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Update Notes - July 12, 2023

Discussion in 'Game Update Notes (Live)' started by Caith, Jul 11, 2023.

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  1. Caith Developer

    ABILITIES
    • Corrected a bug that prevented Balanced Synergy from displaying a failed or successful cast.
    • Call to home now functions correctly for those that call a dirty cave in the ground their home "city".
    • Updated the following ability and item wards into a new more efficient code type. There should be no functional difference to how the wards function in use.
      • Abounding Ward
      • Absorption Barrier
      • Absorption Shield
      • Added Grace
      • Aegis I
      • Aegis of Blood
      • Al'kabor's Arcane Barrier
      • Ancestral Barrier
      • Ancestral Cleansing
      • Ancestral Palisade
      • Ancestral Shielding
      • Ancestral Ward
      • Ancient Invigoration
      • Ancient Shroud
      • Arcane Reprieve
      • Armor of Peace
      • Aura of Leadership
      • Aura of Warding
      • Auxiliary Protection
      • Barrier
      • Bladeshield
      • Blessing of Zan Fi
      • Blood Nourishment
      • Bountiful Ward
      • Brace of Stone
      • Bulwark of Faith
      • Bulwark of Life
      • Bulwark: Arcane
      • Bulwark: Elemental
      • Bulwark: Noxious
      • Bulwark: Physical
      • Burnies Ring of Fire
      • Calming Waters
      • Carrion Warding
      • Circle of Warmth
      • Circling Wall of Memories
      • Clay Shield
      • Clear Mind
      • Collectors Bolster
      • Combat Glory
      • Constant Currents
      • Crisis Deflection
      • Curse of Shielding
      • Darkcoil's Hardening
      • Deadly Repulsion
      • Death Cries
      • Deathless Devotion
      • Deathward
      • Defensive Haven
      • Demonstration of Faith
      • Detrimental Ablatement and Mutilation Negation
      • Divinity's Aid
      • Dozekar's Resilience
      • Dwarven Toughness
      • Earth Shield
      • Eerie Avenger
      • Eidolic Savior
      • Eidolic Ward
      • Elemental Reprieve
      • Empyrean Lands
      • Enduring Defense
      • Enigmatic Protection
      • Erud's Warding
      • Escape Death
      • Evasion
      • Extended Bulwark: Arcane
      • Extended Bulwark: Elemental
      • Extended Bulwark: Noxious
      • Extended Bulwark: Physical
      • Fire Hardened Flesh
      • Force of Nature
      • Forgotten Dreams
      • Frigid Fortification
      • Frost Ward
      • Frozen Memory
      • Gale Force Winds
      • Gallant Intervention
      • Glyph of Warding
      • Granite Armor
      • Granite Avatar
      • Greater Aegis I
      • Greater Renewing Bulwark I
      • Greater Aegis
      • Greater Aegis of Blood
      • Greater Ancestral Barrier
      • Greater Gallant Intervention
      • Greater Renewing Bulwark
      • Greater Renewing Bulwark I
      • Grey Ward
      • Group Bulwark: Arcane
      • Group Bulwark: Elemental
      • Group Bulwark: Noxious
      • Group Bulwark: Physical
      • Hateshield
      • Healing Arrow
      • Healing Barrage
      • Immaterial Planar Barrier
      • Impart Faith
      • Incorruptible Determination
      • Intellectual Remedy
      • Iron Will
      • Ironhide Defense
      • Lesser Ancient Invigoration
      • Lesser Runic Absorption
      • Lesser Stonewill
      • Magi's Shielding
      • Major Aegis of Blood
      • Major Gallant Intervention
      • Mana Ward
      • Might of the Land
      • Mindburst
      • Monstrous Warding
      • Mystic Ritual
      • Noxious Reprieve
      • Oberon
      • Outward Calm
      • Peerless Defense
      • Percussive Shield
      • Phantasmal Barrier
      • Phantasmic Ward
      • Photosynthetic Ward
      • Planar Mender's Aura
      • Precognitive Ward
      • Preemptive Protection
