NDA lifted, EoF necro AAs

Discussion in 'Necromancer' started by ARCHIVED-Romka, Nov 3, 2006.

  1. ARCHIVED-Romka Guest

    Feedback and Bugs about Necromancer AAs - POST 11/10

    [IMG]

    ``````````````````````````````````````````````
    ` G1 P1 M1 R1 `
    ` | | / \ |\ `
    ` | | / \ | \ `
    ` G2 | G2 | M2 M3 | \ `
    ` \ | / | / \ | \ `
    ` \ |/ | / \ | \ `
    ` G4 P2---M4 M5---R2 R3 `
    ` / \ /| \ / |\ /| \ / | `
    ` / \ / | X | \ / | X | `
    ` / \ / | / \ | \ / | / \ | `
    `G5 G6 P3 P4 \ / M7 R4 `
    ` \ / M6 `
    ` \ / `
    ` \ / `
    ` G7 `
    ` `
    ` `
    ` G8 P5 M8 R5 `
    ``````````````````````````````````````````````


    Gravecalling line.
    G1Enhance: Warlock Pet
    • Improves resistability reduction of pet spells by 3% per rank
    • 1 point per rank, 5 ranks max
    Bugged? No changes in pet's spells description after getting this AA.
    G2
    Enhance: Warrior Pet

    • 2% (per rank) of all damage recieved by the pet is prevented
    • 1 point per rank, 5 ranks max
    Bugged? No changes in damage recieved by pet after getting this AA, nor any message in chat.
    G3
    Enhance: Shadow Pet

    • Improves combat art hit chance by 3% per rank
    • Increases Piercing and Slashing of pet by 2.1 per rank
    • 1 point per rank, 5 ranks max
    Bugged? No changes in pet's CA description after getting this AA, and cant test skills increases.
    G4
    Enhance: Undying Dreadnought

    • Improves casting speed of your primary pet by 0.6s per rank
    • 1 point per rank, 5 ranks max, requires G2@2 + G1@2 or G3@2
    Achievement works, but name is incorrect. This AA improves casting speed for all 3 primary pets (warrior, warlock, shadow).Suggestion - change name to *Enhance: Summoning Speed*
    G5
    Enhance: Blighted Horde

    • Improves reuse speed by 2s per rank
    • 1 point per rank, 5 ranks max, requires G4@3
    Achievement works.

    G6
    Enhance: Awaken Grave

    • Improves reuse speed by 2s per rank
    • 1 point per rank, 5 ranks max, requires G4@3
    Achievement works.
    G7
    Enhance: Undead Tide

    • Adds 1 additional minion per rank
    • 3 points per rank, 2 ranks max, requires G5@3 or G6@3
    Achievement works.
    G8
    Void Beast

    • "Summons an evil beast that curses your enemies with powerful debilitating effects."
    • Summons a pet Void Beast
    • 5s casting time, 1 concentration, untill canceled
    • 1 point per rank, 1 rank, requires 20 points in G line
    Achievement works, however, summoned pet isnt finished. He has no spell that works.Will provide feedback when pet's spells are fixed.

    Pacts line.

    P1
    Enhance: Necrotic Reformation

    • Increases heal ammount by 5% per rank
    • 1 point per rank, 5 ranks max
    Achievement works.

    P2
    Enhance: Ruinous Heart

    • Improves reuse speed by 2s per rank
    • 1 point per rank, 5 ranks max, requires P1@3 or M4@3
    Achievement works, but icon for this AA is incorrect - right now there is icon from conjurors shard, instead of necro heart.

    P3
    Enhance: Revivication

    • Increases health and power by an additional 2% per rank
    • 1 point per rank, 5 ranks max, requires P2@3 or M4@3
    Achievement works, but I highly recommend to increase it in power. Necro rez is the worst one, that gives just 15% hp/pw with no heal component. Increasing it by extra 10% is close to nothing. Make it at least 3% per rank, or even 5%.

    P4
    Enhance: Displace Life

    • Increases heal ammount by 5% per rank
    • 1 point per rank, 5 ranks max, requires P2@3 or M4@3
    Achievement works.

