Pretty much what the title says. Targeting anything enables the corner shading applied by SSAO. It goes away when I clear my target. Any ideas why this might be happening?
Is it possible for you to take a video or screenshot and post it here? It'll help give us a better picture of what's going on.
There's a quick and dirty video taken off my iPhone because it's all I have. I know the quality is terrible but hopefully you can see as I click off and on the NPCs the wall behind going brighter/darker as SSAO turns itself on/off. Reproducable on any NPC around the world, sometimes simply hovering over the character/item is enough but this seems to be random. The game's running on a retina MBP on Windows 7 with the latest official drivers.
Update on the off chance someone from support ever looks at this again: A complete reformat and reinstall of everything including the latest nVidia drivers did nothing to fix the problem.
I've noticed this as well. I'm not sure when it happened but I noticed a while back a odd flicker on textures when I was playing but didn't know what was causing it until I read this thread. Then I tested that, and sure enough this is exactly what I've been seeing. I also see it even if I just mouse over npcs or harvest nodes. *this is with GPU shadows on since ambient occlusion doesn't seem to work at all with no shadows on & everything goes weird when I use it with CPU shadows (though you can still see the flicker when you target/untarget things) *
I have the same problem and made a post about it back in November although I never got a tech support response, finger's crossed it will get looked at. http://forums.station.sony.com/eq2/index.php?threads/ambient-occlusion-not-working-properly.1092/