My bank vaults are filled with overseer rewards that may well be useful some day but not in the near future for most of my characters. These items require a lot of bank vault space and take up a lot of time shifting to the characters that might find the items useful in the future. DP would do its player base a huge favor by putting most of the gear, recipe books, infusers, etc., on vendors and giving coins as rewards, instead of the gear, and letting players chose for themselves what items they need for each character. The number of coins given as a reward, could still be RNG, and I have no problem with anything that can be traded, as it can go in depots, the guild bank, or the broker, but the heirloom stuff should go on vendors. That would still give a variety of immediate rewards (i.e., agents, new quests, harvestables, and consumables) which would still be time consuming, but not to the point of being tedious. I realize it would be prohibitive to try and change the current overseer rewards but perhaps you could change the rewards' system on future content?