Currently: Necromancer Corrected a bug that prevented Undead Horde VI from benefiting from level 111+ damage curves. Fixed a size scaling issue with the of the Undead Knight (Master). Updated the appearance of Undead Knight V (Master) so that it is no longer a duplicate of Undead Knight (Master). Updated the appearance of Undead Knight VII (Apprentice) so that it is no longer a duplicate of Undead Knight (Master). The other 2 dumbfire spells are also not benefiting from level 111+ damage curves: Blighted Horde IX - this one went from 3 independent spell-casting entities to 1. so if you're simply scaling damage by X%, don't forget that for "lag purposes" the actors doing dmg went from 3 -> 1. Sample comparative parse-numbers here: https://forums.daybreakgames.com/eq...cer-spell-blighted-horde-ix-celestial.593718/ Awaken Grave VIII - Note: both of the spells above have not been upgraded since 2 expacs ago, so if you're simply scaling from Blighted Horde VIII and Awaken Grave VII, you're short-changing their growth by a full tier-worth still, fyi.
Lost ability to edit last post Awaken Grave VIII - does not do Blue AE damage. All previous Awaken Graves do Blue AE damage. Blue AE damage = 2 epic training dummies next to each other. They're not a linked encounter. All previous Awaken Graves will hit both of them. Awaken Grave VIII only hits one of them.
Also doesn't fix the invisible spell particle effects on Grim sorceror line of spells or the fact that conjuror Earthen Avatar V (5) is a tiny bull in all 3 iterations. but this is a step in the right direction.