    P5
    Dark Pact

    • "Your pet becomes immune to non-direct area effects in exchange for your sacrificing your health and power."
    • Prevents AOE (except when direct)
    • 1s casting time, 10s recast time, until canceled
    • 10% hp + 5% pw to cast, 2% hp + 1% pw every second
    • 1 point per rank, 1 rank, requires 20 points in P line
    Achievement works, but I highly recommend to reduce health cost. With ArchLich active it gives 16% health loss per tick, its way too harsh. I understand, this ability is supposed to be low duration, to use it when possible AE is incoming, but with best lifetaps and healing spells I was able to maintain it for about 10-12 seconds. My suggestion would be: 12% hp + 6% pw to cast, 4% hp + 3% pw every 6 seconds.Manipulations line.
    M1Enhance: Eternal Chains
    • Improves casting speed by 0.1s per rank
    • 1 point per rank, 5 ranks max
    Achievement works.
    M2Enhance: Dispel Magic
    • Adds dispel of beneficial divine and mental effects on target
    • 5 points per rank, 1 rank max, requires M1@3
    Achievement works.
    M3Enhance: Necromantic Brand
    • Increases trigger chance by 5% per rank
    • 1 point per rank, 5 ranks max, requires M1@3
    Achievement works.
    M4Enhance: Constrict
    • Improves casting speed by 0.1s per rank
    • 1 point per rank, 5 ranks max, requires M2@1 or P2@1
    Achievement works, but requirement is wrong, it should say M2@1 or P2@3 (Enhance: Ruinous Heart at 3, not at 1).
    M5Enhance: Dread
    • Reduces resistability by 3% per rank
    • 1 point per rank, 5 ranks max, requires M3@3 or R2@3
    Achievement works.
    M6Enhance: Loathsome Mark
    • Increases stamina and wisdom reduction and increases by 7% per rank
    • 1 point per rank, 5 ranks max, requires M4@3 or M5@3
    Achievement works.
    M7Enhance: Drawing of Souls
    • Increases strength and intelligence reduction by 7% per rank
    • 1 point per rank, 5 ranks max, requires M5@3 or R2@3
    Achievement works.
    M8Tainted Heals
    • "For every Manipulation spell you cast, your pet is healed."
    • Increases health of pet by 10%
    • 1 point per rank, 1 rank max, requires 20 points in M line
    Achievement doesnt work at all.Rotting line.
    R1Enhance: Death Rot
    • Reduces duration by 0.5s per rank
    • Increases damage by 1% per rank
    • 1 point per rank, 5 ranks max
    Achievement works.
    R2Enhance: Deathly Coil
    • Reduces duration by 2s per rank
    • Increases damage by 1% per rank
    • 1 point per rank, 5 ranks max, requires R1@3
    Achievement works.
    R3Enhance: Torrential Pestilence
    • Reduces duration by 1s per rank
    • Improves casting speed by 0.3s per rank
    • 1 point per rank, 5 ranks max, requires R1@3
    Achievement works, but description is incorrect. It says that improves casting speed by 0.3s per rank, but in real it is 0.2s per rank.
    R4Enhance: Devour Essence
    • Reduces duration by 2s per rank
    • Reduces health cost by 8% per rank
    • 1 point per rank, 5 ranks max, requires M5@3 or R2@3
    Achievement works.
    R5Lifeburn
    • "While this effect is active, you sacrifice your own health to deal massive disease damage to your target. This spell cannot be outright resisted."
    • Inflicts 5 points of disease damage to target for each HP consumed instantly and every 2s
    • 5s casting time, 5m recast time, 10s duration, 10% hp to cast and every second
    • 1 point per rank, 1 rank max, requires 20 points in R line
    Achievement works, but there is typo in description - it should say *...every second* instead of *...every 2 seconds*.



    Feedback post 11/10 changes.Honestly, now I really love our AAs. Now its hard to make choice what to get, too many good and nice abilities.New changes are awesome, nothing really powerfull, but AAs arent useless anymore.Void Beast and Tainted Heals are still bugged (pet doesnt have working spells, and Tainted Heals AA does nothing).Also, new enhancements for pets seem to be broken, at least they dont do anything.
    And few errors in descriptions, icons and requirements.


    Message Edited by Romka on 11-11-2006 07:38 AM
  2. ARCHIVED-Sabutai Guest

    Have you even played the beta? You're descriptions of the rot line are not what is described in the spell desc says it reduces the time between ticks, it does not reduce the duration of the spell which would make absolute zero sense. These AA's increase dmg done by the spells without compromising how they worked.
  3. ARCHIVED-Romka Guest

    Yes my dear, i've been in beta since days when there were 15 people online ony.

    [IMG]

    Served. Next plz.
  4. ARCHIVED-Sabutai Guest

    Message Edited by Sabutai on 11-03-2006 05:58 PM
  5. ARCHIVED-Romka Guest

    Pure Pwnage incoming!

    On Beta:

    [IMG]

    On Live:

    [IMG]

    See the difference?

