Solusek Ro's Tower: The Obsidian Core [Heroic]

Discussion in 'Zone Discussion' started by Chrol, Oct 17, 2017.

  1. Chrol Developer

    Greetings mortals,

    Please post any feedback and/or bugs regarding your trespass through Solusek Ro's Tower: The Obsidian Core [Heroic]. And remember, keep out of the lava. It burns. Because it's lava.

  2. Sentrasia Active Member

    First Named:
    If all four adds are not dead before named hits ~16% and he gains 1000% damage reduction the mob is unkillable. Description implies the damage reduction should drop off when all four adds/solitudes are dead but this was not the case. All four were dead but named kept the damage reduction buff.

    Second Named: No issues

    Third Named: DPS check on second/third round might be kind of tight on some groups. Especially working under the assumption that to summon him back you need to click the brazier where the last add you killed spawned (like the solo+text from named implies). Fight is doable but still potentially tight timeframe.

    Fourth Named: No issues

    Fifth Named: No issues
  3. Chrol Developer

    Thanks. I'll take a look at Cindrax.
  4. Beee Active Member

    Cindrax at 20%
    on Player is in a (invisible) solitide and the last solitide gets active too
    if the solite of the player is killed the other one remains without the possibility of beeing killed. we had to kill ourself

    but maybe this is intended, because the other way works correct :)
  5. Marranda Member

    To much trash with to high hp. Taking way to long to kill. Making the heroics more of a Pain than fun. Would be great to see HP lowered or less trash. Thanks

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