      • Prepared Defenses
      • Prolific Ward
      • Prophetic Shield
      • Prophetic Ward
      • Protection of Heroes
      • Purulence
      • Pyrebreath Bulwark
      • Reactive Shell
      • Reet Shield Dance
      • Rehabilitate
      • Reinforce
      • Renewing Bulwark
      • Renewing Bulwark I
      • Repent
      • Reprieve
      • Residual Ward
      • Revered Lands
      • Rock Skin
      • Rotting Shield
      • Rune Meld
      • Rune of A'zkal
      • Rune of the Eye
      • Rune of Warding
      • Runic Absorption
      • Runic Armor
      • Runic Barrier
      • Runic Deflection
      • Runic Redemption
      • Runic Reflection
      • Sacred Territory
      • Sanction of Protection
      • Scale Skin
      • Scaled Protection
      • Seething Vengeance
      • Serene Energy
      • Shaper's Wall
      • Share Pain
      • Sheltering Barrier
      • Shield of Faith
      • Shield of Purity
      • Shielding
      • Shielding Ripple
      • Shroud of Armor
      • Silver Skin
      • Siphoned Protection
      • Skin Like Stone
      • Skin Like Wood
      • Skin of Clay
      • Soul Barrier
      • Soul Shackle
      • Soultemper
      • Sparkling Shield
      • Spectral Ward
      • Spirit Aegis
      • Spirit Domination
      • Spirit of Druidism
      • Spiritual Leadership
      • Starborn
      • Stoneshield of Magic
      • Stonewill
      • Summon Carpet of the Djinn Master
      • Terrifying Swarm
      • Thick Bands
      • Torpor
      • Totemic Protection
      • Touch of Life
      • Toxic Avenger
      • Toxic Backlash
      • Trauma Reprieve
      • Umbral Barrier
      • Umbral Warding
      • Undying Devotion
      • Unearthly Vigor
      • Unyielding Benediction
      • Valorous Service
      • Virtue
      • Visage of Determination
      • Ward Elemental
      • Ward of Duality
      • Ward of Life
      • Ward of Rage
      • Ward of Rejuvenation
      • Ward of Resistance
      • Ward of Sages
      • Ward of Sanctuary
      • Ward of Security
      • Ward of the Everdark
      • Ward of the Oracle
      • Ward of the Untamed
      • Warding Balm
      • Warding Sphere
      • Warding Spirits
      • Wards of the Eidolon
      • Warming Touch
      • Watchman's Ward
      • Will from Temperance
      • Will of the Warlord
      • Winds of Prevention
      • Woodward
      • Wrathful Ire
      • Xenolith
    • All Renewal of Ro epic abilities have been updated to have more impactful and role defining effects.
      • Fighter
        • Brawler: Bruiser Brutal Execution
          • Casting Time: 0.8
          • Recast Time: 121
          • Duration: 15
          • Effects:
            • Group members will dodge incoming attacks.
            • Caster has a chance to stoneskin damage.
            • When group members cast a hostile ability % chance to trigger Unseen Strikes on target.
              • Deals crushing damage to the target.
        • Brawler: Monk Divine Execution
          • Casting Time: 0.8
          • Recast Time: 121
          • Duration: 15
          • Effects:
            • Group members will dodge incoming attacks.
            • Increases groups healing received.
            • Wards group members against all damage.
            • Allows combination to trigger off of any hostile ability.
            • Increases the effectiveness of Combination.
        • Crusader: Paladin Holy Stampede
          • Casting Time: 1.1
          • Recast Time: 116
          • Duration: 18
          • Update Count: 18
          • Effects:
            • Increases in-combat movement speed of group members.
            • Summons a limited pet to aid the caster.
            • Reduces all damage done to caster.
            • Increases group members mitigation vs Elemental, Noxious, and Arcane damage.
            • (Adept) Increases Melee Multiplier of group members.
