Harvesting on Kaladim is nearly impossible; most every node in every t2, t3, and t4 zone is gone, all the time. I've been trying for days. With 58+ people on a /who per instance of any given zone, it's impossible to get enough mats to craft the simplest things, never mind attempt rush orders. Please open a new zone instance for each zone once it reaches 20 players. That would help alleviate this problem.
20 is way too low especially for overworld zones, EL opens up at 50 and I've seen places untouched with 60 in the zone. If you're purely harvesting there's a few instances as well
Not much help in Tier 2, but really how much T2 mats do you need other than what you use to level up crafting with? Tier 3 and 4 both have an instance you can harvest in. Tier 2 Antonica, Commonlands, DLW, FFS Tier 3 Thundering Steppes, Nek Forest, Zarvon's Tower, FMG Tier 4 EL, Zek, Cove of Decay
I've already tried Zarvon's Tower. I'm a Q and it is Freep-side and doesn't respawn when you leave/re-enter, so traveling there took much longer than it was worth. Thanks anyway, though.
It respawns, I did my harvesting in there but you cant kill any mob or collect the pages from the ground as these trigger the lockout and it becomes persistant
Ah, I had one 4-skelly linked group aggro to my 16 monk so I had no choice but to kill them. Also, I collected several pages off the ground wherever I went. Oh well.
Zneri advice are as always half useful , Cove of Decay has 30-39 nodes but mob will be agrresive till around 39 so it is pointless if your crating level is above or equal to your adventure level. I just went to check and you get no timer harvesting, not even need to rest.
The weekends are particularly contested for harvesting, I generally don't bother and wait and harvest on a week night.