Hello Daybreak. Please make content as challenging as it was originally, or it simply isn’t the same game. I come from hardcore raiding in EQ2, and I absolutely loved it. When I heard about this TLE I left the mmo that I was playing and pretty much had my mind made up that I will be in Norrath until pantheon comes out. But, if what I’m hearing is true, that endgame content is far easier than it used to be, I won’t be here for another subscription. You see, raiders are coming back because we loved what it was then. And experienced players who became very good at their class only became very good because of the challenge that the content provided. Without the challenge, it’s like asking NBA players to sign up for a season of playing against high school basketball teams. They wouldn’t do it, no matter how many trophies they would win, because it simply wouldn’t be fun anymore. The challenge is what makes a game fun. Without the challenge, there’s nothing. And don’t worry about the players who aren’t good enough to do challenging content... because there’s plenty of mediocre content for them to kick butt at. Eq2 was great because of the challenge, and because of the player customization that allowed for people to rise up to that challenge, and the feeling of greatness that came with the victory. So please, make the game as challenging as it was, or very close to it, so me and my gamer crew can thoroughly enjoy EQ2 again (I’ll stay for a long time). Because if it’s a cake walk, we walk. Thank you. Yours sincerely, A big fan of EQ2 ( the one I remember, which is why I came back for the TLE) p.s... you wouldn’t buy an snes classic if the games were changed from their original and made overly easy, now would you? No? Me neither.