Just some thoughts... Spirit shards and high experience debt. This adds a flavor of hardness to the game. We need hard. Make all primary stats (str, sta, agi, etc.) Useful for all classes again like it used to be. No blue stats. They flood the game unnecessarily. Let them in later when they appeared in the game naturally. The lockout zones are a bit buggy when trying to zone a whole raid in. There are circumstances when some raid members end up in a different zone. They really should be made persistent but that may be a tall order. Bring back the plague! That was fun when split paw saga came out and you got infected by random npcs until a guild completes that raid. Thanks.