The introduction of Skyshrine raids really has thrown a wrench in raid progression, and worthwhile raids to run in general. Case in point, HM Drunder zones vs EM SS zones. Encounters in HM Drunder are vastly more challenging than anything in EM Skyshrine, which you can pretty much sleep through. However, the vast majority of loot drops from EM SS raids are extremely better than HM Drunder loot. /boggle. That really doesn't make any sense at all. 2 easy mode zones that take 90 minutes to clear (if that!) basicaly have religated HM Drunder to a place to go if you want a challenge, but no tangible reward for completing it. Not to mention those SS instances dont provide squat for content, being cleared so quickly. HM Drunder gear really needs to be boosted so that it is superior to EM Skyshrine. That will keep Drunder zones relevant, especially since a lot of guilds never even really cleared content there at all before. Progression should go EM SkyShrine -> HM Drunder -> HM SS encounters -> PoW. Upping stats on HM Drunder will expand the viable raid content so there are plenty of zones actually WORTH running instead of the slim pickings that exist now with the introduction of SkyShrine. Yes, this is probably falling on deaf ears, as it was stated many times when testing, yet generated absolutely zero dev responses, but after raiding a few weeks in SS this is becoming a massive problem.