The patch notes from Feb 28 said: POPULATION / ZONE PROGRESSION Sleeper's Tomb: The Forgotten Catacombs The Eternal Sentinel now only needs to trample the smaller gargoyles once each to knock them over. This is definitely not true. Also he follows people and ghosts through the small gargoyles after it says preparing to charge, often misses the gargoyles he charges through, often turns them red without crashing them, sometimes takes more than two hits to crash them, etc etc. And we had a zone crash when we had 4 gargoyles down, and had to start over, but now I'm just complaining. It's not impossible, as long as the group stays together and follows the tank, and everybody gets out on charges, but it's quite unreasonable trying to get the script to work. On last named, the blue effect kept interrupting me while I was attempting to return the pillars to neutral, which is a bit excessive, and we should be able to click them from farther away so two people don't have to be removed from most of the fight.