            • (Adept) Increases Hate Gain of caster.
            • (Adept) Increases Strikethrough of group members.
            • (Adept) Increases Accuracy of group members.
        • Crusader: Shadowknight Unholy Stampede
          • Casting Time: 1.1
          • Recast Time: 116
          • Duration: 18
          • Effects:
            • Increases in-combat movement speed of group members.
            • Summons a limited pet to aid the caster.
            • Increases Ability Doublecast of group members.
            • Increases Potency of group members.
            • (Adept) Increases Melee Multiplier of group members.
            • (Adept) Increases Hate Gain of caster.
            • (Adept) Increases Strikethrough of group members.
            • (Adept) Increases Accuracy of group members.
        • Warrior: Berserker Overwhelming Force
          • Casting Time: 0.6
          • Recast Time: 142
          • Duration: 12 seconds
          • Update Count: 12
          • Effects:
            • On death will cast Impenetrable Force on caster.
              • Heals caster for 100%.
            • Applies Underwhelmed instantly and every update.
              • Increases Fervor Overcap of caster multiplied by increment count.
              • Increases Flurry Multiplier of raid members, multiplied by increment count.
              • Increases AE Autoattack of raid members, multiplied by increment count.
        • Warrior: Guardian Saving Grace
          • Casting Time: 0.5
          • Recast Time: 95
          • Duration: 12
          • Effects:
            • Intercepts a percentage of damage inflicted on group members.
            • On caster's death casts Saving Grace on caster.
            • Reduces damage done to caster by 100%.
              • Heals caster for 100% of max health.
            • On natural expiration, applies Unbroken Grace.
              • Reduces all damage done to group members.
              • Increases group members maximum health.
            • Clears the reuse of Sentry Watch and Unyielding Will.
      • Mage
        • Enchanter: Coercer Foretold Prophecy
          • Casting Time: 0.8
          • Recast Time: 152
          • Duration: 60
          • Effects:
            • Group members will lose less power when power is consumed.
            • When group members fall below 10% power will cast Foretold Prophecy on the group.
              • Increases group members power.
            • (Master) Increases the damage of Puppetmaster's puppets.
            • (Master) Increases the duration of of Puppetmaster.
            • (Ancient) Makes Channel a raid wide effect.
            • (Ancient) Prevents Channel from being reapplied for 20 seconds.
        • Enchanter: Illusionist: Illusionary Mindstorm
          • Casting Time: 0.8
          • Recast Time: 152
          • Duration: 60
          • Effects:
            • Group members will lose less power when power is consumed.
            • When group members fall below 10% power will cast Mindstorm on the group.
              • Increases group members power instantly and every update.
            • (Expert) Reduces the base reuse time of Phantom Troupe.
            • (Grandmaster) Increases the bonuses granted by Phantom Troupe.
        • Sorcerer: Warlock Enhanced Cataclysm
          • Casting Time: 0.5
          • Recast Time: 42
          • Duration: 18
          • Effects:
            • Increases group members effectiveness of abilities that deal elemental or noxious damage.
            • Set's the base reuse time of Cataclysm based on increment counts.
            • Set's the caster's base casting time of Cataclysm if at least 4 increments.
            • Increments based off of the numbers engaged in combat when cast.
        • Sorcerer: Wizard Enhanced Ice Comet
          • Casting Time: 1.5
          • Recast Time: 42
          • Duration: 18
          • Effects:
            • Increases group members effectiveness of abilities that deal elemental or noxious damage.
            • Set's the caster's base reuse time of E'ci's Frozen Wrath and Ice Comet and increases the effectiveness of those abilities.
            • Increases the radius of E'ci's Frozen Wrath.
            • Clears the casters reuse of E'ci's Frozen Wrath and Ice Comet.
            • Set's the caster's base casting time of E'ci's Frozen Wrath and Ice Comet.
        • Summoner: Conjuror Shard Storm
          • Casting Time: 0.5
          • Recast Time: 89
          • Duration: 16
          • Effects:
            • Increases the charges Shards of Essence gain when they are summoned.
