Test Update Notes: Friday January 22, 2021

Discussion in 'Test Server Forum' started by Asterix, Jan 22, 2021.

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  1. Asterix Developer

    ABILITIES
    • Beastlord
      • Increased the amount of scaling Primals gain from Savagery and Feral Rampage level
    • Necromancer
      • Enhance: Blighted Horde and Enhance: Awaken Grave will no longer modify base reuse time on Time-Locked servers.
    • Ranger
      • Corrected a bug with Ranger's Insight that caused it to increase many other abilities.
    • Warden
      • Corrected a bug with Frozen Limbs that prevented it from correctly modifying Frostbite and Frostbite Slice

    ACHIEVEMENTS
    • Echoes of Mortality – Completion of "A Cavernous Conundrum: A Fungus Covered Scale" now properly updates this achievement.
    • Triumph: Stick It Thicket - Karadine is now spelled correctly.
    • Triumph: Blame It on the Reign - Karadine is now spelled correctly.

    GENERAL
    • Increased the auto-attack damage of Reign of Shadows weapons.
    • Updated the reforging ratios across the board.
    • Crit Bonus is now only a destination stat for reforging, which will allow it to be reforged into if the item already has crit bonus.

    ITEMS
    • Vah Shir Skin Cord - Item name is now spelled correctly.
    • Acrylia Scroll of Pugilism - Item name is now spelled correctly.
    • Shadowscream Scroll of Pugilism - Item name is now spelled correctly.
    • Elixir of Transcendence will now give a less bonkers amount of max power percent.

    QUESTS
    • The Center of Spirit - Tenets is now spelled correctly in the journal.
    • Vexing Confrontation now updates for group members within the same zone and room.
    • Corrected a bug that caused some of the Reign of Shadows mission rewards to grant Blood of Luclin familiars instead of Reign of Shadows familiars.
    • Reign of Shadows heroic daily double missions now have a chance to drop a celestial reward.
    • Reign of Shadows raid missions now have a chance to drop a celestial reward. The drop chance increases for higher tier mission completion.
    • Vexing Confrontation now has a chance to drop a celestial reward.

    ZONES AND POPULATION
    • Michaelya will now set the tier for purchasing Crown Receptacle's on players as they approach, instead of when initially hailed.
    • Reign of Shadow Raids
      • Xakra Fu'un in Vex Thal: Labyrinth of Solace [Raid] should now properly gain health based on where she is compared to the summoned sources of magical energy and should no longer be able to spawn multiple columns at once without repercussions.
    • Trophy component items have been added to the following bosses:
      • Grieg Veneficus, Nelon Hes, Khati Sha, Kaas Thox Xi Aten Ha Ra, and Xerkizh The Creator
    • Savage Weald: Chaotic Caverns [Heroic and Solo]
      • The Brutal Bloodbath will activate more reliably.
    • Savage Weald: Fort Grim [Heroic]
      • Killing either Ulcine or Ulosi Nacisroc will remove the other's Conjoined Reflection.
    • Savage Weald: Fort Grim [Heroic and Solo]
      • Increased the range the moor wolves can be killed to increase the fire's intensity during the encounter with Felnir.
    • Shadeweaver's Thicket: Loda Kai Isle [Solo]
      • Nimble Rodderick's Bigger Game Shot inflicts high percent damage to targets in range instead of outright killing them, and it will no longer target mercenaries.
      • Nimble Rodderick's Fool's Gold Rush inflicts high percent damage to targets who fail to remove it instead of outright killing them, and it will no lnoger target mercenaries.
      • Nimble Rodderick casts Fool's Gold Rush slightly less often.
      • Taja Verath's Biggest Game Shot inflicts high percent damage to targetsin range instead of outright killing them. (It already does not target mercenaries.)
      • Stumbling into Taja Verath's traps will no longer stun or outright kill you.
    • Shadeweaver's Thicket: Untamed Lands [Heroic]
      • Spiritist Karina will no longer curse anyone already afflicted by Darkened Jawbone Curse.
    • Vex Thal: Labyrinth of Solace [Raid]
      • Corrected an issue where the center transportation chambers would move without moving players.
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