EQ2Wire was fortunate enough to interview EQ2 Lead Designer Kyle “Kander“ Vallée for today’s Altar of Malice expansion launch to talk about a broad spectrum of topics including: The building blocks of MMORPG content design and how collaboration between artists, animators, musicians, and designers makes it possible for a cohesive expansion with a strong theme and storyline. The new Altar of Malice zones as they fit into Solo, Adv Solo, Heroic, Event Heroic, and Raid playstyles How Altar of Malice builds on the Itemization bedrock laid by Tears of Veeshan A hint of what we can expect in next year’s content-focused updates. Download the EQ2Wire Altar of Malice Kander Interview [50:27]