            • Manipulated Essence will hasten the base reuse time of group members summoned scout and fighter pets abilities.
            • (Master) Manipulated Essence will reduce the amount of power damage done to the essence user.
            • (Grandmaster) Manipulated Essence will grant stacks of Elemental Manipulation to the essence summoner when consumed.
              • Increases the effectiveness of Elemental Blast, multiplied by increment count.
              • Reduces the base reuse time of Elemental Blast by 10 seconds per increment.
            • (Grandmaster) Reduces the base casting time of Shard of Essence and Najena's Essence Summoning to 0.5.
            • (Celestial) Reduces the base reuse time of Shard of Essence to 1.
        • Summoner: Necromancer Abominate Undead
          • Casting Time: 0.5
          • Recast Time: 89
          • Duration: 16
          • Effects:
            • Increases the charges Dark Hearts gain when they are summoned.
            • Manipulated Hearts will hasten the base reuse time of group members summoned mage and priest pets abilities.
            • (Master) Manipulated Hearts will grant stacks of Abominate Death to the heart consumer and summoner when consumed.
              • Increases max health of target multiplied by increment stacks.
            • (Grandmaster) Manipulated Hearts will grant stacks of Abominate Life to the heart summoner when consumed.
              • Increases the base damage of Lifeburn by 10% multiplied by increment count.
              • Decreases the base duration of Bloodcoil and Boil Blood based on increment count.
            • (Grandmaster) Reduces the base casting time of Dark Heart and and Miragul's Dark Heart Summoning to 0.5.
            • (Celestial) Reduces the base reuse time of Dark Heart to 1.
      • Priest
        • Cleric: Inquisitor Touch Of Resistance
          • Casting Time: 0.6
          • Recast Time: 95
          • Duration: 12
          • Effects:
            • When any damage is received by group members this spell will cast Divine Prayer on target.
              • Heals target.
            • Reduces arcane damage done to group members.
            • Applies Ferocity of Resistance when applied and upon group member inflicting a death blow.
              • Increases Melee Multiplier of the group.
              • Increases Flurry of the group.
              • Increases Flurry Multiplier of the group.
              • Increases Fervor of the group.
        • Cleric: Templar Touch Of Life
          • Casting Time: 0.6
          • Recast Time: 89
          • Duration: 12
          • Effects:
            • When any damage is received by group members this spell will cast Touch of Life on target.
              • Heals target.
            • Reduces the physical and arcane damage done to group members.
            • On Death this spell will cast Bulwark of Life on target.
              • Wards group members against all damage.
              • Bulwark of Life is not affected by bleedthrough.
        • Druid: Fury Natural Combustion
          • Casting Time: 0.6
          • Recast Time: 79
          • Duration: 18
          • Effects:
            • Increases group member healing received.
            • Increases group member effectiveness of elemental damage abilities.
            • Increases update count of heal over time abilities.
            • (Master) Prevents group members from being interrupted.
        • Druid: Warden Natural Infusion
          • Casting Time: 0.7
          • Recast Time: 74
          • Duration: 18
          • Effects:
            • Increases group member healing received.
            • Reduces elemental damage done to group members.
            • When any damage is received this will will cast Natural Infusion on targets attacker.
              • Inflicts magic damage on target encounter.
            • When group members cast a physical or elemental hostile ability will Natural Infusion cast on target.
              • Inflicts magic damage on target encounter.
            • (Master) Prevents group members from being interrupted.
            • (Master) Increases the base duration and update count of Healstorm.
            • (Master) Increases the base duration and update count of Photosynthesis.
            • (Ancient) Clears the Reuse time of Primordial Flame.
            • (Ancient) Decreases the base casting time of Dawnstrike and Primordial Flame.
        • Shaman: Defiler Defiling Hex Ward
          • Casting Time: 0.7
          • Recast Time: 89
          • Duration: 29
          • Update Count: 4
          • Effects:
            • Wards group members against all damage.
