Throne of Fear (Heroic) has a major flaw

Discussion in 'Zones and Populations' started by Mae-, Dec 15, 2012.

  1. Mae- Well-Known Member

    After completing the zone tonight with my friends, someone accidentally clicked the portal instead of the loot box. Magically, we're at the zone in and have no loot. We take the time to run all the way back, only to discover the bridge to the final platform for the last fight is now down and we're unable to even get to the loot box now. It was also too far to summon....

    So here's the list of major flaws in this:

    1) The portal lands on top of the loot box. Now we KNOW where the loot box will land because the named is rooted to the spot. WHY is a portal dropping on the same exact spot?

    2) The bridge drops during the fight, but doesn't come back after he's dead, so if we DO happen to evac/portal out without looting, we're unable to get back to it.

    3) Summon chest range is WAY too short. This has been complained about since it was implemented.

    Please fix this! Its frustrating as heck to run this whole zone and not be able to get the last loot!
  2. Ynnek Well-Known Member

    4) Clicking the portal takes everyone to the front, not just the person that clicked.
  3. Luhai Active Member

    There's also a problem with the bridge even before it collapses. If you happen to kill the lizardmen on the bridge and they drop a chest you will not be able to loot/click it.
    Even summoning the chest would not make it clickable.
    This happened to us on our run yesterday.
  4. Mae- Well-Known Member

    Yes, Ynnek, I didn't even think about that. Why DOES it port the whole group? Didn't we learn back in early TSO (Everfrost zones?) that people don't like being pulled OUT of zones?