What is everyone going for in their artisan traits I am concentrating on bower and fletcher, and since we dont get any type of heals. I am dabbling as much as i can in alchemy. Since it inbodies some herbalism to make healing potions and as a ranger we need to be as self sufficient as possible. I was thinking also maybe dabbling in a bit of leather work... I am not trying to be great in any of those fields, expect bower and fletcher.
I don't see the point of building both, until they come out with a fletching specific artisan class. Right now, I think it's just woodworkers or something that get to make bows, and I haven't seen any outstanding player made bows yet. For arrows, well makeshift arrows is taking care of that need, unless someone figures out how to make arrows with stats, I probably won't ever worry about it.