            • When group members cast a hostile ability % chance to trigger Defiling Hex Ward on target.
              • Reduces bleedthrough of target.
              • This effect will not stack from multiple casters.
              • Increments up to 4 times.
            • Summons a pet Defiled Moppet.
              • Intercepts noxious damage from its master.
              • Curse Curse on its master, which can be toggled by right clicking on the moppet.
            • (Master) Spiritual Circle will apply Defiled Circle when summoned.
              • Increases potency of group members.
        • Shaman: Mystic Mystical Hex Ward
          • Casting Time: 0.7
          • Recast Time: 100
          • Duration: 29
          • Update Count: 4
          • Effects:
            • Wards group members against all damage.
            • When group members cast a hostile ability % chance to trigger Defiling Hex Ward on target.
              • Reduces bleedthrough of target.
              • This effect will not stack from multiple casters.
              • Increments up to 4 times.
            • Summons a pet Mystic Moppet.
              • Intercepts arcane damage from its master.
              • Curse Curse on its master, which can be toggled by right clicking on the moppet.
            • Increases the effectiveness of Bolster and Ancestral Bolster.
            • Clears the reuse of Bolster and Ancestral Bolster.
            • Decreases the base casting time of Ancestral Bolster.
            • Decreases the base casting time of Bolster.
        • Shaper: Channeler Forceful Channeling
          • Casting Time: 1
          • Recast Time: 121
          • Duration: 60
          • Update Count: 7
          • Effects:
            • Heals group members instantly and every update.
            • Increases power of group members instantly and every update.
            • Prevents AoE on group members.
            • (Master) Prevents group members from being interrupted due to movement.
            • (Grandmaster) When cast, triggers Channeled Focus on the caster.
              • Prevents group members being dazed, feared, rooted, stunned, or stifled.
      • Scout
        • Animalist: Beastlord Animalistic Intent
          • Casting Time: 0.5
          • Recast Time: 42 Seconds
          • Duration: 21 seconds
          • Effects:
            • Increases all damage done to target by %. Only effects targets that may be tamed until Adept.
            • When the target receives a hostile ability % chance to trigger Animalistic Intent on target.
              • Summons a swarm pet to attack the target.
              • Triggers a heal and power heal on the casters group members.
        • Bard: Dirge Dancing Precession
          • Casting Time: 0.5
          • Recast Time: 142
          • Duration: 30
          • Update Count: 6
          • Effects:
            • Increases modifiable epic spell effects of group members.
            • Summons a limited pet for each fighter or scout group member.
              • Applies Riana's Relentless Precession for each summoned pet.
                • Increases Crit Bonus Overcap of group members.
            • Increases fighter and scout group members effectiveness of damage abilities.
        • Bard: Troubador Mindful Melody
          • Casting Time: 0.5
          • Recast Time: 142
          • Duration: 30
          • Update Count: 6
          • Effects:
            • Increases modifiable epic spell effects of group members.
            • Summons a limited pet for each mage or priest group member.
              • Applies Mindful Maestro's Harmony for each summoned pet.
                • Increases Ability Doublecast of group members.
            • Increases mage and priest group members effectiveness of elemental, magical and noxious damage abilities.
        • Predator: Assassin Tracing Wound
          • Casting Time: 0.6
          • Recast Time: 53 seconds
          • Duration: 24 seconds
          • Update Count: 8
          • Effects:
            • Increases all damage done to target by %.
            • Increases noxious damage done to target by %.
            • Decreases combat mitigation of target.
            • Inflicts poison damage on target instantly and every update.
        • Predator: Ranger Tracing Shot
          • Casting Time: 0.7
          • Recast Time: 42
          • Duration: 24
          • Update Count: 24
          • Effects:
          • Increases all damage done to target.
          • Applies Traced Target.
            • Increases Fervor of group members multiplied by increment stack.
            • Increases Fervor Overcap of group members multiplied by increment stack.
