build-up". Torden, Bastion of Thunder: Storm Surge [Raid] Emmerik Skyfury and Brynju Thunderclap: Thresholds for executing their respective scripts have been spaced out in order to avoid both triggering at the same time and making the encounter more difficult than it should be. Health of the bosses have been reduced. Damage from “Surge: Rimefist” has been reduced and should grow at a slower rate. Mechanics/Failure conditions that raise this damage will still be applied. “Thunderclap” should no longer punt players quite as hard. Kuanbyr Hailstorm: a Stormtalon crossbow will no longer be usable against Kuanbyr unless it will not miss due to cooldown. Duration of Kuanbyr’s “Grapple” has been extended from 20 seconds to 30 seconds Corrected an issue that caused a few of the spawned warning areas to not show up correctly. Plane of Innovation: The Wasteyards [Raid] Meldrath the Malignant: Players possessing the “Hacked Clockwork” should no longer be assassinated by the Clockwork Assassins if they get near. Dead players should no longer trigger the failure condition of “Deadly Pustules”. Some abilities used by the “Hacked Clockwork” should now grant +hate positions. Junkyard Mawg: Dead players should no longer trigger the failure condition of “Deadly Pustules”. Manaetic Behemoth: Corrected an issue that caused “Unwashed Non-metallic Boots” to count as metallic… Solusek Ro's Tower: Citadel of the Sun [Raid] Flame Spark creatures should no longer respawn. Flame Spark creatures should now have a chance to drop base population loot drops. Rizlona: “Manipulate Gold” spell has been reworded to be more specific. Golden Minotaurs should only randomize the first class that can harm them. After that, it should use a set rotation. Guardian and Protector of Dresolik: Added protections to prevent the bosses from becoming stuck unkillable if one boss was killed in a specific way that could avoid the death mechanic. Brackish Vaults: Realm of the Triumvirate [Raid] Dyronis, Harbinger of E'ci: Damage of “Surge: Temperature Spike” has been reduced and should grow at a slower rate. Mechanics/Failure conditions that raise this damage will still be applied. Using emotes within the zone should no longer trigger things to happen unless the boss they are used for are currently active. Eurold, Harbinger of Povar: Corrected an issue that would cause the adds in the encounter from going immune to certain classes. Emerald Halls The Farstride Unicorn should no longer be able to be respawned. Planes of Prophecy Heroic Zones Many heroic bosses have had their abilities that target or check for fighters standardized. Plane of Innovation: Masks of the Marvelous [Heroic] Gearclaw the Collector: Damage granted from the “Energized” buff should no longer grow quite as fast. Wailing Caves The door to Lord Ree should no longer end up locked longer than Lord Ree's spawn time. Solusek Ro's Tower: Monolith of Fire [Heroic] The range of spells and combat arts during the encounters with Jiva and Solusek Ro/Avatar of the Sun have been tripled. The Avatar of the Sun should always spawn, regardless of the rate of damage inflicted upon his master before him. ITEMS Large Decorative Planter - Item can be scaled much smaller now. Tropical Island Beach Bar Stools may now be properly unpacked. The EoF weapon "Element's Call" is now usable by all classes. QUESTS A tentative fix was added to Casualties of the War of the Fay (Raincaller Heritage Quest), which should ensure Huntmaster Viswin spawns more reliably. Darkness Ascending: Tear in the Drakelands - Quest no longer offers retired item as a reward. Pains of Herding - The Skystrider Herd in Moors of Ykesha are now viewable if the quest is active, for every repetition.