I often hear that nothing beats Defiler healing. I know that wards are the most powerful heals (wards > reactives > heals), but what exactly is it that makes a Defiler better than a Mystic? I have only played Mystic to 100, and while I understand Defilers also ward, I wanted to know what exactly it is that makes them better for keeping a group alive. Thanks!
Defilers tend to be better at keeping tanks alive, because they have more defensive boosts then mystics. Mystics buff the group damage more. As a consequence defilers tend to be in the MT groups in raids and mystics tend to be in OT and scout groups.
Yeah Mystics are great even in a tank group raid as long as there is another healer focused on the healing part of it. Like a Warden and a Mystic would be perfect. The mystic keeps the damage from happening in the first place (ward) and the warden has constant Heal over times to keep the tank going when damage does get through. The constant wards from mystic give the warden's Heal over time spells those extra couple seconds needed to refill HP.
I'm noticing this on my Mystic, sad thing is I haven't actually healed a group with her. It's readily apparent though, that I'm more offensively focused lol. I'm really starting to miss the sorta-balance and two healer groups of the EoF-RoK era to an extent XD Slight question in regards to mystic though; is there any way you can actually set your AAs up to make large direct heals viable? Everyone I've talked to, including a couple from top end raid guilds, are saying that you may as well leave that to the Warden...would suck if there's no Warden, such as in Heroics.
Shaman in general aren't capable of direct healing. Their ability to heal is based on the group / target not taking damage in the first place. If a Shaman tries to heal without using Wards, they are doing it completely wrong and will fail miserably in any content that is remotely challenging.
yep ... do u know about totemic protection and ancestral channeling ? about reset mechanics tru prestige aa ? combined with the etheral 1h ? nightmares ? malstroem ? thats kinda T7, a lot has changed ...
I have played both at endgame/leveling/TLE and when it comes to healing Defiler is just too much fun.
Oh, I know Totemic "Protection" quite well. I spec'ed it for about 2 weeks during raids as part of a "Pure Heal" spec. Not once - NOT ONE SINGLE TIME - did Totemic "Protection" even pull in 1% of my total heal parse. Tried it on myself, tried it on tanks . . . it just doesn't pull weight. Ancestral Channeling you say? Yes, it's a fantastic spell . . . once every 90 seconds. Reset mechanics? Oh, you mean how there is a tiny chance when casting WARDS that AC will have it's recast reset? Sure, I know all about that, but wasn't the whole point of the discussion healing WITHOUT Wards? Ethereal 1H? Oh, you mean the thing that like 1% of the population has? That thing? I'm sure that's a great comfort to most Mystics. *rolleyes* Maelstrom? Oh, I'm sure it's at least terrible, it might even make it up to sub par. Waiting 5 seconds for a heal tick sounds like a great way to get people killed. It is a fine power regen, I'll give it that. But heal? I've never seen it make an impact on our Defilers heal parse. Oh, and 50% uptime. Not fantastic. Nightmares? Huh. Not Mystic, not Defiler. Love to know what that is. Illusionists have a debuff / DoT called Nightmare. It's pretty simple. In any sort of challenging content, Shaman must Ward to keep their group alive. That's how the class was built, that's how the class plays. For the last 11 years.
i dont think they are bad healers they just have lik 20-30% lower healpotential then defilers due to aa and couple mechanics ... and sudedor of course is a defiler supposed to use their wards ... but its just not necessary with soulshackle totemic protection and ancestral channeling plus 1h eth ... and even with the defiler cloak u can just stand there and hit damage spells for ages even solohealing hard content in mt grp ... everything else is a waste of time ...