          • Adds an increment of Traced Target for every five meters of the caster from the target, after the first ten meters.
        • Rogue: Brigand Poisonous Plan
        • Casting Time: 0.4
        • Recast Time: 105
        • Duration: 6
        • Effects:
          • Decreases combat mitigation of target.
          • Increases physical damage done to the target.
          • On Hostile Ability cast by raid members will apply Planned Poisoning to target.
            • Inflicts poison damage to target.
            • Decreases combat mitigation of target.
        • Rogue: Swashbuckler Dastardly Plan
          • Casting Time: 0.6
          • Recast Time: 95
          • Duration: 10
          • Effects:
          • Transfers some of the casters current hate tot he target's most hated enemy.
          • Increases effectiveness of Marauder's Vaunt.
          • (Master) Adds a flurry, and a flurry multiplier component to the caster's Marauder's Vaunt.
          • (Master) Increases the base radius of Marauder's Vaunt.
          • (Master) Increases the base duration of Marauder's Vaunt.
    • Beastlord
      • Corrected an issue that would cause warders to go into a loop trying to cast beneficial effects on an enemy encounter and fail, preventing them from rotating back into casting hostile effects.
    • Crusader
      • Soulclaim will now overwrite itself it if it already up when triggered.
    • Conjuror
      • Shards summoned while under the effect of Shard Storm should no longer cease functioning upon reviving.
    • Necromancer
      • Hearts summoned while under the effect of Abominate Undead should no longer cease functioning upon reviving.
    • Fury
      • Wrath's Blessing was been re-worked so that it correctly interacts with heals again.
    • Summoner
      • Corrected an issue that prevented Arcane Minion from applying to pets on Time-Locked servers.
      • Corrected an issue that would prevent Symbiotic Bond from applying in many circumstances.
    ACHIEVEMENTS
    • Ganak Gravedigger - This achievement, available on the Kael Drakkel server, can now be accomplished by defeating Dominus Ganak in Jarsath Wastes.
    GENERAL
    • Adjusted the script path that Overseer Boost items check to address an issue with them making the checks before the zone server was capable of receiving the reply.
    ITEMIZATION
    • Ancestral Bolster II (Celestial) has been added to Ortallian Scroll Case: Mystic.
    • Level 125 items found in Summer Jubilee 2023 dungeon content have been updated to yield Renewal of Ro materials from transmutation.
    • Blustery Feet of Knowing - Armor appearance has been corrected to that of footwear.
    • Newly created illusionists once again have a sharp pokey thing to stick into those that annoy them. Or do they? Maybe it's all a figment of your imagination?
    • The Miracula Drive effect has been added to Miracula Weapons that have been fully upgraded.
    • Characters that are level 100 or above will no longer find Master Spell Scrolls below level 100 in the event dungeon Triad of Elements.
    • Corrected an issue where the Replica: Wanted Poster wanted to be a guild amenity, and would vanish from homes after being placed. It now wants to be where it is wanted, instead of where it wanted to want to be.
    LIVE EVENTS
    • Scorched Sky
      • Fixed a bug that could prevent you from entering the scaled version of Doomfire: Ro's Sweatshop while mentored.
    QUESTS
    • Familiar's Wild - Savannah stalkers in Sandstone Delta are now properly classified as cats for the quest.
    • Harness - Pearl Honeywine and Mareva D'Iniv will now reward adventurers for their accomplishments, even if they are above level 50.
    • Whispers from the Past - Decrepit Blood can now be found on forlorn undead in "Befallen: Halls of the Forsaken" on the Kael Drakkel server.
    TRADESKILLS
    • The crate of broken tools for "D.I.R.T.Y. Jobs - The Right Tools" will now stick around for both the shovel repair and the pickaxe repair, in case the player needs extra parts.
    ZONES AND POPULATION
    • Buried Takish'Hiz: Empire of Antiquity [Contested]
      • Fixed a bug that could prevent Bulbrusk the Bulbous' adds from being seen after reviving.
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