    Oh well, if you STILL cant see it, Im afraid I cant help you.
  6. ARCHIVED-stgninja Guest

    I think a sticky is due for this thread.
  7. ARCHIVED-quamdar Guest

    looks alright, any chance you could describe how the lifeburn works? how much life does it drain per tick what is it's duration etc.

    i agree with your feedback on them though, some really need some help but some could end up being kind of cool.

    EDIT: wow i just noticed it but how is the damage so high on your torrential plague in the beta SS?
    Message Edited by quamdar on 11-03-2006 09:51 PM
  8. ARCHIVED-Romka Guest

    Here is Lifeburn screen:

    [IMG]

    There is an error in description, it says *every 2 seconds*, however, it works as *every second*.
    Basically, when you cast it - every second you lose 10% of your HP, and it deals damage as 50% of your HP to target.
    Say you have 7000HP - Lifeburn will have 10 ticks, every second, for 3500 DD. At the end you will have 1hp left.
    You will do 35000 damage total, over 10 seconds.
    This spell has insane aggro, but since its 5 min recast, and our FD is 5 min recast... perfect timers :)

    About DD numbers... its done with Adornments, however, it will be fixed, these high numbers are not intended, its a bug.
    (Adornment, +45 disease damage adds +45 to every tick of dot, not to full duration. They are going to normalize it.)
    Message Edited by Romka on 11-04-2006 05:07 AM
  9. ARCHIVED-quamdar Guest

    wow sounds pretty cool, now if they fix the ones that lower the duration of spells and change the devour essence one to something that is useful (lowering duration without recast and the fact that we don't need even MORE regen).

    can't wait to see what they do with the voidbeast too sounds like it could end up being a pretty good raid pet but i see it being very underpowered for some reason.

    defnitely thinking gravecalling and rotting lines atm though, just hope they fix the really useless ones.
  10. ARCHIVED-Errie_Tholluxe Guest

    Please note - Nothing really for the pets per se...no shared resists...no dps increases for them...nothing. Not really sanguine about any of them.
  11. ARCHIVED-Zimike Guest

    Your right about the pets sadly. They really need to focus on pets for the casters rather then self buffs,spells,etc...
  12. ARCHIVED-Errie_Tholluxe Guest

    Aye, considering how much of our dps directly relates to the pet itself. Not to mention solo survivability. I quit soloing for the most part, simply because it wasnt fun anymore =\ And since I spend a lot of my TIME soloing...it means the bruiser and the coercer get more love. Bring back the fun !!
  13. ARCHIVED-Deson Guest

    I'm not in beta but understand from other class posts that the AP are due for a major overhaul monday.Posting on the info presented however-
    Overall the proposed have some gems but are lackluster.The rotting line is almost a given, especially if those recast time suggestions go through. The manipulations line is great for the utility necro as well and the pacts are good for everone but I seriously doubt the gravecaller line will see much use from anyone. I hope Monday brings better news.
  14. ARCHIVED-FTL Guest

    Something i need to ask which i still dont know (sounds dumb i know) are we actually having the aa cap increased and if so what to, most prob read it somewhere but not paid any attention to it, and now its bugging me. :)
  15. ARCHIVED-Jalek Guest

    Yes Elgarr 50 in Kos AA's 50 in EoF AA's.
  16. ARCHIVED-Suraklin Guest

    Do I need to have already spent 50AA's from the KoS expansion options to open up these new EoF choices? Or can I just pick these new AA's right away if I like them better and have available points?
  17. ARCHIVED-FTL Guest

    Would be intersting to know if u can mix and match your aa's but i take it if u have a total of 100 aa's at the end wether u could stick them all in eof aa tree line, but i suppose thats something that aint gonna happen, especially if as was said its a 50/50 in each respective expansion (dumb day for asking dumb questions, no change from normall) :)
  18. ARCHIVED-Errie_Tholluxe Guest

    Can you mix and match ? Yes

    Do you have to spend points in KoS first? No

    Any points you currently have from KoS you must spend on KoS skills; dunno if thats how its supposed to be or a bug, but there ya have it.
  19. ARCHIVED-Peraud Guest

    if you are suposed to only use KoS in KoS and EoF in EoF..., what if you are not maxed out (50) from KoS, how do you distinguish which are from EoF and which are from KoS?

    corry if that confused you guys.
  20. ARCHIVED-Jalek Guest

    If you have 50 AA's now they are locked to KoS.

    If you ahve under 50 AA's now any new ones you get after EoF will be availabel to spend in either tree.

    The maximum in each tree is 50. End total AA's 100.

Share This Page