(01:36) Dellmun the Hammer: 1253360358 Wizard-Fiery Blast-739816122 lock | 137946015 wiz | 124028682 necro | 119935200 sin | 112745613 sin | 109970870 conj | 96701748 ranger | 86492176 (03:01) Uigirf the Magician: 2851996355 wizard-Fiery Blast-1982339026 lock | 294778493 wiz | 273043010 necro | 273000860 bl | 175993974 ranger | 173289879 sin | 165185091 brig | 156012093 conj | 147377761 (04:36) Captain Ashenfell: 1427375945 wizard-Fiery Blast-862531536 sin | 152801836 lock | 124983711 brig | 117525237 conj | 116802394 wiz | 113899964 necro | 83113787 sin | 82734044 (06:02) Ynonngozzz'Koolbh: 1137738447 necro-Soulburn-694398347 lock | 117795692 conj | 109668711 sin | 100248582 wiz | 93369982 necro | 89078103 ranger | 88279491 brig | 81154787 (11:14) Achen'Lomgill: 2216192016 wizard-Fiery Blast-1936756407 lock | 306738242 wizard | 284465744 necro | 256823774 bl | 172547229 sin | 152062915 sin | 130476309 conj | 123303493 brig | 113763267 fury | 100628084 Parses requested by simien.These are taken from our last raid. I'm not entirely sure of the raid set up, but I know we were missing a few utility classes. The mages are very close in their parses and any t1 mage can be the top mage dps on any given fight depending on group set up and buffs etc.
It seems that mages are op and need to stop all the QQ. And just think once they get fervor from the myth how even more unbalanced mages will be. It seems that mages tend to be on top eventually and I would say they campaign harder than scouts and the devs tend to listen.
Those were just taken from last raid as I did not feel like sifting through parses. I can go to when you are playing your assassin doubling everyone's parse.
Personally I think mages are fine. There is a lot more skill involved because of timing than scouts, but some scouts are getting there. Assassins can romp the parse if they have 100+ fervor proc and ability reset, but these items aren't available easily. Beastlords can do very well too and rely on good timing but they're restricted by aggro. Rangers don't have the combo sets assassins have to really compete, but they can do consistent reliable dps. I'm not familiar with the rogues but I hear that brigs can do well with the ability reset procs like sins. Ultimately every dps class can do well with the right buffs at the right time on the right style of fight, and then get overshadowed by others in the wrong situation. But I think mages have more chances to be in those right situations and have a higher ceiling due to higher base ability values that potency/abmod increases.
Actually no! Assassins have far more big hitting abilities that can be reset more often than rangers via other abilities for example. So they can get higher bursts and get them more often.
I do not want to derail this thread as it lets me know where my dps stands with a well established guild, but your statement is just wrong.
By what I see from all the parses that have been posted in these mage threads is that mages are not as underpowered as claimed but the opposite. I see mages dominating scouts consistently but yet the powers that be are still implementing changes that obviously favor mages. Just look at the changes to the myth hammer and previous ethereals and resets. On that list I see mostly fighter, priest, and scout abilities. To even further support this they added a summoner ability with soulburn to reset and excluded a predator ability in smokebomb that has been re-settable from original phelony. So, with the mythical hammer and once it circulates into the mage community you will see this happening. Mages being able to reset more abilities and gaining a fervor proc that they previously did not. Look at those parses and see where mages need more help but rather less.
There are so many factors at play Im not sure how valuable these parses are to gauge class balance. I know I play my class (warlock) to near perfection yet I get soundly trashed by the Beastlord on ST and even smaller AOE fights. Player skill, individual gear, group gear, raid gear, group makeup etc. all play a large part, and scouts definitely have the benefit when it comes to itemization (Ethereal Ravaging, Scoundrel's Slip and the lack of ability mod reforging opportunities for mages).
Ishmel is just trolling, he dominates the parse on his assassin but he has been on his dirge the past month. About the scoundrel slip comment only person who should maybe wear that is a beastlord if anyone else uses that they are pretty much dumb and should be kicked from raid imo.
It's not about Mage v Scout, at least not directly. It's about the content. Again. In general, Mages have better ability to damage multiple targets - be it a linked encounter or unlinked groups - than Scouts do. This entire expansion is rife with those type encounters. It just isn't good content for a Scout to parse on. Even that isn't exactly true. Scouts parse fine on those encounters, but Mages simply parse better. The content is ideally suited for Mages. While Scouts are getting their damage done on whatever the primary target might be, the Mages are also doing damage there. All is well. The difference is that the Mages are getting bonus damage on pretty much everything else around that primary target.
It only shows how some classes did against some mobs in a specific setup or script. I would not make to much of it overall. There are a few instance where it is difficult for an assassin to get in to a good position, but you cannot judge the class just from that one example.
You did it wrong! you showed parses where you topped it! You are suppose to show the ones where the sin's are ruling it! Tbh summoners need more powa...